kiskInstall

ElyosLv 45 ClericSielIbprofriends

Angelus

128,851 CP
BGear
  1. +10
    Vakron GuardA 24 → S+ 55 to 56

    56 on average

    1. 1Reroll Block→ ideally Might, Precision, Weapon Damage Boost, Damage Boost or Multi-hit Chance24% a try
    2. 2Reroll Healing Light +1→ ideally Might, Precision, Weapon Damage Boost, Damage Boost or Multi-hit Chance18%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Might Precision Weapon Damage Boost Damage Boost Multi-hit Chance

    Then bind it fully.

  2. +10
    Enraged Kromede NecklaceS 39 → S+ 56 to 60

    59 on average

    1. 1Reroll Empyrean Lords' Benediction +1→ ideally Might, Attack, Precision or Accuracy17% a try

    Reroll it until it lands one of these:

    Best+15 to +16
    Might Attack Precision Accuracy
    Fine+12
    Earth's Grace +1

    Then bind it fully.

  3. +10
    Enraged Kromede EarringsC 10 → S+ 55 to 66

    61 on average

    1. 1Reroll HP→ ideally Might, Precision, Attack, Move Speed, Critical Hit or Accuracy28% a try
    2. 2Reroll Defense→ ideally Might, Precision, Attack, Move Speed, Critical Hit or Accuracy22%
    3. 3Reroll Radiant Benediction +1→ ideally Might, Precision, Attack, Move Speed, Critical Hit or Accuracy18%
    4. 4Reroll Warm Benediction +1→ ideally Might, Precision, Attack, Move Speed, Critical Hit or Accuracy14%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Precision Attack Move Speed Critical Hit Accuracy
    Fine+12
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  4. +10
    Aulamus EarringsC 10 → S+ 56 to 62

    59 on average

    1. 1Reroll Natural HP Regen→ ideally Might, Precision, Attack, Move Speed or Critical Hit25% a try
    2. 2Reroll Heal Block +1→ ideally Might, Precision, Attack, Move Speed or Critical Hit19%
    3. 3Reroll Radiant Benediction +1→ ideally Might, Precision, Attack, Move Speed or Critical Hit15%
    4. 4Reroll Immortal Veil +1→ ideally Might, Precision, Attack, Move Speed or Critical Hit11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Might Precision Attack Move Speed Critical Hit
    Good+12 to +14
    Accuracy Empyrean Lord's Grace +1

    Then bind it fully.

  5. +10
    Aulamus RingB 14 → S+ 55 to 67

    60 on average

    1. 1Reroll Debilitating Mark +1→ ideally Might or Precision15% a try
    2. 2Reroll Lightning Strike Scattershot +1→ ideally Might or Precision12%
    3. 3Reroll Block→ ideally Might or Precision9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Might Precision
    Good+15
    Attack
    Fine+14
    Condemnation +1 Earth's Retribution +1 Bolt +1

    Then bind it fully.

  6. +10
    Nuakum PauldronsB 14 → S+ 58 to 71

    62 on average

    1. 1Reroll Front Defense→ ideally Critical Damage Boost, Double Chance or Attack14% a try
    2. 2Reroll Heal Block +1→ ideally Critical Damage Boost, Double Chance or Attack10%
    3. 3Reroll Warm Benediction +1→ ideally Critical Damage Boost, Double Chance or Attack7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Critical Damage Boost Double Chance Attack
    Fine+12 to +14
    Empyrean Lord's Grace +1 Critical Hit

    Then bind it fully.

  7. +10
    Enraged Kromede RingA 25 → S+ 55 to 66

    60 on average

    1. 1Reroll Block→ ideally Might or Precision12% a try
    2. 2Reroll Natural HP Regen→ ideally Might or Precision7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20 to +21
    Might Precision
    Good+16
    Attack
    Fine+14
    Condemnation +1

    Then bind it fully.

  8. +10
    Bakarma BreastplateA 28 → S+ 55 to 62

    58 on average

    1. 1Reroll Front Defense→ ideally Attack12% a try
    2. 2Reroll Warm Benediction +1→ ideally Attack9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17
    Attack
    Good+14
    Empyrean Lord's Grace +1 Earth's Grace +1
    Fine+10
    Critical Hit

    Then bind it fully.

  9. +10
    Nuakum GlovesB 19 → S+ 58 to 67

    62 on average

    1. 1Reroll Empyrean Lords' Benediction +1→ ideally Combat Speed8% a try
    2. 2Reroll Regeneration→ ideally Combat Speed6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20
    Combat Speed
    Good+18
    Perfect Chance
    Fine+15
    Earth's Grace +1 Empyrean Lord's Grace +1

    Then bind it fully.

  10. +10
    Nuakum BootsB 17 → S+ 57 to 72

    66 on average

    1. 1Reroll Status Effect Resist→ ideally Move Speed or Perfect Chance9% a try
    2. 2Reroll Survival Willpower +1→ ideally Move Speed or Perfect Chance7%
    3. 3Reroll Warm Benediction +1→ ideally Move Speed or Perfect Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19 to +20
    Move Speed Perfect Chance
    Fine+9 to +14
    Empyrean Lord's Grace +1 Earth's Grace +1 Defense increase

    Then bind it fully.

  11. +10
    Vakron GreavesC 12 → S+ 57 to 65

    60 on average

    1. 1Reroll Heal Block +1→ ideally Attack increase, Damage Tolerance or Perfect Chance9% a try
    2. 2Reroll Prayer of Concentration +1→ ideally Attack increase, Damage Tolerance or Perfect Chance7%
    3. 3Reroll Survival Willpower +1→ ideally Attack increase, Damage Tolerance or Perfect Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +17
    Attack increase Damage Tolerance Perfect Chance
    Good+13
    Empyrean Lord's Grace +1
    Fine+13
    Earth's Grace +1

    Then bind it fully.

  12. +10
    Vakron HelmA 25 → S+ 56 to 64

    59 on average

    1. 1Reroll Prayer of Concentration +1→ ideally Double Chance or Attack increase7% a try
    2. 2Reroll Empyrean Lords' Benediction +1→ ideally Double Chance or Attack increase5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17
    Double Chance Attack increase
    Good+13
    Earth's Grace +1 Incoming Heal

    Then bind it fully.

  13. +10
    Nuakum CloakC 7 → S+ 61 to 68

    63 on average

    1. 1Reroll Prayer of Concentration +1→ ideally Double Chance or Attack increase8% a try
    2. 2Reroll Heal Block +1→ ideally Double Chance or Attack increase5%
    3. 3Reroll Radiant Benediction +1→ ideally Double Chance or Attack increase3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+21
    Double Chance Attack increase
    Good+18
    Attack
    Fine+14
    Empyrean Lord's Grace +1

    Then bind it fully.

Arcana crafts

  1. Compass of VigorC 9 → S+ 72Craft a Unique withDivine Aura +1 Healing Light +1
  2. Mirror of MagicB 14 → S+ 65Craft a Unique withEarth's Grace +1 Healing Enhancement +1
  3. Bell of MagicA 24 → S+ 72Craft a Unique withEmpyrean Lord's Grace +1 Immortal Veil +1

Bind or enchant

Can't reach S+