Rerolls
How we plan
+15Up nextAulamus StaffB 15 → S+ 55 to 6057 on average
- 1Reroll Critical Attack→ ideally Might, Precision, Weapon Damage Boost or Damage Boost29% a try
- 2Reroll Incandescent Blow +1→ ideally Might, Precision, Weapon Damage Boost or Damage Boost23%
- 3Reroll Recuperation +1→ ideally Might, Precision, Weapon Damage Boost or Damage Boost19%
Reroll each until it lands one of these it doesn't have yet:
- Best+15
- Might Precision Weapon Damage Boost Damage Boost
- Good+12 to +14
- Multi-hit Chance Attack
Then bind it fully.
+10Enraged Kromede EarringsB 13 → S+ 55 to 6962 on average
- 1Reroll Natural HP Regen→ ideally Might, Precision, Attack or Move Speed27% a try
- 2Reroll Evasion→ ideally Might, Precision, Attack or Move Speed22%
- 3Reroll Blessing of Life +1→ ideally Might, Precision, Attack or Move Speed18%
- 4Reroll Earth's Promise +1→ ideally Might, Precision, Attack or Move Speed15%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision Attack Move Speed
- Good+14 to +15
- Accuracy Attack Preparation +1 Impact Hit +1 Inspiring Spell +1 Wind's Promise +1
Then bind it fully.
+10Aulamus EarringsB 16 → S+ 55 to 6259 on average
- 1Reroll MP→ ideally Might, Precision, Attack or Move Speed20% a try
- 2Reroll HP→ ideally Might, Precision, Attack or Move Speed15%
- 3Reroll Blessing of Life +1→ ideally Might, Precision, Attack or Move Speed12%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Might Precision Attack Move Speed
- Good+14
- Attack Preparation +1 Impact Hit +1 Inspiring Spell +1
Then bind it fully.
+10Enraged Kromede RingB 15 → S+ 58 to 7065 on average
- 1Reroll MP→ ideally Might, Precision or Attack17% a try
- 2Reroll HP→ ideally Might, Precision or Attack12%
- 3Reroll Critical Hit Resist→ ideally Might, Precision or Attack9%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Might Precision Attack
- Good+15
- Onslaught +1 Recuperation +1
- Fine+14
- Spinning Strike +1
Then bind it fully.
+10Nuakum GlovesD 1 → S+ 61 to 6965 on average
- 1Reroll Constitution→ ideally Combat Speed, Perfect Chance or Attack15% a try
- 2Reroll HP→ ideally Combat Speed, Perfect Chance or Attack12%
- 3Reroll Raging Spell +1→ ideally Combat Speed, Perfect Chance or Attack9%
- 4Reroll Critical Hit→ ideally Combat Speed, Perfect Chance or Attack6%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +19
- Combat Speed Perfect Chance Attack
- Good+15
- Attack Preparation +1 Impact Hit +1
- Fine+13
- Wind's Promise +1
Then bind it fully.
+10Nuakum BreastplateA 28 → S+ 56 to 6459 on average
- 1Reroll Evasion→ ideally Damage Boost or Perfect Chance11% a try
- 2Reroll Blessing of Life +1→ ideally Damage Boost or Perfect Chance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Damage Boost Perfect Chance
- Good+15
- Attack Preparation +1 Impact Hit +1
- Fine+13
- Wind's Promise +1
Then bind it fully.
+10Nuakum GreavesB 17 → S+ 55 to 6760 on average
- 1Reroll Natural HP Regen→ ideally Attack increase, Damage Tolerance or Perfect Chance13% a try
- 2Reroll Endurance→ ideally Attack increase, Damage Tolerance or Perfect Chance10%
- 3Reroll Inspiring Spell +1→ ideally Attack increase, Damage Tolerance or Perfect Chance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack increase Damage Tolerance Perfect Chance
- Good+16
- Attack
- Fine+12 to +13
- Impact Hit +1 Wind's Promise +1
Then bind it fully.
+11Nuakum PauldronsB 15 → S+ 61 to 6964 on average
- 1Reroll Defense→ ideally Double Chance, Critical Damage Boost or Attack12% a try
- 2Reroll Critical Hit Resist→ ideally Double Chance, Critical Damage Boost or Attack9%
- 3Reroll Protection Circle +1→ ideally Double Chance, Critical Damage Boost or Attack6%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Double Chance Critical Damage Boost Attack
- Good+15
- Attack Preparation +1
- Fine+13
- Wind's Promise +1
Then bind it fully.
+10Nuakum BootsB 15 → S+ 60 to 6763 on average
- 1Reroll Status Effect Resist→ ideally Move Speed or Perfect Chance12% a try
- 2Reroll Front Defense→ ideally Move Speed or Perfect Chance9%
- 3Reroll Critical Hit→ ideally Move Speed or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Move Speed Perfect Chance
- Good+15 to +17
- Attack Attack Preparation +1 Impact Hit +1
Then bind it fully.
+10Aulamus RingA 24 → S+ 55 to 6560 on average
- 1Reroll Evasion→ ideally Might or Precision14% a try
- 2Reroll Critical Hit Resist→ ideally Might or Precision12%
- 3Reroll Rushing Smash +1→ ideally Might or Precision9%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision
- Good+14 to +15
- Dark Crush +1 Onslaught +1 Recuperation +1 Spinning Strike +1
- Fine+11
- Incandescent Blow +1
Then bind it fully.
+10Nuakum CloakD 2 → S+ 57 to 7063 on average
- 1Reroll MP→ ideally Double Chance or Attack increase13% a try
- 2Reroll Natural MP Regen→ ideally Double Chance or Attack increase10%
- 3Reroll Survival Willpower +1→ ideally Double Chance or Attack increase7%
- 4Reroll Inspiring Spell +1→ ideally Double Chance or Attack increase5%
Reroll each until it lands one of these it doesn't have yet:
- Best+20
- Double Chance Attack increase
- Good+15
- Attack
- Fine+13 to +15
- Attack Preparation +1 Impact Hit +1 Wind's Promise +1
Then bind it fully.
+11Nuakum HelmC 6 → S+ 60 to 7063 on average
- 1Reroll Defense→ ideally Double Chance, Attack increase or Attack13% a try
- 2Reroll MP→ ideally Double Chance, Attack increase or Attack10%
- 3Reroll Weapon Damage Tolerance→ ideally Double Chance, Attack increase or Attack7%
- 4Reroll Inspiring Spell +1→ ideally Double Chance, Attack increase or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +19
- Double Chance Attack increase Attack
- Good+14 to +15
- Attack Preparation +1 Impact Hit +1
- Fine+13
- Wind's Promise +1
Then bind it fully.
+10Enraged Kromede NecklaceS 46 → S+ 5757 on average
- 1Reroll Critical Hit→ ideally Might, Combat Speed, Attack or Precision11% a try
Reroll it until it lands one of these:
- Best+17
- Might Combat Speed Attack Precision
Then bind it fully.
Arcana crafts
+2Bell of MagicA 23 → S+ 60Craft a Unique withAttack Preparation +1 Blessing of Life +1
Can't reach S+
+15Spiritforged GuardC 6Its lines are fixed.
+10Ascension BraceletD 0Its lines are fixed.
+10Pilgrim BraceletD 0Its lines are fixed.
Already S+: Chalice of Vigor, Parchment of Vigor, Compass of Vigor, Mirror of Magic.