Rerolls
How we plan
+15Up nextNuakum GuardC 11 → S+ 59 to 6160 on average
- 1Accuracy29% a try
- 5MP23%
- 9Chain of Torment +117%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Weapon Damage Boost Combat Speed Damage Boost Multi-hit Chance Might Precision
Then bind it fully.
+10Enraged Kromede EarringsA 26 → S+ 56 to 6259 on average
- 2Evasion23% a try
- 6Natural HP Regen18%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Precision Attack Critical Hit Accuracy
- Fine+12
- Earth's Grace +1
Then bind it fully.
+10Aulamus NecklaceB 13 → S+ 55 to 5957 on average
- 3MP26% a try
- 7Natural MP Regen20%
- 19HP14%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Attack Might Precision Critical Hit Accuracy
- Good+12
- Empyrean Lord's Grace +1
Then bind it fully.
+10Aulamus EarringsB 14 → S+ 56 to 6259 on average
- 4Critical Hit Resist25% a try
- 8MP19%
- 20Defense13%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Attack Critical Hit
- Good+12 to +14
- Accuracy Empyrean Lord's Grace +1
Then bind it fully.
+10Enraged Kromede RingB 16 → S+ 55 to 7163 on average
- 10Evasion16% a try
- 17HP12%
- 31Critical Hit8%
Reroll each until it lands one of these it doesn't have yet:
- Best+20 to +21
- Might Precision
- Good+16
- Attack
- Fine+14
- Condemnation +1 Earth's Retribution +1 Radiant Recovery +1
Then bind it fully.
+10Nuakum PauldronsD 2 → S+ 58 to 7163 on average
- 11Critical Hit Resist17% a try
- 16Block13%
- 25Radiant Benediction +110%
- 36Immortal Veil +17%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Critical Damage Boost Double Chance Attack
- Fine+12 to +14
- Empyrean Lord's Grace +1 Earth's Grace +1 Critical Hit
Then bind it fully.
+10Aulamus RingC 9 → S+ 55 to 6761 on average
- 12Intelligence17% a try
- 15Defiance +114%
- 24Natural HP Regen11%
- 42Judgment Thunder +18%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Might Precision
- Good+15
- Attack
- Fine+14
- Condemnation +1 Earth's Retribution +1 Radiant Recovery +1 Bolt +1
Then bind it fully.
+10Nuakum BootsD 0 → S+ 57 to 7266 on average
- 13Critical Damage Defense14% a try
- 22Critical Hit Resist11%
- 30HP8%
- 38Natural MP Regen5%
Reroll each until it lands one of these it doesn't have yet:
- Best+19 to +20
- Move Speed Perfect Chance Attack
- Fine+9 to +14
- Empyrean Lord's Grace +1 Earth's Grace +1 Defense increase
Then bind it fully.
+10Nuakum BreastplateB 16 → S+ 58 to 7163 on average
- 14Defense15% a try
- 23Critical Damage Defense11%
- 35Constitution7%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +20
- Damage Boost Attack Perfect Chance
- Fine+11 to +14
- Earth's Grace +1 Critical Hit
Then bind it fully.
+10Nuakum GlovesC 11 → S+ 58 to 7364 on average
- 18Willpower14% a try
- 26HP10%
- 34Natural MP Regen7%
Reroll each until it lands one of these it doesn't have yet:
- Best+20
- Combat Speed
- Good+18
- Perfect Chance
- Fine+9 to +15
- Earth's Grace +1 Empyrean Lord's Grace +1 Critical Hit
Then bind it fully.
+10Nuakum CloakD 0 → S+ 67 to 7469 on average
- 21Willpower11% a try
- 29Back Defense8%
- 37Front Defense5%
- 41Block3%
Reroll each until it lands one of these it doesn't have yet:
- Best+21
- Double Chance Attack increase
- Good+18
- Attack
- Fine+14
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+10Nuakum GreavesC 12 → S+ 60 to 7164 on average
- 27Critical Damage Defense9% a try
- 32Radiant Benediction +17%
- 39Prayer of Concentration +15%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack increase Damage Tolerance Perfect Chance
- Fine+13
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+10Nuakum HelmB 18 → S+ 59 to 7063 on average
- 28Willpower9% a try
- 33Critical Damage Defense7%
- 40Weapon Damage Tolerance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Double Chance Attack increase
- Good+14
- Incoming Heal
- Fine+13
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
Bind or enchant
+1Chalice of VigorS 44 → S+ 77Enchant it fully
Parchment of VigorA 33 → S+ 65Enchant it fully
Compass of VigorA 31 → S+ 60Enchant it fully
Bell of MagicA 34 → S+ 60Enchant it fully
+1Mirror of MagicA 29 → S+ 59Enchant it fully
Can't reach S+
+10Spiritforged MaceC 8Its lines are fixed.
+10Ascension BraceletD 0Its lines are fixed.
+10Pilgrim BraceletD 0Its lines are fixed.