kiskInstall

ElyosLv 45 TemplarNezekanMhiraSpot

Timber

109,825 CP
BGear
  1. +14
    Aulamus LongswordS 41 → S+ 56

    56 on average

    1. 1Reroll Debilitating Smash +1→ ideally Precision, Combat Speed, Weapon Damage Boost or Damage Boost16% a try

    Reroll it until it lands one of these:

    Best+15
    Precision Combat Speed Weapon Damage Boost Damage Boost

    Then bind it fully.

  2. +11
    Aulamus NecklaceD 0 → S+ 56 to 60

    58 on average

    1. 1Reroll Natural MP Regen→ ideally Combat Speed, Attack, Might, Precision or Fury +125% a try
    2. 2Reroll Warding Shield +1→ ideally Combat Speed, Attack, Might, Precision or Fury +119%
    3. 3Reroll Natural HP Regen→ ideally Combat Speed, Attack, Might, Precision or Fury +115%
    4. 4Reroll HP→ ideally Combat Speed, Attack, Might, Precision or Fury +110%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Combat Speed Attack Might Precision Fury +1
    Good+14
    Impact Hit +1 Accuracy

    Then bind it fully.

  3. +11
    Aulamus RingB 15 → S+ 58 to 65

    62 on average

    1. 1Reroll Evasion→ ideally Might, Precision or Attack17% a try
    2. 2Reroll Critical Hit Resist→ ideally Might, Precision or Attack12%
    3. 3Reroll Natural HP Regen→ ideally Might, Precision or Attack9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +18
    Might Precision Attack
    Good+14 to +15
    Vicious Strike +1 Pummel +1 Punishment +1

    Then bind it fully.

  4. +11
    Vakron PauldronsD 0 → S+ 60 to 66

    62 on average

    1. 1Reroll Critical Damage Defense→ ideally Attack, Double Chance, Critical Damage Boost or Fury +114% a try
    2. 2Reroll Guarding Seal +1→ ideally Attack, Double Chance, Critical Damage Boost or Fury +111%
    3. 3Reroll Warding Shield +1→ ideally Attack, Double Chance, Critical Damage Boost or Fury +19%
    4. 4Reroll Enhance Health +1→ ideally Attack, Double Chance, Critical Damage Boost or Fury +16%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +17
    Attack Double Chance Critical Damage Boost Fury +1
    Good+14
    Impact Hit +1 Insulting Roar +1

    Then bind it fully.

  5. +12
    Vakron GlovesD 3 → S+ 59 to 66

    62 on average

    1. 1Reroll Constitution→ ideally Combat Speed, Attack, Perfect Chance or Fury +114% a try
    2. 2Reroll Enhance Health +1→ ideally Combat Speed, Attack, Perfect Chance or Fury +111%
    3. 3Reroll Ironclad Defense +1→ ideally Combat Speed, Attack, Perfect Chance or Fury +19%
    4. 4Reroll Critical Hit→ ideally Combat Speed, Attack, Perfect Chance or Fury +16%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Combat Speed Attack Perfect Chance Fury +1
    Good+14
    Impact Hit +1 Insulting Roar +1

    Then bind it fully.

  6. +11
    Berk EarringsD 2 → S+ 56 to 58

    57 on average

    1. 1Reroll Critical Hit Resist→ ideally Might, Precision, Attack, Fury +1 or Impact Hit +118% a try
    2. 2Reroll Natural MP Regen→ ideally Might, Precision, Attack, Fury +1 or Impact Hit +113%
    3. 3Reroll HP→ ideally Might, Precision, Attack, Fury +1 or Impact Hit +19%
    4. 4Reroll Enhance Health +1→ ideally Might, Precision, Attack, Fury +1 or Impact Hit +16%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Might Precision Attack Fury +1 Impact Hit +1
    Good+14
    Move Speed

    Then bind it fully.

  7. +11
    Vakron BreastplateC 5 → S+ 59 to 66

    62 on average

    1. 1Reroll Willpower→ ideally Damage Boost, Attack, Perfect Chance or Fury +115% a try
    2. 2Reroll Critical Damage Defense→ ideally Damage Boost, Attack, Perfect Chance or Fury +112%
    3. 3Reroll HP→ ideally Damage Boost, Attack, Perfect Chance or Fury +19%
    4. 4Reroll Block→ ideally Damage Boost, Attack, Perfect Chance or Fury +16%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +17
    Damage Boost Attack Perfect Chance Fury +1
    Good+14
    Impact Hit +1 Insulting Roar +1

    Then bind it fully.

  8. +11
    Vakron CloakD 1 → S+ 57 to 67

    61 on average

    1. 1Reroll Accuracy→ ideally Attack increase or Double Chance13% a try
    2. 2Reroll Front Defense→ ideally Attack increase or Double Chance10%
    3. 3Reroll Warding Shield +1→ ideally Attack increase or Double Chance8%
    4. 4Reroll Critical Hit→ ideally Attack increase or Double Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Attack increase Double Chance
    Good+14 to +16
    Fury +1 Attack Impact Hit +1
    Fine+13
    Insulting Roar +1

    Then bind it fully.

  9. +11
    Aulamus RingA 27 → S+ 58 to 64

    61 on average

    1. 1Reroll Critical Hit Resist→ ideally Might, Precision or Attack17% a try
    2. 2Reroll Accuracy→ ideally Might, Precision or Attack12%
    3. 3Reroll Block→ ideally Might, Precision or Attack9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +18
    Might Precision Attack
    Good+15
    Vicious Strike +1 Judgment +1 Pummel +1

    Then bind it fully.

  10. +11
    Vakron HelmB 17 → S+ 58 to 66

    61 on average

    1. 1Reroll Back Defense→ ideally Double Chance, Attack increase or Attack10% a try
    2. 2Reroll Block Pain +1→ ideally Double Chance, Attack increase or Attack8%
    3. 3Reroll Critical Hit→ ideally Double Chance, Attack increase or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Double Chance Attack increase Attack
    Good+14
    Impact Hit +1
    Fine+13
    Insulting Roar +1

    Then bind it fully.

  11. +10
    Bakarma GreavesD 0 → S+ 57 to 59

    58 on average

    1. 1Reroll Willpower→ ideally Attack increase, Fury +1, Perfect Chance or Damage Tolerance11% a try
    2. 2Reroll MP→ ideally Attack increase, Fury +1, Perfect Chance or Damage Tolerance8%
    3. 3Reroll Natural HP Regen→ ideally Attack increase, Fury +1, Perfect Chance or Damage Tolerance5%
    4. 4Reroll Guarding Seal +1→ ideally Attack increase, Fury +1, Perfect Chance or Damage Tolerance3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +16
    Attack increase Fury +1 Perfect Chance Damage Tolerance
    Good+13
    Attack

    Then bind it fully.

Arcana crafts

  1. +2
    Compass of VigorC 11 → S+ 64Craft a Unique withPummel +1 Warding Strike +1
  2. +3
    Bell of VigorA 26 → S+ 69Craft a Unique withFury +1 Insulting Roar +1
  3. +3
    Chalice of MagicA 30 → S+ 66Craft a Unique withFury +1 Impact Hit +1

Bind or enchant

Can't reach S+

Already S+: Vakron Boots.