kiskInstall

ElyosLv 45 RangerSielMeowfia

Dillia

131,718 CP
BGear
  1. +10
    Enraged Kromede EarringsD 2 → S+ 57 to 66

    62 on average

    1. 1Reroll Critical Hit Resist→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed30% a try
    2. 2Reroll MP→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed24%
    3. 3Reroll HP→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed19%
    4. 4Reroll Wind Vigor +1→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed14%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Precision Attack Critical Hit Accuracy Move Speed
    Good+13
    Hunter's Resolve +1 Focused Eye +1

    Then bind it fully.

  2. +10
    Enraged Kromede NecklaceA 30 → S+ 56 to 64

    61 on average

    1. 1Reroll Critical Hit Resist→ ideally Might, Attack, Precision or Accuracy22% a try
    2. 2Reroll Melee Fire +1→ ideally Might, Attack, Precision or Accuracy17%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16
    Might Attack Precision Accuracy
    Good+13
    Focused Eye +1 Hunter's Resolve +1
    Fine+11
    Hunter's Soul +1

    Then bind it fully.

  3. +10
    Enraged Kromede EarringsA 24 → S+ 57 to 66

    62 on average

    1. 1Reroll Natural HP Regen→ ideally Might, Precision, Critical Hit or Move Speed21% a try
    2. 2Reroll Natural MP Regen→ ideally Might, Precision, Critical Hit or Move Speed16%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Precision Critical Hit Move Speed
    Good+13
    Hunter's Resolve +1 Focused Eye +1
    Fine+12
    Hunter's Soul +1

    Then bind it fully.

  4. +10
    Enraged Kromede RingB 16 → S+ 55 to 71

    61 on average

    1. 1Reroll MP→ ideally Might or Precision22% a try
    2. 2Reroll Natural HP Regen→ ideally Might or Precision17%
    3. 3Reroll Accuracy→ ideally Might or Precision13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Might Precision
    Fine+10 to +14
    Deadshot +1 Drill Dart +1 Gale Arrow +1 Tempest Shot +1 Snipe +1 Critical Hit

    Then bind it fully.

  5. +10
    Nuakum BreastplateC 9 → S+ 56 to 65

    61 on average

    1. 1Reroll Defense→ ideally Damage Boost, Attack or Perfect Chance17% a try
    2. 2Reroll Back Defense→ ideally Damage Boost, Attack or Perfect Chance14%
    3. 3Reroll Front Defense→ ideally Damage Boost, Attack or Perfect Chance10%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Damage Boost Attack Perfect Chance
    Good+14 to +16
    Critical Hit Focused Eye +1 Hunter's Resolve +1

    Then bind it fully.

  6. +10
    Nuakum PauldronsC 9 → S+ 55 to 65

    60 on average

    1. 1Reroll Critical Damage Defense→ ideally Double Chance, Critical Damage Boost or Attack17% a try
    2. 2Reroll Back Defense→ ideally Double Chance, Critical Damage Boost or Attack13%
    3. 3Reroll Concentrated Fire +1→ ideally Double Chance, Critical Damage Boost or Attack10%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Double Chance Critical Damage Boost Attack
    Good+14 to +16
    Critical Hit Focused Eye +1 Hunter's Resolve +1

    Then bind it fully.

  7. +10
    Nuakum CloakD 0 → S+ 56 to 76

    60 on average

    1. 1Reroll Willpower→ ideally Double Chance or Attack increase15% a try
    2. 2Reroll Evasion→ ideally Double Chance or Attack increase12%
    3. 3Reroll Block→ ideally Double Chance or Attack increase9%
    4. 4Reroll Melee Fire +1→ ideally Double Chance or Attack increase6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20 to +21
    Double Chance Attack increase
    Good+16 to +18
    Attack Focused Eye +1
    Fine+6 to +15
    Hunter's Resolve +1 Critical Hit

    Then bind it fully.

  8. +12
    Nuakum GlovesB 20 → S+ 61 to 69

    65 on average

    1. 1Reroll Dexterity→ ideally Attack or Perfect Chance14% a try
    2. 2Reroll Defense→ ideally Attack or Perfect Chance11%
    3. 3Reroll Accuracy→ ideally Attack or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Attack Perfect Chance
    Good+15
    Focused Eye +1 Hunter's Resolve +1
    Fine+13
    Critical Hit

    Then bind it fully.

  9. +10
    Nuakum BootsB 15 → S+ 60 to 67

    63 on average

    1. 1Reroll Evasion→ ideally Move Speed, Attack or Perfect Chance12% a try
    2. 2Reroll Status Effect Resist→ ideally Move Speed, Attack or Perfect Chance9%
    3. 3Reroll Accuracy→ ideally Move Speed, Attack or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Move Speed Attack Perfect Chance
    Good+14 to +15
    Focused Eye +1 Hunter's Resolve +1

    Then bind it fully.

  10. +10
    Vakron HelmB 19 → S+ 57 to 66

    60 on average

    1. 1Reroll MP→ ideally Attack increase or Attack14% a try
    2. 2Reroll Natural HP Regen→ ideally Attack increase or Attack11%
    3. 3Reroll Accuracy→ ideally Attack increase or Attack7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17
    Attack increase Attack
    Good+14 to +15
    Focused Eye +1 Hunter's Resolve +1
    Fine+11
    Critical Hit

    Then bind it fully.

  11. +10
    Nuakum GreavesA 25 → S+ 61 to 66

    63 on average

    1. 1Reroll Revitalization Contract +1→ ideally Attack increase, Damage Tolerance or Perfect Chance7% a try
    2. 2Reroll Unyielding Resolve +1→ ideally Attack increase, Damage Tolerance or Perfect Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Attack increase Damage Tolerance Perfect Chance
    Good+14
    Focused Eye +1

    Then bind it fully.

Arcana crafts

  1. Chalice of VigorC 11 → S+ 70Craft a Unique withHunter's Resolve +1 Focused Eye +1
  2. Mirror of VigorA 26 → S+ 73Craft a Unique withFocused Eye +1 Hunter's Soul +1
  3. Bell of VigorA 25 → S+ 64Craft a Unique withHunter's Resolve +1 Rooting Eye +1
  4. Compass of MagicA 28 → S+ 66Craft a Unique withDeadshot +1 Gale Arrow +1

Bind or enchant

Can't reach S+