kiskInstall

ElyosLv 45 ChanterSielDragon

SawKiller

101,568 CP
CGear
  1. +10
    Aulamus StaffB 12 → S+ 55 to 60

    57 on average

    1. 1Reroll MP→ ideally Might, Combat Speed, Weapon Damage Boost or Damage Boost28% a try
    2. 2Reroll Spinning Strike +1→ ideally Might, Combat Speed, Weapon Damage Boost or Damage Boost22%
    3. 3Reroll Status Effect Accuracy→ ideally Might, Combat Speed, Weapon Damage Boost or Damage Boost18%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15
    Might Combat Speed Weapon Damage Boost Damage Boost
    Good+12 to +14
    Multi-hit Chance Attack

    Then bind it fully.

  2. +10
    Aulamus EarringsA 23 → S+ 57 to 63

    60 on average

    1. 1Reroll Flight Power→ ideally Might, Attack or Move Speed21% a try
    2. 2Reroll Protection Circle +1→ ideally Might, Attack or Move Speed17%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +17
    Might Attack Move Speed
    Good+13 to +14
    Impact Hit +1 Inspiring Spell +1 Wind's Promise +1 Accuracy

    Then bind it fully.

  3. +10
    Aulamus EarringsD 4 → S+ 55 to 65

    60 on average

    1. 1Reroll Flight Power→ ideally Might, Precision, Attack or Move Speed23% a try
    2. 2Reroll MP→ ideally Might, Precision, Attack or Move Speed19%
    3. 3Reroll Natural MP Regen→ ideally Might, Precision, Attack or Move Speed14%
    4. 4Reroll Blessing of Life +1→ ideally Might, Precision, Attack or Move Speed11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +17
    Might Precision Attack Move Speed
    Good+14
    Attack Preparation +1 Impact Hit +1 Inspiring Spell +1 Wind's Promise +1

    Then bind it fully.

  4. +10
    Enraged Kromede RingC 5 → S+ 58 to 70

    65 on average

    1. 1Reroll Natural MP Regen→ ideally Might, Precision or Attack18% a try
    2. 2Reroll Tremor Crush +1→ ideally Might, Precision or Attack14%
    3. 3Reroll Defense→ ideally Might, Precision or Attack11%
    4. 4Reroll Critical Hit→ ideally Might, Precision or Attack8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Might Precision Attack
    Good+15
    Dark Crush +1 Onslaught +1 Recuperation +1
    Fine+14
    Spinning Strike +1

    Then bind it fully.

  5. +10
    Enraged Kromede RingA 26 → S+ 57 to 69

    63 on average

    1. 1Reroll Wave Blow +1→ ideally Might or Precision12% a try
    2. 2Reroll Critical Hit Resist→ ideally Might or Precision10%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Might Precision
    Good+15
    Dark Crush +1 Onslaught +1 Recuperation +1
    Fine+11
    Incandescent Blow +1

    Then bind it fully.

  6. +10
    Nuakum GreavesD 1 → S+ 55 to 69

    61 on average

    1. 1Reroll Critical Hit Resist→ ideally Attack increase, Damage Tolerance or Perfect Chance16% a try
    2. 2Reroll Natural MP Regen→ ideally Attack increase, Damage Tolerance or Perfect Chance13%
    3. 3Reroll Earth's Promise +1→ ideally Attack increase, Damage Tolerance or Perfect Chance10%
    4. 4Reroll Accuracy→ ideally Attack increase, Damage Tolerance or Perfect Chance8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Attack increase Damage Tolerance Perfect Chance
    Good+14 to +16
    Attack Attack Preparation +1
    Fine+12 to +13
    Impact Hit +1 Wind's Promise +1

    Then bind it fully.

  7. +10
    Vakron PauldronsD 0 → S+ 60 to 65

    62 on average

    1. 1Reroll Evasion→ ideally Double Chance, Critical Damage Boost, Attack or Attack Preparation +115% a try
    2. 2Reroll Critical Damage Defense→ ideally Double Chance, Critical Damage Boost, Attack or Attack Preparation +112%
    3. 3Reroll Back Defense→ ideally Double Chance, Critical Damage Boost, Attack or Attack Preparation +19%
    4. 4Reroll Regeneration→ ideally Double Chance, Critical Damage Boost, Attack or Attack Preparation +16%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +17
    Double Chance Critical Damage Boost Attack Attack Preparation +1
    Good+13 to +15
    Impact Hit +1 Wind's Promise +1

    Then bind it fully.

