kiskInstall

ElyosLv 45 RangerNezekan

Thea

96,148 CP
CGear
  1. +10
    Vakron GuardA 34 → S+ 56 to 59

    58 on average

    1. 1Reroll MP→ ideally Might, Weapon Damage Boost or Multi-hit Chance22% a try

    Reroll it until it lands one of these:

    Best+14 to +15
    Might Weapon Damage Boost Multi-hit Chance
    Good+13
    Attack

    Then bind it fully.

  2. +10
    Aulamus RingD 0 → S+ 55 to 66

    61 on average

    1. 1Reroll Flight Power→ ideally Might or Precision23% a try
    2. 2Reroll MP→ ideally Might or Precision18%
    3. 3Reroll Natural MP Regen→ ideally Might or Precision14%
    4. 4Reroll Natural HP Regen→ ideally Might or Precision11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Might Precision
    Good+13 to +16
    Attack Deadshot +1 Drill Dart +1 Gale Arrow +1 Tempest Shot +1 Snipe +1

    Then bind it fully.

  3. +10
    Aulamus RingD 0 → S+ 55 to 66

    61 on average

    1. 1Reroll Flight Power→ ideally Might or Precision22% a try
    2. 2Reroll MP→ ideally Might or Precision18%
    3. 3Reroll Natural HP Regen→ ideally Might or Precision14%
    4. 4Reroll Defense→ ideally Might or Precision10%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Might Precision
    Good+13 to +16
    Attack Deadshot +1 Drill Dart +1 Gale Arrow +1 Tempest Shot +1 Snipe +1

    Then bind it fully.

  4. +10
    Aulamus NecklaceC 12 → S+ 56 to 58

    57 on average

    1. 1Reroll Flight Power→ ideally Combat Speed, Attack, Critical Hit, Might or Precision22% a try
    2. 2Reroll Natural HP Regen→ ideally Combat Speed, Attack, Critical Hit, Might or Precision17%
    3. 3Reroll Critical Hit Resist→ ideally Combat Speed, Attack, Critical Hit, Might or Precision11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Combat Speed Attack Critical Hit Might Precision
    Good+13
    Focused Eye +1

    Then bind it fully.

  5. +10
    Aulamus EarringsB 14 → S+ 57 to 61

    59 on average

    1. 1Reroll MP→ ideally Might, Precision, Attack, Accuracy or Move Speed21% a try
    2. 2Reroll Natural HP Regen→ ideally Might, Precision, Attack, Accuracy or Move Speed16%
    3. 3Reroll Rooting Eye +1→ ideally Might, Precision, Attack, Accuracy or Move Speed11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Might Precision Attack Accuracy Move Speed
    Good+13
    Hunter's Resolve +1

    Then bind it fully.

  6. +10
    Aulamus EarringsA 22 → S+ 55 to 61

    59 on average

    1. 1Reroll Evasion→ ideally Might, Precision, Critical Hit or Move Speed16% a try
    2. 2Reroll Intelligence→ ideally Might, Precision, Critical Hit or Move Speed12%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Might Precision Critical Hit Move Speed
    Good+13
    Hunter's Resolve +1 Focused Eye +1

    Then bind it fully.

  7. +10
    Nuakum GlovesD 0 → S+ 60 to 69

    64 on average

    1. 1Reroll Willpower→ ideally Combat Speed, Attack or Perfect Chance17% a try
    2. 2Reroll Defense→ ideally Combat Speed, Attack or Perfect Chance14%
    3. 3Reroll Critical Hit Resist→ ideally Combat Speed, Attack or Perfect Chance10%
    4. 4Reroll Natural HP Regen→ ideally Combat Speed, Attack or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Combat Speed Attack Perfect Chance
    Good+15
    Focused Eye +1 Hunter's Resolve +1
    Fine+13
    Critical Hit

    Then bind it fully.

