Rerolls
How we plan
+11Up nextVakron GuardB 13 → S+ 56 to 5957 on average
- 1Reroll Back Attack→ ideally Might, Combat Speed, Weapon Damage Boost, Precision or Multi-hit Chance34% a try
- 2Reroll Accuracy→ ideally Might, Combat Speed, Weapon Damage Boost, Precision or Multi-hit Chance28%
- 3Reroll HP→ ideally Might, Combat Speed, Weapon Damage Boost, Precision or Multi-hit Chance21%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Combat Speed Weapon Damage Boost Precision Multi-hit Chance
- Good+13
- Attack
Then bind it fully.
+13Aulamus StaffD 0 → S+ 55 to 6057 on average
- 1Reroll Critical Hit→ ideally Might, Precision, Combat Speed, Weapon Damage Boost or Damage Boost32% a try
- 2Reroll Wave Blow +1→ ideally Might, Precision, Combat Speed, Weapon Damage Boost or Damage Boost27%
- 3Reroll Spinning Strike +1→ ideally Might, Precision, Combat Speed, Weapon Damage Boost or Damage Boost22%
- 4Reroll Recuperation +1→ ideally Might, Precision, Combat Speed, Weapon Damage Boost or Damage Boost18%
Reroll each until it lands one of these it doesn't have yet:
- Best+15
- Might Precision Combat Speed Weapon Damage Boost Damage Boost
- Good+12 to +14
- Multi-hit Chance Attack
Then bind it fully.
+10Enraged Kromede RingA 23 → S+ 59 to 7065 on average
- 1Reroll Critical Hit Resist→ ideally Precision or Attack16% a try
- 2Reroll Natural HP Regen→ ideally Precision or Attack12%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Precision Attack
- Good+14 to +15
- Dark Crush +1 Recuperation +1 Spinning Strike +1
- Fine+11
- Incandescent Blow +1
Then bind it fully.
+10Enraged Kromede RingA 27 → S+ 57 to 6963 on average
- 1Reroll MP→ ideally Might or Precision12% a try
- 2Reroll Defense→ ideally Might or Precision9%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Might Precision
- Good+15
- Dark Crush +1 Onslaught +1 Recuperation +1
- Fine+11
- Incandescent Blow +1
Then bind it fully.
+10Nuakum BreastplateD 0 → S+ 61 to 6965 on average
- 1Reroll Willpower→ ideally Damage Boost, Attack or Perfect Chance15% a try
- 2Reroll Evasion→ ideally Damage Boost, Attack or Perfect Chance12%
- 3Reroll Critical Damage Defense→ ideally Damage Boost, Attack or Perfect Chance9%
- 4Reroll Natural MP Regen→ ideally Damage Boost, Attack or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Damage Boost Attack Perfect Chance
- Good+15
- Attack Preparation +1 Impact Hit +1
- Fine+13
- Wind's Promise +1
Then bind it fully.
+10Nuakum BootsD 1 → S+ 60 to 6864 on average
- 1Reroll Natural MP Regen→ ideally Move Speed or Perfect Chance15% a try
- 2Reroll Natural HP Regen→ ideally Move Speed or Perfect Chance12%
- 3Reroll Constitution→ ideally Move Speed or Perfect Chance9%
- 4Reroll Critical Hit→ ideally Move Speed or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Move Speed Perfect Chance
- Good+15 to +17
- Attack Attack Preparation +1 Impact Hit +1
- Fine+13
- Wind's Promise +1
Then bind it fully.
+10Nuakum GlovesD 1 → S+ 61 to 6965 on average
- 1Reroll Natural MP Regen→ ideally Combat Speed, Perfect Chance or Attack14% a try
- 2Reroll Raging Spell +1→ ideally Combat Speed, Perfect Chance or Attack11%
- 3Reroll Survival Willpower +1→ ideally Combat Speed, Perfect Chance or Attack9%
- 4Reroll Critical Hit→ ideally Combat Speed, Perfect Chance or Attack6%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +19
- Combat Speed Perfect Chance Attack
- Good+15
- Attack Preparation +1 Impact Hit +1
- Fine+13
- Wind's Promise +1
Then bind it fully.
+10Enraged Kromede NecklaceA 32 → S+ 58 to 6160 on average
- 1Reroll Critical Hit Resist→ ideally Might, Combat Speed, Attack or Precision14% a try
- 2Reroll Earth's Promise +1→ ideally Might, Combat Speed, Attack or Precision9%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Might Combat Speed Attack Precision
- Good+14
- Impact Hit +1
Then bind it fully.
+10Nuakum GreavesB 14 → S+ 55 to 6961 on average
- 1Reroll Evasion→ ideally Attack increase, Damage Tolerance or Perfect Chance12% a try
- 2Reroll Earth's Promise +1→ ideally Attack increase, Damage Tolerance or Perfect Chance9%
- 3Reroll Critical Hit→ ideally Attack increase, Damage Tolerance or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack increase Damage Tolerance Perfect Chance
- Good+14
- Attack Preparation +1
- Fine+12 to +13
- Impact Hit +1 Wind's Promise +1
Then bind it fully.
+10Nuakum PauldronsB 17 → S+ 61 to 6964 on average
- 1Reroll Willpower→ ideally Double Chance, Critical Damage Boost or Attack12% a try
- 2Reroll HP→ ideally Double Chance, Critical Damage Boost or Attack9%
- 3Reroll Critical Hit→ ideally Double Chance, Critical Damage Boost or Attack7%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Double Chance Critical Damage Boost Attack
- Good+15
- Attack Preparation +1
- Fine+13
- Wind's Promise +1
Then bind it fully.
+10Nuakum HelmC 6 → S+ 60 to 7063 on average
- 1Reroll Block→ ideally Double Chance, Attack increase or Attack13% a try
- 2Reroll Critical Hit→ ideally Double Chance, Attack increase or Attack10%
- 3Reroll Accuracy→ ideally Double Chance, Attack increase or Attack8%
- 4Reroll Inspiring Spell +1→ ideally Double Chance, Attack increase or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +19
- Double Chance Attack increase Attack
- Good+14 to +15
- Attack Preparation +1 Impact Hit +1
- Fine+13
- Wind's Promise +1
Then bind it fully.
+10Vakron CloakB 14 → S+ 56 to 6560 on average
- 1Reroll Endurance→ ideally Double Chance or Attack increase10% a try
- 2Reroll Back Defense→ ideally Double Chance or Attack increase8%
- 3Reroll Earth's Promise +1→ ideally Double Chance or Attack increase5%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Double Chance Attack increase
- Good+14 to +15
- Attack Preparation +1 Attack Impact Hit +1
Then bind it fully.
Arcana crafts
Chalice of MagicC 11 → S+ 72Craft a Unique withAttack Preparation +1 Impact Hit +1
Compass of VigorC 6 → S+ 68Craft a Unique withRecuperation +1 Incandescent Blow +1
Bell of MagicA 26 → S+ 60Craft a Unique withAttack Preparation +1 Blessing of Life +1
Parchment of VigorA 23 → S+ 73Craft a Unique withDark Crush +1 Onslaught +1
Bind or enchant
Mirror of MagicA 23 → S+ 57Enchant it fully
Can't reach S+
+10Divine Canyon EarringsA 24Its best rolls fall short.
+10Unyielding EarringsB 17Its best rolls fall short.
+10Ascension BraceletD 0Its lines are fixed.
+10Pilgrim BraceletD 0Its lines are fixed.