kiskInstall

ElyosLv 45 ClericSielKawaii

Chingu

99,834 CP
CGear
  1. +10
    Aulamus EarringsC 12 → S+ 56 to 61

    58 on average

    1. 1Reroll Evasion→ ideally Might, Precision, Attack, Move Speed or Critical Hit22% a try
    2. 2Reroll Critical Hit Resist→ ideally Might, Precision, Attack, Move Speed or Critical Hit16%
    3. 3Reroll HP→ ideally Might, Precision, Attack, Move Speed or Critical Hit11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Might Precision Attack Move Speed Critical Hit
    Good+12
    Empyrean Lord's Grace +1

    Then bind it fully.

  2. +10
    Aulamus NecklaceC 12 → S+ 57 to 59

    58 on average

    1. 1Reroll Evasion→ ideally Combat Speed, Might, Precision, Critical Hit or Accuracy18% a try
    2. 2Reroll MP→ ideally Combat Speed, Might, Precision, Critical Hit or Accuracy13%
    3. 3Reroll Defense→ ideally Combat Speed, Might, Precision, Critical Hit or Accuracy8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Combat Speed Might Precision Critical Hit Accuracy

    Then bind it fully.

  3. +10
    Gartua BreastplateD 0 → S+ 55 to 67

    60 on average

    1. 1Reroll Willpower→ ideally Damage Boost, Attack or Perfect Chance17% a try
    2. 2Reroll Evasion→ ideally Damage Boost, Attack or Perfect Chance14%
    3. 3Reroll Back Defense→ ideally Damage Boost, Attack or Perfect Chance10%
    4. 4Reroll Block→ ideally Damage Boost, Attack or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +18
    Damage Boost Attack Perfect Chance
    Good+14
    Empyrean Lord's Grace +1 Earth's Grace +1
    Fine+11
    Critical Hit

    Then bind it fully.

  4. +10
    Vakron PauldronsC 8 → S+ 57 to 64

    60 on average

    1. 1Reroll Willpower→ ideally Attack, Critical Damage Boost or Double Chance13% a try
    2. 2Reroll Evasion→ ideally Attack, Critical Damage Boost or Double Chance10%
    3. 3Reroll Natural MP Regen→ ideally Attack, Critical Damage Boost or Double Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Attack Critical Damage Boost Double Chance
    Good+14
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  5. +10
    Aulamus EarringsA 27 → S+ 56 to 62

    59 on average

    1. 1Reroll Natural HP Regen→ ideally Might, Precision, Attack or Move Speed20% a try
    2. 2Reroll Warm Benediction +1→ ideally Might, Precision, Attack or Move Speed15%
    3. 3Reroll Immortal Veil +1→ ideally Might, Precision, Attack or Move Speed11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Might Precision Attack Move Speed
    Good+12 to +14
    Accuracy Empyrean Lord's Grace +1

    Then bind it fully.

  6. Vakron HelmD 0 → S+ 56 to 64

    59 on average

    1. 1Reroll Willpower→ ideally Double Chance, Attack increase or Attack13% a try
    2. 2Reroll Natural HP Regen→ ideally Double Chance, Attack increase or Attack10%
    3. 3Reroll Survival Willpower +1→ ideally Double Chance, Attack increase or Attack8%
    4. 4Reroll Radiant Benediction +1→ ideally Double Chance, Attack increase or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Double Chance Attack increase Attack
    Good+13
    Empyrean Lord's Grace +1 Earth's Grace +1 Incoming Heal

    Then bind it fully.

  7. +10
    Vakron GlovesB 20 → S+ 56 to 62

    59 on average

    1. 1Reroll Multi-hit Resist→ ideally Combat Speed8% a try
    2. 2Reroll Critical Hit Resist→ ideally Combat Speed6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Combat Speed
    Good+15 to +17
    Perfect Chance Earth's Grace +1 Empyrean Lord's Grace +1

    Then bind it fully.

  8. +10
    Gartua BootsB 16 → S+ 64 to 68

    66 on average

    1. 1Reroll Evasion→ ideally Move Speed, Attack or Perfect Chance10% a try
    2. 2Reroll Back Defense→ ideally Move Speed, Attack or Perfect Chance7%
    3. 3Reroll Immortal Veil +1→ ideally Move Speed, Attack or Perfect Chance4%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +19
    Move Speed Attack Perfect Chance
    Good+14
    Earth's Grace +1

    Then bind it fully.

  9. +10
    Vakron CloakD 2 → S+ 65 to 70

    66 on average

    1. 1Reroll Evasion→ ideally Double Chance or Attack increase11% a try
    2. 2Reroll Critical Damage Defense→ ideally Double Chance or Attack increase8%
    3. 3Reroll MP→ ideally Double Chance or Attack increase5%
    4. 4Reroll Accuracy→ ideally Double Chance or Attack increase3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Double Chance Attack increase
    Good+17
    Attack
    Fine+14
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  10. +10
    Vakron GreavesA 27 → S+ 57 to 63

    60 on average

    1. 1Reroll Dexterity→ ideally Attack increase, Damage Tolerance or Perfect Chance7% a try
    2. 2Reroll Accuracy→ ideally Attack increase, Damage Tolerance or Perfect Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +17
    Attack increase Damage Tolerance Perfect Chance
    Fine+13
    Earth's Grace +1

    Then bind it fully.

Arcana crafts

  1. Chalice of MagicC 8 → S+ 73Craft a Unique withEmpyrean Lord's Grace +1 Earth's Grace +1
  2. Parchment of VigorB 22 → S+ 75Craft a Unique withCondemnation +1 Earth's Retribution +1
  3. Mirror of VigorB 14 → S+ 65Craft a Unique withEarth's Grace +1 Healing Enhancement +1
  4. Compass of VigorA 23 → S+ 72Craft a Unique withDivine Aura +1 Healing Light +1
  5. Bell of VigorA 26 → S+ 72Craft a Unique withEmpyrean Lord's Grace +1 Immortal Veil +1

Can't reach S+