kiskInstall

ElyosLv 45 RangerSielPocketHotdog

CutePotato

119,697 CP
CGear
  1. +10
    Enraged Kromede NecklaceB 12 → S+ 55 to 59

    58 on average

    1. 1Reroll Flight Power→ ideally Critical Hit, Might, Combat Speed, Attack, Precision or Accuracy25% a try
    2. 2Reroll Natural HP Regen→ ideally Critical Hit, Might, Combat Speed, Attack, Precision or Accuracy21%
    3. 3Reroll Melee Fire +1→ ideally Critical Hit, Might, Combat Speed, Attack, Precision or Accuracy15%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16
    Critical Hit Might Combat Speed Attack Precision Accuracy
    Good+13
    Focused Eye +1

    Then bind it fully.

  2. +10
    Enraged Kromede EarringsS 36 → S+ 57 to 62

    60 on average

    1. 1Reroll HP→ ideally Might, Precision, Accuracy or Move Speed17% a try

    Reroll it until it lands one of these:

    Best+16 to +17
    Might Precision Accuracy Move Speed
    Good+13
    Hunter's Resolve +1
    Fine+12
    Hunter's Soul +1

    Then bind it fully.

  3. +10
    Enraged Kromede RingB 14 → S+ 55 to 70

    62 on average

    1. 1Reroll Block→ ideally Might, Precision or Attack19% a try
    2. 2Reroll HP→ ideally Might, Precision or Attack15%
    3. 3Reroll Critical Hit Resist→ ideally Might, Precision or Attack11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Might Precision Attack
    Fine+14
    Deadshot +1 Drill Dart +1 Gale Arrow +1 Tempest Shot +1

    Then bind it fully.

  4. +10
    Enraged Kromede EarringsS 37 → S+ 57

    57 on average

    1. 1Reroll Vigilant Eye +1→ ideally Might, Precision, Critical Hit, Accuracy or Move Speed16% a try

    Reroll it until it lands one of these:

    Best+16 to +17
    Might Precision Critical Hit Accuracy Move Speed

    Then bind it fully.

  5. +10
    Enraged Kromede RingD 3 → S+ 55 to 71

    64 on average

    1. 1Reroll Block→ ideally Might, Precision or Attack23% a try
    2. 2Reroll Natural HP Regen→ ideally Might, Precision or Attack18%
    3. 3Reroll HP→ ideally Might, Precision or Attack14%
    4. 4Reroll Accuracy→ ideally Might, Precision or Attack10%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Might Precision Attack
    Fine+13 to +14
    Deadshot +1 Drill Dart +1 Gale Arrow +1 Tempest Shot +1 Snipe +1

    Then bind it fully.

  6. +10
    Nuakum BreastplateC 10 → S+ 56 to 65

    61 on average

    1. 1Reroll Back Defense→ ideally Damage Boost, Attack or Perfect Chance18% a try
    2. 2Reroll Critical Hit Resist→ ideally Damage Boost, Attack or Perfect Chance14%
    3. 3Reroll Natural MP Regen→ ideally Damage Boost, Attack or Perfect Chance10%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Damage Boost Attack Perfect Chance
    Good+14 to +16
    Critical Hit Focused Eye +1 Hunter's Resolve +1

    Then bind it fully.

  7. +10
    Vakron GlovesD 0 → S+ 58 to 65

    61 on average

    1. 1Reroll Critical Damage Defense→ ideally Attack, Combat Speed or Perfect Chance18% a try
    2. 2Reroll Back Defense→ ideally Attack, Combat Speed or Perfect Chance14%
    3. 3Reroll Critical Hit Resist→ ideally Attack, Combat Speed or Perfect Chance10%
    4. 4Reroll MP→ ideally Attack, Combat Speed or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack Combat Speed Perfect Chance
    Good+15
    Focused Eye +1 Hunter's Resolve +1
    Fine+12
    Critical Hit

    Then bind it fully.

  8. +10
    Vakron BootsD 0 → S+ 57 to 65

    60 on average

    1. 1Reroll Dexterity→ ideally Attack, Move Speed or Perfect Chance17% a try
    2. 2Reroll Defense→ ideally Attack, Move Speed or Perfect Chance14%
    3. 3Reroll Critical Hit Resist→ ideally Attack, Move Speed or Perfect Chance10%
    4. 4Reroll Block→ ideally Attack, Move Speed or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack Move Speed Perfect Chance
    Good+14 to +15
    Focused Eye +1 Hunter's Resolve +1
    Fine+12
    Critical Hit

    Then bind it fully.

  9. +11
    Vakron PauldronsC 5 → S+ 59 to 64

    61 on average

    1. 1Reroll Willpower→ ideally Attack, Double Chance or Critical Damage Boost17% a try
    2. 2Reroll Block→ ideally Attack, Double Chance or Critical Damage Boost14%
    3. 3Reroll MP→ ideally Attack, Double Chance or Critical Damage Boost10%
    4. 4Reroll Hunter's Soul +1→ ideally Attack, Double Chance or Critical Damage Boost7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack Double Chance Critical Damage Boost
    Good+14 to +15
    Critical Hit Focused Eye +1 Hunter's Resolve +1

    Then bind it fully.

  10. +10
    Vakron GreavesD 2 → S+ 59 to 63

    60 on average

    1. 1Reroll Evasion→ ideally Attack increase, Attack, Damage Tolerance or Perfect Chance14% a try
    2. 2Reroll MP→ ideally Attack increase, Attack, Damage Tolerance or Perfect Chance11%
    3. 3Reroll Natural MP Regen→ ideally Attack increase, Attack, Damage Tolerance or Perfect Chance8%
    4. 4Reroll Accuracy→ ideally Attack increase, Attack, Damage Tolerance or Perfect Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack increase Attack Damage Tolerance Perfect Chance
    Good+13 to +14
    Focused Eye +1 Hunter's Resolve +1

    Then bind it fully.

  11. +10
    Vakron HelmC 7 → S+ 56 to 62

    58 on average

    1. 1Reroll Critical Damage Defense→ ideally Double Chance, Attack increase or Attack11% a try
    2. 2Reroll Front Defense→ ideally Double Chance, Attack increase or Attack8%
    3. 3Reroll Natural HP Regen→ ideally Double Chance, Attack increase or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17
    Double Chance Attack increase Attack
    Good+14 to +15
    Focused Eye +1 Hunter's Resolve +1

    Then bind it fully.

  12. +10
    Vakron CloakB 21 → S+ 57 to 59

    57 on average

    1. 1Reroll Block→ ideally Double Chance, Attack increase or Attack6% a try
    2. 2Reroll Weapon Damage Tolerance→ ideally Double Chance, Attack increase or Attack3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +19
    Double Chance Attack increase Attack

    Then bind it fully.

Arcana crafts

  1. Compass of VigorD 0 → S+ 66Craft a Unique withDeadshot +1 Gale Arrow +1
  2. Chalice of VigorB 17 → S+ 70Craft a Unique withHunter's Resolve +1 Focused Eye +1
  3. Parchment of VigorA 23 → S+ 76Craft a Unique withDrill Dart +1 Tempest Shot +1
  4. Bell of MagicB 20 → S+ 64Craft a Unique withHunter's Resolve +1 Rooting Eye +1
  5. Mirror of VigorB 16 → S+ 73Craft a Unique withFocused Eye +1 Hunter's Soul +1

Can't reach S+