  8. +10
    Nuakum BreastplateB 15 → S+ 61 to 69

    64 on average

    1. 1Reroll Willpower→ ideally Damage Boost, Attack or Perfect Chance12% a try
    2. 2Reroll Back Defense→ ideally Damage Boost, Attack or Perfect Chance9%
    3. 3Reroll Crossguard +1→ ideally Damage Boost, Attack or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Damage Boost Attack Perfect Chance
    Good+15
    Attack Preparation +1
    Fine+13
    Wind's Promise +1

    Then bind it fully.

  9. +10
    Vakron BootsD 3 → S+ 59 to 65

    62 on average

    1. 1Reroll Critical Damage Defense→ ideally Move Speed, Perfect Chance or Attack14% a try
    2. 2Reroll Block→ ideally Move Speed, Perfect Chance or Attack11%
    3. 3Reroll Protection Circle +1→ ideally Move Speed, Perfect Chance or Attack9%
    4. 4Reroll Defense increase→ ideally Move Speed, Perfect Chance or Attack6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Move Speed Perfect Chance Attack
    Good+13 to +15
    Attack Preparation +1 Impact Hit +1 Wind's Promise +1

    Then bind it fully.

  10. +10
    Nuakum GlovesB 16 → S+ 62 to 69

    65 on average

    1. 1Reroll Block→ ideally Perfect Chance or Attack12% a try
    2. 2Reroll Natural MP Regen→ ideally Perfect Chance or Attack9%
    3. 3Reroll Survival Willpower +1→ ideally Perfect Chance or Attack6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Perfect Chance Attack
    Good+13 to +15
    Attack Preparation +1 Impact Hit +1 Wind's Promise +1

    Then bind it fully.

  11. +10
    Nuakum CloakD 0 → S+ 57 to 70

    63 on average

    1. 1Reroll Willpower→ ideally Double Chance or Attack increase13% a try
    2. 2Reroll Front Defense→ ideally Double Chance or Attack increase10%
    3. 3Reroll Natural HP Regen→ ideally Double Chance or Attack increase8%
    4. 4Reroll Raging Spell +1→ ideally Double Chance or Attack increase5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20
    Double Chance Attack increase
    Good+15
    Attack
    Fine+13 to +15
    Attack Preparation +1 Impact Hit +1 Wind's Promise +1

    Then bind it fully.

  12. +10
    Aulamus NecklaceS 36 → S+ 57 to 59

    58 on average

    1. 1Reroll Natural MP Regen→ ideally Combat Speed, Attack, Might, Precision or Attack Preparation +113% a try
    2. 2Reroll Earth's Promise +1→ ideally Combat Speed, Attack, Might, Precision or Attack Preparation +19%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +16
    Combat Speed Attack Might Precision Attack Preparation +1

    Then bind it fully.

  13. +10
    Nuakum HelmC 10 → S+ 56 to 65

    59 on average

    1. 1Reroll Dexterity→ ideally Double Chance, Attack increase or Attack11% a try
    2. 2Reroll Critical Damage Defense→ ideally Double Chance, Attack increase or Attack8%
    3. 3Reroll Accuracy→ ideally Double Chance, Attack increase or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +19
    Double Chance Attack increase Attack
    Good+14 to +15
    Attack Preparation +1 Impact Hit +1

    Then bind it fully.

Arcana crafts

  1. Compass of VigorD 0 → S+ 68Craft a Unique withRecuperation +1 Incandescent Blow +1
  2. Parchment of MagicC 12 → S+ 73Craft a Unique withDark Crush +1 Onslaught +1
  3. Bell of VigorD 0 → S+ 60Craft a Unique withAttack Preparation +1 Blessing of Life +1
  4. Chalice of VigorC 11 → S+ 72Craft a Unique withAttack Preparation +1 Impact Hit +1
  5. Mirror of VigorA 23 → S+ 80Craft a Unique withImpact Hit +1 Inspiring Spell +1

Can't reach S+