Rerolls
How we plan
+10Up nextEnraged Kromede NecklaceC 10 → S+ 57 to 6661 on average
- 1Reroll Evasion→ ideally Might, Combat Speed or Attack28% a try
- 2Reroll Warding Shield +1→ ideally Might, Combat Speed or Attack23%
- 3Reroll HP→ ideally Might, Combat Speed or Attack19%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Might Combat Speed Attack
- Good+13 to +15
- Accuracy Critical Hit Fury +1 Impact Hit +1 Insulting Roar +1
Then bind it fully.
+10Aulamus LongswordC 10 → S+ 56 to 6057 on average
- 1Reroll Accuracy→ ideally Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance31% a try
- 2Reroll Block→ ideally Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance25%
- 3Reroll MP→ ideally Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance19%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Precision Combat Speed Weapon Damage Boost Damage Boost Multi-hit Chance
- Good+12
- Attack
Then bind it fully.
+10Vakron GuardA 23 → S+ 55 to 5656 on average
- 1Reroll Critical Attack→ ideally Might, Precision, Weapon Damage Boost, Damage Boost or Multi-hit Chance25% a try
- 2Reroll Status Effect Accuracy→ ideally Might, Precision, Weapon Damage Boost, Damage Boost or Multi-hit Chance18%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Precision Weapon Damage Boost Damage Boost Multi-hit Chance
Then bind it fully.
+10Enraged Kromede EarringsB 17 → S+ 57 to 6762 on average
- 1Reroll Critical Hit Resist→ ideally Might, Precision, Move Speed or Accuracy26% a try
- 2Reroll Natural MP Regen→ ideally Might, Precision, Move Speed or Accuracy21%
- 3Reroll Ironclad Defense +1→ ideally Might, Precision, Move Speed or Accuracy16%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Precision Move Speed Accuracy
- Good+13 to +15
- Critical Hit Fury +1 Impact Hit +1 Insulting Roar +1
Then bind it fully.
+10Enraged Kromede EarringsB 19 → S+ 57 to 6059 on average
- 1Reroll Critical Hit Resist→ ideally Might, Precision, Attack or Move Speed20% a try
- 2Reroll Natural MP Regen→ ideally Might, Precision, Attack or Move Speed14%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Precision Attack Move Speed
- Good+15
- Critical Hit
Then bind it fully.
+10Enraged Kromede RingD 0 → S+ 58 to 7065 on average
- 1Reroll Evasion→ ideally Might, Precision or Attack20% a try
- 2Reroll MP→ ideally Might, Precision or Attack16%
- 3Reroll Natural MP Regen→ ideally Might, Precision or Attack12%
- 4Reroll HP→ ideally Might, Precision or Attack8%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Might Precision Attack
- Good+15
- Vicious Strike +1 Judgment +1 Pummel +1
- Fine+14
- Punishment +1
Then bind it fully.
+10Enraged Kromede RingB 20 → S+ 55 to 6459 on average
- 1Reroll Critical Hit Resist→ ideally Might or Precision14% a try
- 2Reroll MP→ ideally Might or Precision10%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Might Precision
- Good+15
- Vicious Strike +1 Judgment +1 Pummel +1
- Fine+14
- Punishment +1
Then bind it fully.
+10Nuakum BreastplateB 20 → S+ 55 to 7062 on average
- 1Reroll Status Effect Resist→ ideally Damage Boost or Attack17% a try
- 2Reroll HP→ ideally Damage Boost or Attack14%
- 3Reroll Accuracy→ ideally Damage Boost or Attack11%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Damage Boost Attack
- Good+15
- Fury +1
- Fine+10 to +14
- Impact Hit +1 Insulting Roar +1 Dexterity
Then bind it fully.
+10Vakron GlovesD 0 → S+ 59 to 6662 on average
- 1Reroll Constitution→ ideally Combat Speed, Attack, Perfect Chance or Fury +115% a try
- 2Reroll Back Defense→ ideally Combat Speed, Attack, Perfect Chance or Fury +112%
- 3Reroll MP→ ideally Combat Speed, Attack, Perfect Chance or Fury +19%
- 4Reroll HP→ ideally Combat Speed, Attack, Perfect Chance or Fury +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Combat Speed Attack Perfect Chance Fury +1
- Good+14
- Impact Hit +1 Insulting Roar +1
Then bind it fully.
+10Vakron PauldronsB 14 → S+ 60 to 6462 on average
- 1Reroll Defense→ ideally Attack, Double Chance, Critical Damage Boost or Fury +112% a try
- 2Reroll Critical Damage Defense→ ideally Attack, Double Chance, Critical Damage Boost or Fury +19%
- 3Reroll Back Defense→ ideally Attack, Double Chance, Critical Damage Boost or Fury +17%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Attack Double Chance Critical Damage Boost Fury +1
- Good+14
- Insulting Roar +1
Then bind it fully.
+10Vakron BootsB 17 → S+ 60 to 6663 on average
- 1Reroll Defense→ ideally Attack, Perfect Chance or Fury +112% a try
- 2Reroll MP→ ideally Attack, Perfect Chance or Fury +19%
- 3Reroll Critical Hit→ ideally Attack, Perfect Chance or Fury +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Perfect Chance Fury +1
- Good+13 to +14
- Impact Hit +1 Insulting Roar +1
Then bind it fully.
+10Vakron GreavesC 12 → S+ 58 to 6159 on average
- 1Reroll Defense→ ideally Attack increase, Perfect Chance or Damage Tolerance11% a try
- 2Reroll HP→ ideally Attack increase, Perfect Chance or Damage Tolerance8%
- 3Reroll Natural HP Regen→ ideally Attack increase, Perfect Chance or Damage Tolerance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack increase Perfect Chance Damage Tolerance
- Good+15
- Fury +1 Attack
Then bind it fully.
+10Vakron CloakB 14 → S+ 57 to 6560 on average
- 1Reroll Constitution→ ideally Attack increase or Double Chance11% a try
- 2Reroll Willpower→ ideally Attack increase or Double Chance8%
- 3Reroll Natural MP Regen→ ideally Attack increase or Double Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Attack increase Double Chance
- Good+15 to +16
- Fury +1 Attack
- Fine+13
- Insulting Roar +1
Then bind it fully.
+10Vakron HelmD 4 → S+ 58 to 6661 on average
- 1Reroll Constitution→ ideally Double Chance, Attack increase or Attack13% a try
- 2Reroll Evasion→ ideally Double Chance, Attack increase or Attack10%
- 3Reroll Back Defense→ ideally Double Chance, Attack increase or Attack8%
- 4Reroll Dexterity→ ideally Double Chance, Attack increase or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Double Chance Attack increase Attack
- Good+14 to +16
- Fury +1 Impact Hit +1
- Fine+13
- Insulting Roar +1
Then bind it fully.
Arcana crafts
Compass of VigorC 10 → S+ 64Craft a Unique withPummel +1 Warding Strike +1
Parchment of VigorB 12 → S+ 71Craft a Unique withVicious Strike +1 Judgment +1
Bell of VigorB 19 → S+ 69Craft a Unique withFury +1 Insulting Roar +1
Mirror of VigorB 22 → S+ 60Craft a Unique withImpact Hit +1 Ironclad Defense +1
Bind or enchant
+2Chalice of VigorS 47 → S+ 64Enchant it fully
Can't reach S+
+2Ascension BraceletD 0Its lines are fixed.
Pilgrim BraceletD 0Its lines are fixed.