Rerolls
How we plan
+10Up nextVakron GuardD 0 → S+ 56 to 5957 on average
- 1Reroll Accuracy→ ideally Might, Combat Speed, Weapon Damage Boost, Damage Boost, Multi-hit Chance or Precision33% a try
- 2Reroll Frost Burst +1→ ideally Might, Combat Speed, Weapon Damage Boost, Damage Boost, Multi-hit Chance or Precision27%
- 3Reroll Winter's Shackles +1→ ideally Might, Combat Speed, Weapon Damage Boost, Damage Boost, Multi-hit Chance or Precision22%
- 4Reroll Defiance +1→ ideally Might, Combat Speed, Weapon Damage Boost, Damage Boost, Multi-hit Chance or Precision18%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Combat Speed Weapon Damage Boost Damage Boost Multi-hit Chance Precision
- Good+13
- Attack
Then bind it fully.
+10Aulamus EarringsD 0 → S+ 57 to 6159 on average
- 1Reroll Flight Power→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed29% a try
- 2Reroll MP→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed23%
- 3Reroll Natural HP Regen→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed17%
- 4Reroll Critical Hit Resist→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed12%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Attack Critical Hit Accuracy Move Speed
- Good+13
- Robe of Flame +1
Then bind it fully.
+10Aulamus RingD 2 → S+ 56 to 6661 on average
- 1Reroll Natural MP Regen→ ideally Might or Precision23% a try
- 2Reroll Defense→ ideally Might or Precision19%
- 3Reroll Accuracy→ ideally Might or Precision15%
- 4Reroll Critical Hit→ ideally Might or Precision12%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Might Precision
- Good+14 to +15
- Attack Hellfire +1 Blaze +1 Wish of Concentration +1 Bittercold Wind +1
- Fine+14
- Flame Arrow +1 Firestorm +1
Then bind it fully.
+10Aulamus RingC 10 → S+ 57 to 6660 on average
- 1Reroll Natural MP Regen→ ideally Might or Precision18% a try
- 2Reroll Natural HP Regen→ ideally Might or Precision14%
- 3Reroll Accuracy→ ideally Might or Precision11%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Might Precision
- Good+14 to +15
- Hellfire +1 Blaze +1 Wish of Concentration +1 Bittercold Wind +1
- Fine+14
- Flame Arrow +1 Firestorm +1
Then bind it fully.
+10Nuakum BreastplateS 44 → S+ 55 to 6962 on average
- 1Reroll Critical Damage Defense→ ideally Perfect Chance19% a try
Reroll it until it lands one of these:
- Best+17
- Perfect Chance
- Good+14
- Critical Hit Accuracy
- Fine+4 to +11
- Defense increase Constitution Weapon Damage Tolerance Status Effect Resist
Then bind it fully.
+10Aulamus NecklaceB 15 → S+ 55 to 5857 on average
- 1Reroll Natural MP Regen→ ideally Combat Speed, Attack, Accuracy, Might or Precision20% a try
- 2Reroll Revitalization Contract +1→ ideally Combat Speed, Attack, Accuracy, Might or Precision15%
- 3Reroll Grace of Enhancement +1→ ideally Combat Speed, Attack, Accuracy, Might or Precision11%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Combat Speed Attack Accuracy Might Precision
- Good+13
- Robe of Flame +1
Then bind it fully.
+10Vakron GlovesD 1 → S+ 55 to 6759 on average
- 1Reroll Evasion→ ideally Attack, Combat Speed or Perfect Chance19% a try
- 2Reroll Critical Damage Defense→ ideally Attack, Combat Speed or Perfect Chance15%
- 3Reroll Vitality Evaporation +1→ ideally Attack, Combat Speed or Perfect Chance11%
- 4Reroll Status Effect Resist→ ideally Attack, Combat Speed or Perfect Chance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +18
- Attack Combat Speed Perfect Chance
- Good+15
- Robe of Flame +1
- Fine+11 to +13
- Critical Hit Accuracy
Then bind it fully.
+10Vakron PauldronsD 1 → S+ 57 to 6459 on average
- 1Reroll Status Effect Resist→ ideally Attack, Double Chance or Critical Damage Boost19% a try
- 2Reroll Critical Hit Resist→ ideally Attack, Double Chance or Critical Damage Boost15%
- 3Reroll Grace of Resistance +1→ ideally Attack, Double Chance or Critical Damage Boost11%
- 4Reroll Grace of Enhancement +1→ ideally Attack, Double Chance or Critical Damage Boost8%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Double Chance Critical Damage Boost
- Good+14
- Robe of Flame +1 Critical Hit
- Fine+12
- Accuracy
Then bind it fully.
+10Nuakum BootsB 18 → S+ 59 to 7163 on average
- 1Reroll MP→ ideally Attack or Perfect Chance16% a try
- 2Reroll Natural MP Regen→ ideally Attack or Perfect Chance12%
- 3Reroll Grace of Enhancement +1→ ideally Attack or Perfect Chance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Attack Perfect Chance
- Good+15
- Robe of Flame +1
- Fine+11 to +14
- Critical Hit Accuracy
Then bind it fully.
+10Vakron GreavesB 14 → S+ 56 to 6758 on average
- 1Reroll Front Defense→ ideally Attack increase, Attack or Damage Tolerance14% a try
- 2Reroll Natural MP Regen→ ideally Attack increase, Attack or Damage Tolerance11%
- 3Reroll Absorb Essence +1→ ideally Attack increase, Attack or Damage Tolerance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Attack increase Attack Damage Tolerance
- Good+15
- Robe of Flame +1
- Fine+8
- Critical Hit
Then bind it fully.
+10Berk EarringsC 11 → S+ 56 to 5756 on average
- 1Reroll Block→ ideally Might, Precision, Attack or Accuracy16% a try
- 2Reroll MP→ ideally Might, Precision, Attack or Accuracy10%
- 3Reroll Intelligence→ ideally Might, Precision, Attack or Accuracy5%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Precision Attack Accuracy
Then bind it fully.
+10Vakron HelmC 9 → S+ 59 to 6260 on average
- 1Reroll HP→ ideally Double Chance, Attack increase or Attack8% a try
- 2Reroll Natural HP Regen→ ideally Double Chance, Attack increase or Attack5%
- 3Reroll Fire Mark +1→ ideally Double Chance, Attack increase or Attack3%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Double Chance Attack increase Attack
- Good+15
- Robe of Flame +1
Then bind it fully.
+11Nuakum CloakB 18 → S+ 65 to 6966 on average
- 1Reroll Critical Hit Resist→ ideally Double Chance or Attack increase5% a try
- 2Reroll Robe of Earth +1→ ideally Double Chance or Attack increase3%
Reroll each until it lands one of these it doesn't have yet:
- Best+21
- Double Chance Attack increase
- Good+17
- Robe of Flame +1
Then bind it fully.
Arcana crafts
+3Parchment of MagicS 44 → S+ 87Craft a Unique withHellfire +1 Blaze +1
+2Chalice of VigorA 23 → S+ 73Craft a Unique withRobe of Flame +1 Hellfire +1
Compass of VigorA 27 → S+ 64Craft a Unique withBittercold Wind +1 Winter's Shackles +1
Bell of VigorA 26 → S+ 72Craft a Unique withFire Mark +1 Robe of Cold +1
Bind or enchant
Mirror of VigorA 30 → S+ 60Enchant it fully
Can't reach S+
+10Spiritforged SpellbookC 8Its lines are fixed.
+10Ascension BraceletD 0Its lines are fixed.
+10Pilgrim BraceletD 0Its lines are fixed.