  8. +10
    Vakron BootsD 4 → S+ 57 to 65

    60 on average

    1. 1Reroll Defense→ ideally Attack, Move Speed or Perfect Chance17% a try
    2. 2Reroll Evasion→ ideally Attack, Move Speed or Perfect Chance14%
    3. 3Reroll Front Defense→ ideally Attack, Move Speed or Perfect Chance10%
    4. 4Reroll Accuracy→ ideally Attack, Move Speed or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack Move Speed Perfect Chance
    Good+14 to +15
    Focused Eye +1 Hunter's Resolve +1
    Fine+12
    Critical Hit

    Then bind it fully.

  9. +10
    Vakron BreastplateC 11 → S+ 58 to 64

    61 on average

    1. 1Reroll Dexterity→ ideally Attack, Damage Boost or Perfect Chance12% a try
    2. 2Reroll Natural MP Regen→ ideally Attack, Damage Boost or Perfect Chance9%
    3. 3Reroll Melee Fire +1→ ideally Attack, Damage Boost or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack Damage Boost Perfect Chance
    Good+14
    Focused Eye +1 Hunter's Resolve +1

    Then bind it fully.

  10. +10
    Vakron PauldronsC 10 → S+ 59 to 64

    61 on average

    1. 1Reroll MP→ ideally Attack, Double Chance or Critical Damage Boost13% a try
    2. 2Reroll HP→ ideally Attack, Double Chance or Critical Damage Boost9%
    3. 3Reroll Rooting Eye +1→ ideally Attack, Double Chance or Critical Damage Boost7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack Double Chance Critical Damage Boost
    Good+14
    Focused Eye +1 Hunter's Resolve +1

    Then bind it fully.

  11. +10
    Vakron GreavesD 0 → S+ 59 to 63

    60 on average

    1. 1Reroll Willpower→ ideally Attack increase, Attack, Damage Tolerance or Perfect Chance14% a try
    2. 2Reroll Back Defense→ ideally Attack increase, Attack, Damage Tolerance or Perfect Chance11%
    3. 3Reroll MP→ ideally Attack increase, Attack, Damage Tolerance or Perfect Chance8%
    4. 4Reroll HP→ ideally Attack increase, Attack, Damage Tolerance or Perfect Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack increase Attack Damage Tolerance Perfect Chance
    Good+13 to +14
    Focused Eye +1 Hunter's Resolve +1

    Then bind it fully.

  12. +10
    Vakron HelmB 15 → S+ 56 to 65

    58 on average

    1. 1Reroll Critical Hit Resist→ ideally Double Chance, Attack increase or Attack13% a try
    2. 2Reroll Natural MP Regen→ ideally Double Chance, Attack increase or Attack9%
    3. 3Reroll Constitution→ ideally Double Chance, Attack increase or Attack6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17
    Double Chance Attack increase Attack
    Good+15
    Focused Eye +1
    Fine+11
    Critical Hit

    Then bind it fully.

  13. +10
    Vakron CloakB 16 → S+ 68 to 71

    68 on average

    1. 1Reroll Defense→ ideally Double Chance, Attack increase or Attack8% a try
    2. 2Reroll Natural MP Regen→ ideally Double Chance, Attack increase or Attack5%
    3. 3Reroll Vigilant Eye +1→ ideally Double Chance, Attack increase or Attack3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +19
    Double Chance Attack increase Attack
    Good+15
    Hunter's Resolve +1

    Then bind it fully.

Arcana crafts

  1. Chalice of VigorC 11 → S+ 70Craft a Unique withHunter's Resolve +1 Focused Eye +1
  2. Mirror of MagicB 13 → S+ 73Craft a Unique withFocused Eye +1 Hunter's Soul +1
  3. Parchment of MagicB 18 → S+ 76Craft a Unique withDrill Dart +1 Tempest Shot +1
  4. Bell of MagicB 20 → S+ 64Craft a Unique withHunter's Resolve +1 Rooting Eye +1
  5. Compass of MagicB 17 → S+ 66Craft a Unique withDeadshot +1 Gale Arrow +1

Can't reach S+