kiskInstall

ElyosLv 45 GladiatorSielCrimsonCourt

Lyoke

152,134 CP
AGear
  1. +15
    Enraged Kromede ClaymoreS 40 → S+ 60 to 63

    62 on average

    1. 1Reroll Critical Attack→ ideally Might, Weapon Damage Boost or Damage Boost19% a try

    Reroll it until it lands one of these:

    Best+16 to +17
    Might Weapon Damage Boost Damage Boost
    Good+13
    Attack

    Then bind it fully.

  2. +12
    Enraged Kromede EarringsB 14 → S+ 55 to 67

    62 on average

    1. 1Reroll Natural HP Regen→ ideally Might, Attack, Move Speed or Precision19% a try
    2. 2Reroll HP→ ideally Might, Attack, Move Speed or Precision15%
    3. 3Reroll Blood Absorption +1→ ideally Might, Attack, Move Speed or Precision11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Might Attack Move Speed Precision
    Good+14
    Attack Preparation +1 Experienced Counterstrike +1 Impact Hit +1

    Then bind it fully.

  3. +12
    Enraged Kromede EarringsB 21 → S+ 55 to 67

    62 on average

    1. 1Reroll Intelligence→ ideally Might, Attack, Move Speed or Precision17% a try
    2. 2Reroll Survival Stance +1→ ideally Might, Attack, Move Speed or Precision14%
    3. 3Reroll Critical Hit→ ideally Might, Attack, Move Speed or Precision12%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Might Attack Move Speed Precision
    Good+14
    Attack Preparation +1 Experienced Counterstrike +1
    Fine+14
    Murderous Burst +1

    Then bind it fully.

  4. +12
    Nuakum GlovesB 18 → S+ 56 to 71

    64 on average

    1. 1Reroll Regeneration→ ideally Combat Speed or Attack15% a try
    2. 2Reroll Critical Hit→ ideally Combat Speed or Attack12%
    3. 3Reroll Identify Weakness +1→ ideally Combat Speed or Attack10%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Combat Speed Attack
    Good+15
    Experienced Counterstrike +1
    Fine+11 to +14
    Murderous Burst +1 Attack Preparation +1 Impact Hit +1

    Then bind it fully.

  5. +12
    Nuakum PauldronsB 16 → S+ 60 to 69

    64 on average

    1. 1Reroll Regeneration→ ideally Double Chance or Attack13% a try
    2. 2Reroll Defense→ ideally Double Chance or Attack11%
    3. 3Reroll Survival Stance +1→ ideally Double Chance or Attack8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Double Chance Attack
    Good+14 to +15
    Experienced Counterstrike +1 Murderous Burst +1
    Fine+14
    Impact Hit +1 Attack Preparation +1

    Then bind it fully.

  6. +12
    Enraged Kromede NecklaceA 23 → S+ 58 to 59

    59 on average

    1. 1Reroll Critical Hit Resist→ ideally Might, Attack, Combat Speed or Precision12% a try
    2. 2Reroll Natural HP Regen→ ideally Might, Attack, Combat Speed or Precision7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Attack Combat Speed Precision

    Then bind it fully.

  7. +12
    Nuakum BootsB 12 → S+ 55 to 71

    62 on average

    1. 1Reroll Front Defense→ ideally Move Speed or Perfect Chance13% a try
    2. 2Reroll Natural MP Regen→ ideally Move Speed or Perfect Chance11%
    3. 3Reroll Dexterity→ ideally Move Speed or Perfect Chance8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19 to +20
    Move Speed Perfect Chance
    Good+15
    Experienced Counterstrike +1
    Fine+12 to +14
    Murderous Burst +1 Impact Hit +1 Attack Preparation +1

    Then bind it fully.

  8. +12
    Nuakum BreastplateB 19 → S+ 60 to 70

    65 on average

    1. 1Reroll MP→ ideally Attack or Perfect Chance14% a try
    2. 2Reroll Natural HP Regen→ ideally Attack or Perfect Chance11%
    3. 3Reroll Defense increase→ ideally Attack or Perfect Chance8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Attack Perfect Chance
    Good+14 to +15
    Experienced Counterstrike +1 Murderous Burst +1
    Fine+13
    Impact Hit +1 Attack Preparation +1

    Then bind it fully.

  9. +12
    Enraged Kromede RingA 28 → S+ 58 to 71

    64 on average

    1. 1Reroll Critical Hit Resist→ ideally Might or Precision10% a try
    2. 2Reroll Defiance +1→ ideally Might or Precision7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Might Precision
    Fine+11 to +14
    Ruinous Blow +1 Rending Blow +1 Crushing Wave +1

    Then bind it fully.

  10. +12
    Enraged Kromede RingA 28 → S+ 57 to 66

    61 on average

    1. 1Reroll Natural HP Regen→ ideally Might or Precision10% a try
    2. 2Reroll Rush Strike +1→ ideally Might or Precision8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Might Precision
    Good+15
    Overhead Slam +1
    Fine+14
    Ruinous Blow +1 Rending Blow +1

    Then bind it fully.

  11. +12
    Nuakum HelmB 13 → S+ 59 to 68

    62 on average

    1. 1Reroll Willpower→ ideally Double Chance, Attack increase or Attack11% a try
    2. 2Reroll Defense→ ideally Double Chance, Attack increase or Attack8%
    3. 3Reroll Accuracy→ ideally Double Chance, Attack increase or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Double Chance Attack increase Attack
    Good+15
    Experienced Counterstrike +1
    Fine+14
    Murderous Burst +1

    Then bind it fully.

  12. +12
    Nuakum GreavesA 23 → S+ 56 to 61

    58 on average

    1. 1Reroll Natural MP Regen→ ideally Attack increase or Perfect Chance7% a try
    2. 2Reroll Survival Willpower +1→ ideally Attack increase or Perfect Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Attack increase Perfect Chance
    Good+15 to +17
    Damage Tolerance Experienced Counterstrike +1

    Then bind it fully.

  13. +12
    Nuakum CloakB 12 → S+ 66 to 73

    68 on average

    1. 1Reroll Critical Hit→ ideally Double Chance or Attack increase7% a try
    2. 2Reroll Blood Absorption +1→ ideally Double Chance or Attack increase5%
    3. 3Reroll Accuracy→ ideally Double Chance or Attack increase3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+21
    Double Chance Attack increase
    Good+16
    Experienced Counterstrike +1
    Fine+14
    Murderous Burst +1

    Then bind it fully.

Bind or enchant

Can't reach S+

Already S+: Chalice of Vigor.