kiskInstall

ElyosLv 45 ChanterSieldeez

furrytoes

143,834 CP
BGear
  1. +15
    Nuakum GuardS 45 → S+ 60 to 61

    61 on average

    1. 1Reroll Onslaught +1→ ideally Combat Speed, Damage Boost, Multi-hit Chance or Precision18% a try

    Reroll it until it lands one of these:

    Best+15 to +16
    Combat Speed Damage Boost Multi-hit Chance Precision

    Then bind it fully.

  2. +10
    Enraged Kromede EarringsA 30 → S+ 56 to 67

    60 on average

    1. 1Reroll Flight Power→ ideally Might, Precision or Move Speed24% a try
    2. 2Reroll Blessing of Life +1→ ideally Might, Precision or Move Speed19%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Might Precision Move Speed
    Good+14 to +15
    Accuracy Impact Hit +1 Inspiring Spell +1 Wind's Promise +1
    Fine+11
    Critical Hit

    Then bind it fully.

  3. +15
    True Dragon Lord RingS 48 → S+ 55 to 67

    61 on average

    1. 1Reroll MP→ ideally Might or Precision22% a try

    Reroll it until it lands one of these:

    Best+17 to +18
    Might Precision
    Good+15
    Attack Onslaught +1
    Fine+6 to +11
    Incandescent Blow +1 Rushing Smash +1 Accuracy

    Then bind it fully.

  4. +10
    Enraged Kromede NecklaceC 8 → S+ 55 to 62

    59 on average

    1. 1Reroll Evasion→ ideally Might, Combat Speed, Attack or Precision18% a try
    2. 2Reroll Block→ ideally Might, Combat Speed, Attack or Precision14%
    3. 3Reroll Natural MP Regen→ ideally Might, Combat Speed, Attack or Precision10%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17
    Might Combat Speed Attack Precision
    Good+14
    Attack Preparation +1 Impact Hit +1

    Then bind it fully.

  5. +10
    Enraged Kromede RingB 20 → S+ 58 to 69

    64 on average

    1. 1Reroll MP→ ideally Might, Precision or Attack17% a try
    2. 2Reroll Natural HP Regen→ ideally Might, Precision or Attack12%
    3. 3Reroll Critical Hit→ ideally Might, Precision or Attack8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Might Precision Attack
    Good+15
    Dark Crush +1 Onslaught +1 Recuperation +1

    Then bind it fully.

  6. +10
    Nuakum BreastplateD 0 → S+ 61 to 69

    65 on average

    1. 1Reroll Defense→ ideally Damage Boost, Attack or Perfect Chance15% a try
    2. 2Reroll Front Defense→ ideally Damage Boost, Attack or Perfect Chance12%
    3. 3Reroll Block→ ideally Damage Boost, Attack or Perfect Chance9%
    4. 4Reroll MP→ ideally Damage Boost, Attack or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Damage Boost Attack Perfect Chance
    Good+15
    Attack Preparation +1 Impact Hit +1
    Fine+13
    Wind's Promise +1

    Then bind it fully.

  7. +10
    Nuakum GlovesD 2 → S+ 61 to 69

    65 on average

    1. 1Reroll Evasion→ ideally Combat Speed, Perfect Chance or Attack15% a try
    2. 2Reroll Critical Damage Defense→ ideally Combat Speed, Perfect Chance or Attack12%
    3. 3Reroll Block→ ideally Combat Speed, Perfect Chance or Attack9%
    4. 4Reroll Accuracy→ ideally Combat Speed, Perfect Chance or Attack6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +19
    Combat Speed Perfect Chance Attack
    Good+15
    Attack Preparation +1 Impact Hit +1
    Fine+13
    Wind's Promise +1

    Then bind it fully.

  8. +10
    Nuakum BootsD 2 → S+ 60 to 68

    64 on average

    1. 1Reroll Endurance Penetration→ ideally Move Speed or Perfect Chance15% a try
    2. 2Reroll Critical Hit Resist→ ideally Move Speed or Perfect Chance12%
    3. 3Reroll Block→ ideally Move Speed or Perfect Chance9%
    4. 4Reroll Accuracy→ ideally Move Speed or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Move Speed Perfect Chance
    Good+15 to +17
    Attack Attack Preparation +1 Impact Hit +1
    Fine+13
    Wind's Promise +1

    Then bind it fully.

  9. +10
    Nuakum PauldronsD 2 → S+ 61 to 69

    65 on average

    1. 1Reroll Block→ ideally Double Chance, Critical Damage Boost or Attack15% a try
    2. 2Reroll MP→ ideally Double Chance, Critical Damage Boost or Attack12%
    3. 3Reroll Crossguard +1→ ideally Double Chance, Critical Damage Boost or Attack9%
    4. 4Reroll Critical Hit→ ideally Double Chance, Critical Damage Boost or Attack6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Double Chance Critical Damage Boost Attack
    Good+15
    Attack Preparation +1 Impact Hit +1
    Fine+13
    Wind's Promise +1

    Then bind it fully.

  10. +11
    Nuakum GreavesC 11 → S+ 55 to 69

    61 on average

    1. 1Reroll Dexterity→ ideally Attack increase, Damage Tolerance or Perfect Chance12% a try
    2. 2Reroll Defense→ ideally Attack increase, Damage Tolerance or Perfect Chance10%
    3. 3Reroll HP→ ideally Attack increase, Damage Tolerance or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Attack increase Damage Tolerance Perfect Chance
    Good+14
    Attack Preparation +1
    Fine+12 to +13
    Impact Hit +1 Wind's Promise +1

    Then bind it fully.

  11. +10
    Nuakum CloakD 0 → S+ 57 to 70

    63 on average

    1. 1Reroll Constitution→ ideally Double Chance or Attack increase13% a try
    2. 2Reroll MP→ ideally Double Chance or Attack increase10%
    3. 3Reroll Natural MP Regen→ ideally Double Chance or Attack increase8%
    4. 4Reroll Blessing of Life +1→ ideally Double Chance or Attack increase5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20
    Double Chance Attack increase
    Good+15
    Attack
    Fine+13 to +15
    Attack Preparation +1 Impact Hit +1 Wind's Promise +1

    Then bind it fully.

  12. +10
    Nuakum HelmD 4 → S+ 60 to 70

    63 on average

    1. 1Reroll Dexterity→ ideally Double Chance, Attack increase or Attack13% a try
    2. 2Reroll Willpower→ ideally Double Chance, Attack increase or Attack10%
    3. 3Reroll Evasion→ ideally Double Chance, Attack increase or Attack8%
    4. 4Reroll Inspiring Spell +1→ ideally Double Chance, Attack increase or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +19
    Double Chance Attack increase Attack
    Good+14 to +15
    Attack Preparation +1 Impact Hit +1
    Fine+13
    Wind's Promise +1

    Then bind it fully.

Arcana crafts

  1. +2
    Chalice of VigorA 23 → S+ 72Craft a Unique withAttack Preparation +1 Impact Hit +1
  2. Compass of VigorB 21 → S+ 68Craft a Unique withRecuperation +1 Incandescent Blow +1

Bind or enchant

Can't reach S+

Already S+: Aulamus Staff.