Rerolls
How we plan
+10Up nextEnraged Kromede EarringsB 13 → S+ 55 to 6259 on average
- 1Reroll Flight Power→ ideally Might, Precision, Attack, Move Speed, Critical Hit or Accuracy25% a try
- 2Reroll MP→ ideally Might, Precision, Attack, Move Speed, Critical Hit or Accuracy20%
- 3Reroll Survival Willpower +1→ ideally Might, Precision, Attack, Move Speed, Critical Hit or Accuracy15%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Precision Attack Move Speed Critical Hit Accuracy
- Fine+12
- Empyrean Lord's Grace +1
Then bind it fully.
+10Aulamus EarringsC 8 → S+ 56 to 6259 on average
- 1Reroll Critical Hit Resist→ ideally Might, Attack, Move Speed or Critical Hit24% a try
- 2Reroll Natural HP Regen→ ideally Might, Attack, Move Speed or Critical Hit18%
- 3Reroll Empyrean Lords' Benediction +1→ ideally Might, Attack, Move Speed or Critical Hit13%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Attack Move Speed Critical Hit
- Good+12 to +14
- Accuracy Empyrean Lord's Grace +1
Then bind it fully.
+10Enraged Kromede RingC 11 → S+ 57 to 7263 on average
- 1Reroll Critical Hit Resist→ ideally Might or Precision16% a try
- 2Reroll Natural HP Regen→ ideally Might or Precision13%
- 3Reroll HP→ ideally Might or Precision10%
Reroll each until it lands one of these it doesn't have yet:
- Best+20 to +21
- Might Precision
- Fine+13 to +14
- Condemnation +1 Earth's Retribution +1 Radiant Recovery +1 Bolt +1 Divine Aura +1
Then bind it fully.
+10Enraged Kromede RingD 1 → S+ 55 to 7264 on average
- 1Reroll Natural MP Regen→ ideally Might or Precision19% a try
- 2Reroll Debilitating Mark +1→ ideally Might or Precision14%
- 3Reroll Natural HP Regen→ ideally Might or Precision11%
- 4Reroll Accuracy→ ideally Might or Precision8%
Reroll each until it lands one of these it doesn't have yet:
- Best+20 to +21
- Might Precision
- Good+16
- Attack
- Fine+14
- Condemnation +1 Earth's Retribution +1 Radiant Recovery +1 Bolt +1
Then bind it fully.
+10Enraged Kromede NecklaceB 16 → S+ 59 to 6561 on average
- 1Reroll Natural MP Regen→ ideally Might, Combat Speed, Attack, Precision, Critical Hit or Accuracy25% a try
- 2Reroll Heal Block +1→ ideally Might, Combat Speed, Attack, Precision, Critical Hit or Accuracy19%
- 3Reroll Immortal Veil +1→ ideally Might, Combat Speed, Attack, Precision, Critical Hit or Accuracy15%
- 4Reroll Healing Enhancement +1→ ideally Might, Combat Speed, Attack, Precision, Critical Hit or Accuracy11%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Combat Speed Attack Precision Critical Hit Accuracy
- Fine+12
- Empyrean Lord's Grace +1
Then bind it fully.
+10Nuakum BreastplateD 0 → S+ 58 to 7164 on average
- 1Reroll Evasion→ ideally Damage Boost, Attack or Perfect Chance17% a try
- 2Reroll Block→ ideally Damage Boost, Attack or Perfect Chance13%
- 3Reroll Survival Willpower +1→ ideally Damage Boost, Attack or Perfect Chance10%
- 4Reroll Prayer of Concentration +1→ ideally Damage Boost, Attack or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +20
- Damage Boost Attack Perfect Chance
- Fine+11 to +14
- Empyrean Lord's Grace +1 Earth's Grace +1 Critical Hit
Then bind it fully.
+10Nuakum GlovesC 7 → S+ 56 to 6762 on average
- 1Reroll Front Defense→ ideally Combat Speed or Attack13% a try
- 2Reroll Natural MP Regen→ ideally Combat Speed or Attack10%
- 3Reroll Constitution→ ideally Combat Speed or Attack7%
Reroll each until it lands one of these it doesn't have yet:
- Best+20
- Combat Speed Attack
- Good+18
- Perfect Chance
- Fine+15
- Earth's Grace +1 Empyrean Lord's Grace +1
Then bind it fully.
+10Nuakum PauldronsA 23 → S+ 58 to 6561 on average
- 1Reroll Back Defense→ ideally Critical Damage Boost, Double Chance or Attack10% a try
- 2Reroll HP→ ideally Critical Damage Boost, Double Chance or Attack7%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Critical Damage Boost Double Chance Attack
- Fine+14
- Earth's Grace +1
Then bind it fully.
+10Nuakum GreavesD 0 → S+ 60 to 7164 on average
- 1Reroll Critical Damage Defense→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance13% a try
- 2Reroll Prayer of Concentration +1→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance10%
- 3Reroll Survival Willpower +1→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance8%
- 4Reroll Warm Benediction +1→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack increase Damage Tolerance Attack Perfect Chance
- Fine+13
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+10Nuakum BootsB 15 → S+ 57 to 7265 on average
- 1Reroll MP→ ideally Move Speed, Perfect Chance or Attack11% a try
- 2Reroll HP→ ideally Move Speed, Perfect Chance or Attack8%
- 3Reroll Radiant Benediction +1→ ideally Move Speed, Perfect Chance or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+19 to +20
- Move Speed Perfect Chance Attack
- Fine+9 to +14
- Earth's Grace +1 Defense increase
Then bind it fully.
+10Nuakum HelmD 5 → S+ 59 to 7063 on average
- 1Reroll Block→ ideally Double Chance, Attack increase or Attack13% a try
- 2Reroll Warm Benediction +1→ ideally Double Chance, Attack increase or Attack10%
- 3Reroll Healing Enhancement +1→ ideally Double Chance, Attack increase or Attack8%
- 4Reroll Accuracy→ ideally Double Chance, Attack increase or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Double Chance Attack increase Attack
- Good+14
- Incoming Heal
- Fine+13
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+10Nuakum CloakB 14 → S+ 67 to 7468 on average
- 1Reroll Back Defense→ ideally Double Chance or Attack increase8% a try
- 2Reroll Block→ ideally Double Chance or Attack increase5%
- 3Reroll HP→ ideally Double Chance or Attack increase3%
Reroll each until it lands one of these it doesn't have yet:
- Best+21
- Double Chance Attack increase
- Good+18
- Attack
- Fine+14
- Earth's Grace +1
Then bind it fully.
Arcana crafts
+1Chalice of VigorA 30 → S+ 73Craft a Unique withEmpyrean Lord's Grace +1 Earth's Grace +1
Bind or enchant
Bell of MagicA 35 → S+ 78Enchant it fully
Mirror of VigorA 29 → S+ 66Enchant it fully
Can't reach S+
+10Ascension BraceletD 0Its lines are fixed.
+10Pilgrim BraceletD 0Its lines are fixed.
Already S+: Splendent White Dragon Lord Mace, Splendent True Dragon Lord Guard, Parchment of Vigor, Compass of Vigor.