Rerolls
How we plan
+15Up nextAulamus MaceD 1 → S+ 56 to 5957 on average
- 1Reroll Chain of Torment +1→ ideally Might, Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance31% a try
- 2Reroll Healing Light +1→ ideally Might, Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance27%
- 3Reroll Lightning Strike Scattershot +1→ ideally Might, Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance23%
- 4Reroll Status Effect Accuracy→ ideally Might, Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance18%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Precision Combat Speed Weapon Damage Boost Damage Boost Multi-hit Chance
- Good+13
- Attack
Then bind it fully.
+13Vakron GuardC 11 → S+ 56 to 5957 on average
- 1Reroll Chain of Torment +1→ ideally Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance27% a try
- 2Reroll Condemnation +1→ ideally Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance22%
- 3Reroll Lightning Strike Scattershot +1→ ideally Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance18%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Precision Combat Speed Weapon Damage Boost Damage Boost Multi-hit Chance
- Good+12
- Attack
Then bind it fully.
+5Aulamus EarringsC 12 → S+ 56 to 6158 on average
- 1Reroll Natural MP Regen→ ideally Might, Precision, Attack, Move Speed or Critical Hit23% a try
- 2Reroll Block→ ideally Might, Precision, Attack, Move Speed or Critical Hit16%
- 3Reroll HP→ ideally Might, Precision, Attack, Move Speed or Critical Hit11%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Attack Move Speed Critical Hit
- Good+12
- Empyrean Lord's Grace +1
Then bind it fully.
+5Aulamus RingS 41 → S+ 55 to 6157 on average
- 1Reroll Evasion→ ideally Might or Precision11% a try
Reroll it until it lands one of these:
- Best+19
- Might Precision
- Good+15
- Attack
- Fine+14
- Radiant Recovery +1
Then bind it fully.
+5Vakron PauldronsC 7 → S+ 57 to 6760 on average
- 1Reroll Critical Damage Defense→ ideally Attack, Critical Damage Boost or Double Chance18% a try
- 2Reroll Front Defense→ ideally Attack, Critical Damage Boost or Double Chance14%
- 3Reroll MP→ ideally Attack, Critical Damage Boost or Double Chance10%
- 4Reroll Accuracy→ ideally Attack, Critical Damage Boost or Double Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Attack Critical Damage Boost Double Chance
- Good+14
- Empyrean Lord's Grace +1 Earth's Grace +1
- Fine+11
- Critical Hit
Then bind it fully.
+10Vakron BreastplateC 11 → S+ 55 to 6760 on average
- 1Reroll Front Defense→ ideally Damage Boost, Attack or Perfect Chance17% a try
- 2Reroll HP→ ideally Damage Boost, Attack or Perfect Chance13%
- 3Reroll Regeneration→ ideally Damage Boost, Attack or Perfect Chance10%
- 4Reroll Accuracy→ ideally Damage Boost, Attack or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +18
- Damage Boost Attack Perfect Chance
- Good+14
- Empyrean Lord's Grace +1 Earth's Grace +1
- Fine+11
- Critical Hit
Then bind it fully.
+5Aulamus RingA 24 → S+ 55 to 6760 on average
- 1Reroll Natural HP Regen→ ideally Might or Precision15% a try
- 2Reroll Accuracy→ ideally Might or Precision11%
- 3Reroll Judgment Thunder +1→ ideally Might or Precision8%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Might Precision
- Good+15
- Attack
- Fine+14
- Condemnation +1 Earth's Retribution +1 Radiant Recovery +1
Then bind it fully.
+9Vakron GlovesB 15 → S+ 65 to 6967 on average
- 1Reroll Status Effect Resist→ ideally Combat Speed or Attack11% a try
- 2Reroll Critical Damage Defense→ ideally Combat Speed or Attack8%
- 3Reroll Empyrean Lords' Benediction +1→ ideally Combat Speed or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Combat Speed Attack
- Good+15
- Earth's Grace +1 Empyrean Lord's Grace +1
Then bind it fully.
+10Vakron HelmC 11 → S+ 56 to 6459 on average
- 1Reroll Perfect Resist→ ideally Double Chance or Attack increase9% a try
- 2Reroll Status Effect Resist→ ideally Double Chance or Attack increase7%
- 3Reroll Constitution→ ideally Double Chance or Attack increase5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Double Chance Attack increase
- Good+13
- Empyrean Lord's Grace +1 Earth's Grace +1 Incoming Heal
Then bind it fully.
+5Vakron CloakD 2 → S+ 65 to 7066 on average
- 1Reroll Critical Damage Defense→ ideally Double Chance or Attack increase11% a try
- 2Reroll Critical Hit Resist→ ideally Double Chance or Attack increase8%
- 3Reroll HP→ ideally Double Chance or Attack increase5%
- 4Reroll Accuracy→ ideally Double Chance or Attack increase3%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Double Chance Attack increase
- Good+17
- Attack
- Fine+14
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
Arcana crafts
+2Compass of MagicC 9 → S+ 72Craft a Unique withDivine Aura +1 Healing Light +1
+2Chalice of VigorB 17 → S+ 73Craft a Unique withEmpyrean Lord's Grace +1 Earth's Grace +1
+2Bell of VigorA 24 → S+ 72Craft a Unique withEmpyrean Lord's Grace +1 Immortal Veil +1
Parchment of VigorC 11 → S+ 75Craft a Unique withCondemnation +1 Earth's Retribution +1
Mirror of VigorB 12 → S+ 65Craft a Unique withEarth's Grace +1 Healing Enhancement +1
Can't reach S+
+5Divine Canyon GreavesD 1Its best rolls fall short.
+5Divine Canyon BootsD 0Its best rolls fall short.
+5Pilgrim NecklaceD 0Its lines are fixed.
+5Pilgrim EarringsD 3Its lines are fixed.
+5Ascension BraceletD 0Its lines are fixed.
+5Pilgrim BraceletD 0Its lines are fixed.