Rerolls
How we plan
+10Up nextAulamus SpellbookC 12 → S+ 56 to 5957 on average
- 1Reroll Critical Attack→ ideally Might, Combat Speed, Damage Boost, Weapon Damage Boost or Multi-hit Chance30% a try
- 2Reroll Back Attack→ ideally Might, Combat Speed, Damage Boost, Weapon Damage Boost or Multi-hit Chance24%
- 3Reroll Block→ ideally Might, Combat Speed, Damage Boost, Weapon Damage Boost or Multi-hit Chance18%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Combat Speed Damage Boost Weapon Damage Boost Multi-hit Chance
- Good+13
- Attack
Then bind it fully.
+10Aulamus RingB 15 → S+ 56 to 6660 on average
- 1Reroll MP→ ideally Might or Precision19% a try
- 2Reroll Frost Burst +1→ ideally Might or Precision15%
- 3Reroll Frost +1→ ideally Might or Precision12%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Might Precision
- Good+14 to +15
- Attack Hellfire +1 Wish of Concentration +1 Bittercold Wind +1
- Fine+14
- Flame Arrow +1 Firestorm +1
Then bind it fully.
+10Enraged Kromede NecklaceB 21 → S+ 60 to 6160 on average
- 1Reroll Revitalization Contract +1→ ideally Critical Hit, Might, Combat Speed, Attack, Accuracy or Precision21% a try
- 2Reroll Cold Snap +1→ ideally Critical Hit, Might, Combat Speed, Attack, Accuracy or Precision17%
- 3Reroll Vitality Evaporation +1→ ideally Critical Hit, Might, Combat Speed, Attack, Accuracy or Precision13%
Reroll each until it lands one of these it doesn't have yet:
- Best+16
- Critical Hit Might Combat Speed Attack Accuracy Precision
Then bind it fully.
+10Berk RingC 9 → S+ 56 to 6560 on average
- 1Reroll Evasion→ ideally Might or Precision17% a try
- 2Reroll Block→ ideally Might or Precision14%
- 3Reroll Accuracy→ ideally Might or Precision11%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Might Precision
- Good+14 to +15
- Hellfire +1 Blaze +1 Wish of Concentration +1 Bittercold Wind +1
- Fine+14
- Flame Arrow +1 Firestorm +1
Then bind it fully.
+10Aulamus EarringsA 25 → S+ 57 to 6159 on average
- 1Reroll Flight Power→ ideally Might, Precision, Accuracy or Move Speed15% a try
- 2Reroll Block→ ideally Might, Precision, Accuracy or Move Speed10%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Accuracy Move Speed
- Good+13
- Robe of Flame +1
Then bind it fully.
+10Vakron BreastplateB 15 → S+ 56 to 6459 on average
- 1Reroll Defense→ ideally Attack, Damage Boost or Perfect Chance17% a try
- 2Reroll Critical Hit Resist→ ideally Attack, Damage Boost or Perfect Chance13%
- 3Reroll Revitalization Contract +1→ ideally Attack, Damage Boost or Perfect Chance9%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Damage Boost Perfect Chance
- Good+13
- Critical Hit
- Fine+12
- Accuracy
Then bind it fully.
+10Vakron GlovesC 8 → S+ 55 to 6759 on average
- 1Reroll Critical Hit Resist→ ideally Attack, Combat Speed or Perfect Chance18% a try
- 2Reroll Revitalization Contract +1→ ideally Attack, Combat Speed or Perfect Chance14%
- 3Reroll Grace of Enhancement +1→ ideally Attack, Combat Speed or Perfect Chance11%
- 4Reroll Defense increase→ ideally Attack, Combat Speed or Perfect Chance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +18
- Attack Combat Speed Perfect Chance
- Good+15
- Robe of Flame +1
- Fine+11 to +13
- Critical Hit Accuracy
Then bind it fully.
+10Aulamus EarringsA 31 → S+ 57 to 6159 on average
- 1Reroll Critical Hit Resist→ ideally Might, Precision, Attack or Move Speed14% a try
- 2Reroll Grace of Enhancement +1→ ideally Might, Precision, Attack or Move Speed10%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Attack Move Speed
- Good+13
- Robe of Flame +1
Then bind it fully.
+10Vakron PauldronsB 20 → S+ 57 to 6460 on average
- 1Reroll Defense→ ideally Double Chance or Critical Damage Boost11% a try
- 2Reroll Revitalization Contract +1→ ideally Double Chance or Critical Damage Boost7%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Double Chance Critical Damage Boost
- Good+14
- Robe of Flame +1
- Fine+12
- Accuracy
Then bind it fully.
+10Vakron BootsC 7 → S+ 59 to 6261 on average
- 1Reroll Critical Damage Defense→ ideally Attack, Move Speed or Perfect Chance10% a try
- 2Reroll Back Defense→ ideally Attack, Move Speed or Perfect Chance7%
- 3Reroll Block→ ideally Attack, Move Speed or Perfect Chance4%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack Move Speed Perfect Chance
- Good+15
- Robe of Flame +1
Then bind it fully.
+10Vakron CloakC 9 → S+ 64 to 6765 on average
- 1Reroll Absorb Essence +1→ ideally Double Chance, Attack increase or Attack8% a try
- 2Reroll Cold Snap +1→ ideally Double Chance, Attack increase or Attack5%
- 3Reroll Grace of Enhancement +1→ ideally Double Chance, Attack increase or Attack3%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Double Chance Attack increase Attack
- Good+17
- Robe of Flame +1
Then bind it fully.
+10Vakron HelmC 8 → S+ 59 to 6260 on average
- 1Reroll Evasion→ ideally Double Chance, Attack increase or Attack9% a try
- 2Reroll Critical Damage Defense→ ideally Double Chance, Attack increase or Attack6%
- 3Reroll Natural MP Regen→ ideally Double Chance, Attack increase or Attack3%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Double Chance Attack increase Attack
- Good+15
- Robe of Flame +1
Then bind it fully.
+10Kashapa GreavesB 14 → S+ 57 to 5857 on average
- 1Reroll Absorb Essence +1→ ideally Robe of Flame +1, Attack, Attack increase or Perfect Chance8% a try
- 2Reroll Robe of Earth +1→ ideally Robe of Flame +1, Attack, Attack increase or Perfect Chance5%
- 3Reroll Fire Mark +1→ ideally Robe of Flame +1, Attack, Attack increase or Perfect Chance3%
Reroll each until it lands one of these it doesn't have yet:
- Best+13 to +15
- Robe of Flame +1 Attack Attack increase Perfect Chance
Then bind it fully.
Arcana crafts
Compass of MagicD 4 → S+ 64Craft a Unique withBittercold Wind +1 Winter's Shackles +1
Mirror of MagicA 24 → S+ 75Craft a Unique withRobe of Flame +1 Vitality Evaporation +1
Chalice of VigorB 21 → S+ 73Craft a Unique withRobe of Flame +1 Hellfire +1
Bell of MagicA 23 → S+ 72Craft a Unique withFire Mark +1 Robe of Cold +1
Bind or enchant
Parchment of VigorA 32 → S+ 69Enchant it fully
Can't reach S+
+10Spiritforged GuardC 6Its lines are fixed.
+10Ascension BraceletD 0Its lines are fixed.
+10Pilgrim BraceletD 0Its lines are fixed.