kiskInstall

ElyosLv 45 TemplarNezekanKnightfall

Sylper

122,883 CP
BGear
  1. +1
    Enraged Kromede EarringsS 36 → S+ 55 to 58

    57 on average

    1. 1Reroll Survival Willpower +1→ ideally Might, Precision, Attack or Accuracy20% a try

    Reroll it until it lands one of these:

    Best+16 to +17
    Might Precision Attack Accuracy
    Good+15
    Critical Hit

    Then bind it fully.

  2. +15
    Enraged Kromede RingA 30 → S+ 57 to 70

    62 on average

    1. 1Reroll Intelligence→ ideally Precision or Attack17% a try
    2. 2Reroll Poach +1→ ideally Precision or Attack14%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Precision Attack
    Good+15
    Vicious Strike +1 Pummel +1
    Fine+9 to +14
    Punishment +1 Critical Hit

    Then bind it fully.

  3. +15
    Enraged Kromede RingA 35 → S+ 55 to 56

    56 on average

    1. 1Reroll Shield Rush +1→ ideally Might, Precision or Attack9% a try

    Reroll it until it lands one of these:

    Best+18 to +19
    Might Precision Attack

    Then bind it fully.

  4. +11
    Gartua NecklaceB 16 → S+ 55 to 58

    57 on average

    1. 1Reroll Warding Shield +1→ ideally Combat Speed, Attack, Might, Precision or Fury +116% a try
    2. 2Reroll Natural HP Regen→ ideally Combat Speed, Attack, Might, Precision or Fury +112%
    3. 3Reroll Punishing Benediction +1→ ideally Combat Speed, Attack, Might, Precision or Fury +19%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Combat Speed Attack Might Precision Fury +1
    Good+14
    Impact Hit +1

    Then bind it fully.

  5. +10
    Vakron PauldronsD 0 → S+ 60 to 66

    62 on average

    1. 1Reroll Endurance Penetration→ ideally Attack, Double Chance, Critical Damage Boost or Fury +115% a try
    2. 2Reroll Evasion→ ideally Attack, Double Chance, Critical Damage Boost or Fury +112%
    3. 3Reroll Front Defense→ ideally Attack, Double Chance, Critical Damage Boost or Fury +19%
    4. 4Reroll Critical Hit Resist→ ideally Attack, Double Chance, Critical Damage Boost or Fury +16%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +17
    Attack Double Chance Critical Damage Boost Fury +1
    Good+14
    Impact Hit +1 Insulting Roar +1

    Then bind it fully.

  6. +13
    Berk EarringsD 1 → S+ 56 to 58

    57 on average

    1. 1Reroll Flight Power→ ideally Might, Precision, Attack, Fury +1 or Impact Hit +118% a try
    2. 2Reroll Critical Hit Resist→ ideally Might, Precision, Attack, Fury +1 or Impact Hit +114%
    3. 3Reroll Natural HP Regen→ ideally Might, Precision, Attack, Fury +1 or Impact Hit +110%
    4. 4Reroll Defense→ ideally Might, Precision, Attack, Fury +1 or Impact Hit +16%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Might Precision Attack Fury +1 Impact Hit +1
    Good+14
    Move Speed

    Then bind it fully.

  7. +11
    Vakron GlovesD 2 → S+ 59 to 66

    62 on average

    1. 1Reroll Status Effect Resist→ ideally Combat Speed, Attack, Perfect Chance or Fury +114% a try
    2. 2Reroll Back Defense→ ideally Combat Speed, Attack, Perfect Chance or Fury +112%
    3. 3Reroll Punishing Benediction +1→ ideally Combat Speed, Attack, Perfect Chance or Fury +19%
    4. 4Reroll Block→ ideally Combat Speed, Attack, Perfect Chance or Fury +16%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Combat Speed Attack Perfect Chance Fury +1
    Good+14
    Impact Hit +1 Insulting Roar +1

    Then bind it fully.

  8. +10
    Vakron BootsD 1 → S+ 59 to 66

    62 on average

    1. 1Reroll Warding Shield +1→ ideally Move Speed, Attack, Perfect Chance or Fury +114% a try
    2. 2Reroll Survival Willpower +1→ ideally Move Speed, Attack, Perfect Chance or Fury +111%
    3. 3Reroll Block Pain +1→ ideally Move Speed, Attack, Perfect Chance or Fury +19%
    4. 4Reroll Enhance Health +1→ ideally Move Speed, Attack, Perfect Chance or Fury +16%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Move Speed Attack Perfect Chance Fury +1
    Good+13 to +14
    Impact Hit +1 Insulting Roar +1

    Then bind it fully.

  9. +11
    Bakarma BreastplateD 0 → S+ 58 to 61

    60 on average

    1. 1Reroll Regeneration→ ideally Attack, Damage Boost, Fury +1 or Perfect Chance14% a try
    2. 2Reroll Back Defense→ ideally Attack, Damage Boost, Fury +1 or Perfect Chance12%
    3. 3Reroll Critical Hit Resist→ ideally Attack, Damage Boost, Fury +1 or Perfect Chance9%
    4. 4Reroll Survival Willpower +1→ ideally Attack, Damage Boost, Fury +1 or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack Damage Boost Fury +1 Perfect Chance
    Good+14
    Impact Hit +1 Insulting Roar +1

    Then bind it fully.

  10. +10
    Vakron HelmB 13 → S+ 58 to 63

    60 on average

    1. 1Reroll Evasion→ ideally Double Chance, Attack increase or Attack10% a try
    2. 2Reroll Natural MP Regen→ ideally Double Chance, Attack increase or Attack8%
    3. 3Reroll Block Pain +1→ ideally Double Chance, Attack increase or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Double Chance Attack increase Attack
    Good+14 to +16
    Fury +1 Impact Hit +1

    Then bind it fully.

  11. +10
    Vakron CloakB 16 → S+ 57 to 67

    61 on average

    1. 1Reroll Critical Hit Resist→ ideally Attack increase or Double Chance10% a try
    2. 2Reroll Natural MP Regen→ ideally Attack increase or Double Chance7%
    3. 3Reroll Critical Hit→ ideally Attack increase or Double Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Attack increase Double Chance
    Good+14 to +16
    Fury +1 Impact Hit +1
    Fine+13
    Insulting Roar +1

    Then bind it fully.

  12. +10
    Bakarma GreavesD 1 → S+ 57 to 59

    58 on average

    1. 1Reroll MP→ ideally Attack increase, Fury +1, Perfect Chance or Damage Tolerance11% a try
    2. 2Reroll HP→ ideally Attack increase, Fury +1, Perfect Chance or Damage Tolerance8%
    3. 3Reroll Enhance Health +1→ ideally Attack increase, Fury +1, Perfect Chance or Damage Tolerance5%
    4. 4Reroll Block→ ideally Attack increase, Fury +1, Perfect Chance or Damage Tolerance3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +16
    Attack increase Fury +1 Perfect Chance Damage Tolerance
    Good+13
    Attack

    Then bind it fully.

Arcana crafts

  1. +2
    Bell of MagicB 19 → S+ 69Craft a Unique withFury +1 Insulting Roar +1
  2. +2
    Parchment of MagicA 24 → S+ 71Craft a Unique withVicious Strike +1 Judgment +1
  3. +1
    Mirror of MagicB 21 → S+ 60Craft a Unique withImpact Hit +1 Ironclad Defense +1
  4. +2
    Compass of MagicA 30 → S+ 64Craft a Unique withPummel +1 Warding Strike +1

Bind or enchant

Can't reach S+