kiskInstall

ElyosLv 45 ClericNezekanCloudkyn

taizer

122,600 CP
BGear
  1. +10
    Enraged Kromede EarringsB 18 → S+ 57 to 66

    62 on average

    1. 1Reroll Flight Power→ ideally Precision, Attack, Move Speed, Critical Hit or Accuracy27% a try
    2. 2Reroll Natural HP Regen→ ideally Precision, Attack, Move Speed, Critical Hit or Accuracy22%
    3. 3Reroll Defense→ ideally Precision, Attack, Move Speed, Critical Hit or Accuracy16%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Precision Attack Move Speed Critical Hit Accuracy
    Fine+12
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  2. +10
    Enraged Kromede EarringsA 27 → S+ 58 to 60

    58 on average

    1. 1Reroll Natural HP Regen→ ideally Precision, Attack, Move Speed, Critical Hit or Accuracy22% a try
    2. 2Reroll MP→ ideally Precision, Attack, Move Speed, Critical Hit or Accuracy16%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Precision Attack Move Speed Critical Hit Accuracy

    Then bind it fully.

  3. +15
    Aulamus MaceS 42 → S+ 57

    57 on average

    1. 1Reroll Critical Hit→ ideally Precision, Combat Speed, Weapon Damage Boost or Damage Boost17% a try

    Reroll it until it lands one of these:

    Best+15
    Precision Combat Speed Weapon Damage Boost Damage Boost

    Then bind it fully.

  4. +10
    Enraged Kromede NecklaceS 46 → S+ 59 to 63

    62 on average

    1. 1Reroll Empyrean Lords' Benediction +1→ ideally Combat Speed, Attack or Precision14% a try

    Reroll it until it lands one of these:

    Best+16
    Combat Speed Attack Precision
    Good+12
    Empyrean Lord's Grace +1
    Fine+12
    Earth's Grace +1

    Then bind it fully.

  5. +10
    Enraged Kromede RingD 0 → S+ 55 to 72

    64 on average

    1. 1Reroll Critical Hit Resist→ ideally Might or Precision19% a try
    2. 2Reroll MP→ ideally Might or Precision14%
    3. 3Reroll Lightning Strike Scattershot +1→ ideally Might or Precision11%
    4. 4Reroll Defense→ ideally Might or Precision8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20 to +21
    Might Precision
    Good+16
    Attack
    Fine+14
    Condemnation +1 Earth's Retribution +1 Radiant Recovery +1 Bolt +1

    Then bind it fully.

  6. +10
    Nuakum PauldronsD 0 → S+ 58 to 71

    63 on average

    1. 1Reroll Willpower→ ideally Critical Damage Boost, Double Chance or Attack17% a try
    2. 2Reroll Back Defense→ ideally Critical Damage Boost, Double Chance or Attack14%
    3. 3Reroll Front Defense→ ideally Critical Damage Boost, Double Chance or Attack10%
    4. 4Reroll Critical Hit Resist→ ideally Critical Damage Boost, Double Chance or Attack7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Critical Damage Boost Double Chance Attack
    Fine+12 to +14
    Empyrean Lord's Grace +1 Earth's Grace +1 Critical Hit

    Then bind it fully.

  7. +12
    Nuakum BreastplateB 19 → S+ 56 to 71

    63 on average

    1. 1Reroll Status Effect Resist→ ideally Damage Boost or Perfect Chance14% a try
    2. 2Reroll Dexterity→ ideally Damage Boost or Perfect Chance11%
    3. 3Reroll Evasion→ ideally Damage Boost or Perfect Chance8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +20
    Damage Boost Perfect Chance
    Fine+11 to +14
    Empyrean Lord's Grace +1 Earth's Grace +1 Critical Hit Defense increase

    Then bind it fully.

  8. +10
    Aulamus RingS 41 → S+ 56 to 61

    58 on average

    1. 1Reroll Natural MP Regen→ ideally Might or Precision9% a try

    Reroll it until it lands one of these:

    Best+19
    Might Precision
    Good+15
    Attack

    Then bind it fully.

  9. +10
    Nuakum BootsC 8 → S+ 57 to 67

    61 on average

    1. 1Reroll Willpower→ ideally Move Speed, Perfect Chance or Attack12% a try
    2. 2Reroll Evasion→ ideally Move Speed, Perfect Chance or Attack9%
    3. 3Reroll Back Defense→ ideally Move Speed, Perfect Chance or Attack6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19 to +20
    Move Speed Perfect Chance Attack
    Fine+14
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  10. +10
    Nuakum GlovesA 28 → S+ 59 to 67

    63 on average

    1. 1Reroll Willpower→ ideally Attack or Perfect Chance10% a try
    2. 2Reroll Critical Hit Resist→ ideally Attack or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +20
    Attack Perfect Chance
    Good+15
    Earth's Grace +1
    Fine+15
    Empyrean Lord's Grace +1

    Then bind it fully.

  11. +12
    Nuakum HelmB 18 → S+ 59 to 70

    63 on average

    1. 1Reroll Evasion→ ideally Double Chance or Attack increase10% a try
    2. 2Reroll Front Defense→ ideally Double Chance or Attack increase7%
    3. 3Reroll Block→ ideally Double Chance or Attack increase5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Double Chance Attack increase
    Good+14
    Incoming Heal
    Fine+13
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  12. +10
    Nuakum GreavesB 21 → S+ 61 to 71

    64 on average

    1. 1Reroll Multi-hit Resist→ ideally Attack increase, Attack or Perfect Chance10% a try
    2. 2Reroll Defense→ ideally Attack increase, Attack or Perfect Chance8%
    3. 3Reroll Accuracy→ ideally Attack increase, Attack or Perfect Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Attack increase Attack Perfect Chance
    Fine+13
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  13. +10
    Nuakum CloakC 7 → S+ 57 to 64

    58 on average

    1. 1Reroll Defense→ ideally Double Chance or Attack increase8% a try
    2. 2Reroll Critical Hit Resist→ ideally Double Chance or Attack increase5%
    3. 3Reroll Critical Hit→ ideally Double Chance or Attack increase3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+21
    Double Chance Attack increase
    Good+18
    Attack
    Fine+14
    Empyrean Lord's Grace +1

    Then bind it fully.

Arcana crafts

  1. +1
    Chalice of VigorC 11 → S+ 73Craft a Unique withEmpyrean Lord's Grace +1 Earth's Grace +1
  2. Compass of MagicB 13 → S+ 72Craft a Unique withDivine Aura +1 Healing Light +1
  3. +1
    Bell of MagicB 21 → S+ 72Craft a Unique withEmpyrean Lord's Grace +1 Immortal Veil +1
  4. Mirror of MagicB 17 → S+ 65Craft a Unique withEarth's Grace +1 Healing Enhancement +1

Bind or enchant

Can't reach S+