kiskInstall

ElyosLv 45 RangerSiel

Rahshin

95,154 CP
BGear
  1. +12
    Aulamus BowA 29 → S+ 56 to 59

    58 on average

    1. 1Reroll Tempest Shot +1→ ideally Might, Combat Speed, Damage Boost or Multi-hit Chance23% a try
    2. 2Reroll Marking Shot +1→ ideally Might, Combat Speed, Damage Boost or Multi-hit Chance18%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Might Combat Speed Damage Boost Multi-hit Chance
    Good+13
    Attack

    Then bind it fully.

  2. +10
    Aulamus RingD 0 → S+ 55 to 66

    61 on average

    1. 1Reroll Block→ ideally Might or Precision22% a try
    2. 2Reroll Suppressing Arrow +1→ ideally Might or Precision17%
    3. 3Reroll Natural HP Regen→ ideally Might or Precision14%
    4. 4Reroll HP→ ideally Might or Precision11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Might Precision
    Good+13 to +16
    Attack Deadshot +1 Drill Dart +1 Gale Arrow +1 Tempest Shot +1 Snipe +1

    Then bind it fully.

  3. +10
    Aulamus RingD 0 → S+ 55 to 66

    61 on average

    1. 1Reroll Block→ ideally Might or Precision21% a try
    2. 2Reroll Explosion Trap +1→ ideally Might or Precision16%
    3. 3Reroll Defense→ ideally Might or Precision14%
    4. 4Reroll Critical Hit Resist→ ideally Might or Precision11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Might Precision
    Good+13 to +16
    Attack Deadshot +1 Drill Dart +1 Gale Arrow +1 Tempest Shot +1 Snipe +1

    Then bind it fully.

  4. +10
    Aulamus NecklaceA 27 → S+ 56

    56 on average

    1. 1Reroll Natural MP Regen→ ideally Combat Speed, Critical Hit, Accuracy, Might or Precision17% a try
    2. 2Reroll Revitalization Contract +1→ ideally Combat Speed, Critical Hit, Accuracy, Might or Precision12%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Combat Speed Critical Hit Accuracy Might Precision

    Then bind it fully.

  5. +10
    Vakron BreastplateD 1 → S+ 58 to 64

    61 on average

    1. 1Reroll Defense→ ideally Attack, Damage Boost or Perfect Chance17% a try
    2. 2Reroll Block→ ideally Attack, Damage Boost or Perfect Chance14%
    3. 3Reroll Natural MP Regen→ ideally Attack, Damage Boost or Perfect Chance10%
    4. 4Reroll Constitution→ ideally Attack, Damage Boost or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack Damage Boost Perfect Chance
    Good+14 to +15
    Critical Hit Focused Eye +1 Hunter's Resolve +1

    Then bind it fully.

  6. +10
    Vakron BootsD 0 → S+ 57 to 65

    60 on average

    1. 1Reroll Defense→ ideally Attack, Move Speed or Perfect Chance17% a try
    2. 2Reroll Critical Damage Defense→ ideally Attack, Move Speed or Perfect Chance14%
    3. 3Reroll HP→ ideally Attack, Move Speed or Perfect Chance10%
    4. 4Reroll Concentrated Fire +1→ ideally Attack, Move Speed or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack Move Speed Perfect Chance
    Good+14 to +15
    Focused Eye +1 Hunter's Resolve +1
    Fine+12
    Critical Hit

    Then bind it fully.

  7. +10
    Vakron GlovesB 15 → S+ 58 to 65

    60 on average

    1. 1Reroll Critical Damage Defense→ ideally Attack, Combat Speed or Perfect Chance15% a try
    2. 2Reroll MP→ ideally Attack, Combat Speed or Perfect Chance11%
    3. 3Reroll Natural MP Regen→ ideally Attack, Combat Speed or Perfect Chance8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack Combat Speed Perfect Chance
    Good+15
    Focused Eye +1
    Fine+12
    Critical Hit

    Then bind it fully.

  8. +10
    Vakron PauldronsB 15 → S+ 59 to 64

    62 on average

    1. 1Reroll Dexterity→ ideally Attack or Double Chance14% a try
    2. 2Reroll Natural MP Regen→ ideally Attack or Double Chance11%
    3. 3Reroll Natural HP Regen→ ideally Attack or Double Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack Double Chance
    Good+14 to +15
    Critical Hit Focused Eye +1 Hunter's Resolve +1

    Then bind it fully.

  9. +10
    Vakron HelmD 4 → S+ 56 to 66

    59 on average

    1. 1Reroll Front Defense→ ideally Double Chance, Attack increase or Attack16% a try
    2. 2Reroll HP→ ideally Double Chance, Attack increase or Attack12%
    3. 3Reroll Natural HP Regen→ ideally Double Chance, Attack increase or Attack9%
    4. 4Reroll Accuracy→ ideally Double Chance, Attack increase or Attack6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17
    Double Chance Attack increase Attack
    Good+14 to +15
    Focused Eye +1 Hunter's Resolve +1
    Fine+11
    Critical Hit

    Then bind it fully.

  10. +10
    Vakron GreavesA 25 → S+ 59 to 61

    60 on average

    1. 1Reroll MP→ ideally Attack increase, Damage Tolerance or Perfect Chance7% a try
    2. 2Reroll Wind Vigor +1→ ideally Attack increase, Damage Tolerance or Perfect Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack increase Damage Tolerance Perfect Chance
    Good+14
    Focused Eye +1

    Then bind it fully.

Arcana crafts

  1. Chalice of MagicC 10 → S+ 70Craft a Unique withHunter's Resolve +1 Focused Eye +1
  2. Compass of MagicA 28 → S+ 66Craft a Unique withDeadshot +1 Gale Arrow +1
  3. Mirror of MagicB 21 → S+ 73Craft a Unique withFocused Eye +1 Hunter's Soul +1
  4. Bell of MagicA 23 → S+ 64Craft a Unique withHunter's Resolve +1 Rooting Eye +1

Bind or enchant

Can't reach S+