Rerolls
How we plan
+12Up nextAulamus LongswordC 11 → S+ 56 to 6057 on average
- 1Reroll Accuracy→ ideally Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance31% a try
- 2Reroll Block→ ideally Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance25%
- 3Reroll HP→ ideally Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance19%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Precision Combat Speed Weapon Damage Boost Damage Boost Multi-hit Chance
- Good+12
- Attack
Then bind it fully.
+10Aulamus EarringsB 13 → S+ 55 to 6358 on average
- 1Reroll Critical Hit Resist→ ideally Might, Precision or Attack29% a try
- 2Reroll Natural MP Regen→ ideally Might, Precision or Attack23%
- 3Reroll Intelligence→ ideally Might, Precision or Attack18%
Reroll each until it lands one of these it doesn't have yet:
- Best+16
- Might Precision Attack
- Good+13 to +14
- Accuracy Fury +1 Impact Hit +1 Critical Hit Insulting Roar +1
Then bind it fully.
+10Nuakum GuardA 33 → S+ 59 to 6060 on average
- 1Reroll Flash Rampage +1→ ideally Weapon Damage Boost, Damage Boost, Multi-hit Chance or Precision18% a try
Reroll it until it lands one of these:
- Best+15 to +16
- Weapon Damage Boost Damage Boost Multi-hit Chance Precision
Then bind it fully.
+10Aulamus EarringsD 4 → S+ 55 to 6359 on average
- 1Reroll Flight Power→ ideally Might, Precision, Attack or Move Speed30% a try
- 2Reroll Natural HP Regen→ ideally Might, Precision, Attack or Move Speed25%
- 3Reroll HP→ ideally Might, Precision, Attack or Move Speed19%
- 4Reroll Ironclad Defense +1→ ideally Might, Precision, Attack or Move Speed14%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Attack Move Speed
- Good+14
- Accuracy Fury +1 Impact Hit +1 Critical Hit
Then bind it fully.
+10Aulamus NecklaceB 19 → S+ 55 to 5957 on average
- 1Reroll Flight Power→ ideally Combat Speed, Attack, Precision or Fury +119% a try
- 2Reroll Block Pain +1→ ideally Combat Speed, Attack, Precision or Fury +115%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Combat Speed Attack Precision Fury +1
- Good+13 to +14
- Impact Hit +1 Critical Hit
Then bind it fully.
+10Aulamus RingD 0 → S+ 58 to 6562 on average
- 1Reroll Natural MP Regen→ ideally Might, Precision or Attack20% a try
- 2Reroll Poach +1→ ideally Might, Precision or Attack15%
- 3Reroll Natural HP Regen→ ideally Might, Precision or Attack12%
- 4Reroll HP→ ideally Might, Precision or Attack8%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +18
- Might Precision Attack
- Good+14 to +15
- Vicious Strike +1 Judgment +1 Pummel +1 Punishment +1
Then bind it fully.
+10Aulamus RingB 15 → S+ 55 to 5957 on average
- 1Reroll Critical Hit Resist→ ideally Precision or Attack15% a try
- 2Reroll Defense→ ideally Precision or Attack10%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Precision Attack
- Good+15
- Vicious Strike +1 Judgment +1 Pummel +1
Then bind it fully.
+10Nuakum BootsD 1 → S+ 60 to 6964 on average
- 1Reroll Defense→ ideally Move Speed, Perfect Chance or Attack15% a try
- 2Reroll Critical Damage Defense→ ideally Move Speed, Perfect Chance or Attack12%
- 3Reroll Critical Hit Resist→ ideally Move Speed, Perfect Chance or Attack9%
- 4Reroll Ironclad Defense +1→ ideally Move Speed, Perfect Chance or Attack6%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +19
- Move Speed Perfect Chance Attack
- Good+14 to +16
- Fury +1 Impact Hit +1
- Fine+13
- Insulting Roar +1
Then bind it fully.
+10Nuakum PauldronsC 6 → S+ 56 to 6459 on average
- 1Reroll Front Defense→ ideally Critical Damage Boost, Double Chance or Attack13% a try
- 2Reroll Critical Hit Resist→ ideally Critical Damage Boost, Double Chance or Attack10%
- 3Reroll MP→ ideally Critical Damage Boost, Double Chance or Attack7%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Critical Damage Boost Double Chance Attack
- Good+14 to +15
- Fury +1 Impact Hit +1
Then bind it fully.
+10Nuakum GlovesD 2 → S+ 61 to 7065 on average
- 1Reroll Defense→ ideally Combat Speed, Attack or Perfect Chance15% a try
- 2Reroll HP→ ideally Combat Speed, Attack or Perfect Chance12%
- 3Reroll Warding Shield +1→ ideally Combat Speed, Attack or Perfect Chance9%
- 4Reroll Block→ ideally Combat Speed, Attack or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +19
- Combat Speed Attack Perfect Chance
- Good+16
- Fury +1
- Fine+14
- Impact Hit +1 Insulting Roar +1
Then bind it fully.
+10Nuakum GreavesB 17 → S+ 56 to 6961 on average
- 1Reroll Critical Damage Defense→ ideally Attack increase or Perfect Chance13% a try
- 2Reroll HP→ ideally Attack increase or Perfect Chance10%
- 3Reroll Critical Hit→ ideally Attack increase or Perfect Chance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +19
- Attack increase Perfect Chance
- Good+15 to +16
- Attack Fury +1
- Fine+12
- Insulting Roar +1 Impact Hit +1
Then bind it fully.
+10Nuakum BreastplateA 22 → S+ 57 to 6159 on average
- 1Reroll Front Defense→ ideally Damage Boost, Attack or Perfect Chance10% a try
- 2Reroll Survival Willpower +1→ ideally Damage Boost, Attack or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Damage Boost Attack Perfect Chance
- Good+15
- Fury +1
Then bind it fully.
+10Nuakum CloakD 0 → S+ 58 to 7063 on average
- 1Reroll Constitution→ ideally Attack increase or Double Chance13% a try
- 2Reroll Willpower→ ideally Attack increase or Double Chance10%
- 3Reroll Defense→ ideally Attack increase or Double Chance8%
- 4Reroll Back Defense→ ideally Attack increase or Double Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+20
- Attack increase Double Chance
- Good+15 to +16
- Fury +1 Attack
- Fine+13 to +14
- Impact Hit +1 Insulting Roar +1
Then bind it fully.
+10Nuakum HelmB 16 → S+ 61 to 7165 on average
- 1Reroll Front Defense→ ideally Double Chance or Attack12% a try
- 2Reroll Natural MP Regen→ ideally Double Chance or Attack9%
- 3Reroll Enhance Health +1→ ideally Double Chance or Attack6%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Double Chance Attack
- Good+16
- Fury +1
- Fine+13 to +14
- Impact Hit +1 Insulting Roar +1
Then bind it fully.
Arcana crafts
Compass of VigorD 2 → S+ 64Craft a Unique withPummel +1 Warding Strike +1
Bell of VigorB 14 → S+ 69Craft a Unique withFury +1 Insulting Roar +1
Parchment of VigorB 15 → S+ 71Craft a Unique withVicious Strike +1 Judgment +1
Chalice of VigorB 21 → S+ 66Craft a Unique withFury +1 Impact Hit +1
Bind or enchant
Mirror of VigorA 27 → S+ 61Enchant it fully
Can't reach S+
+10Ascension BraceletD 0Its lines are fixed.
+10Pilgrim BraceletD 0Its lines are fixed.