Rerolls
How we plan
+10Up nextAulamus EarringsA 25 → S+ 55 to 6558 on average
- 1Flight Power25% a try
- 3Critical Hit Resist21%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Precision
- Good+13 to +14
- Attack Preparation +1 Impact Hit +1 Inspiring Spell +1 Wind's Promise +1 Accuracy
- Fine+10
- Critical Hit
Then bind it fully.
+10Enraged Kromede NecklaceC 8 → S+ 55 to 6259 on average
- 2Evasion18% a try
- 7Critical Hit Resist14%
- 20MP10%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Might Combat Speed Attack Precision
- Good+14
- Attack Preparation +1 Impact Hit +1
Then bind it fully.
+10Aulamus EarringsS 37 → S+ 57 to 6359 on average
- 4Defense18% a try
- 32Earth's Promise +114%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Might Precision Move Speed
- Good+13 to +14
- Attack Preparation +1 Impact Hit +1 Wind's Promise +1 Accuracy
Then bind it fully.
+10Nuakum GreavesD 0 → S+ 55 to 6961 on average
- 5Dexterity16% a try
- 11Constitution13%
- 17MP11%
- 27HP8%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack increase Damage Tolerance Perfect Chance
- Good+14 to +16
- Attack Attack Preparation +1
- Fine+12 to +13
- Impact Hit +1 Wind's Promise +1
Then bind it fully.
+15Splendent True Dragon Lord StaffS 53 → S+ 6868 on average
- 6Gust Rampage +116% a try
Reroll it until it lands one of these:
- Best+14 to +15
- Might Precision Weapon Damage Boost
Then bind it fully.
+10Nuakum GlovesB 16 → S+ 61 to 6966 on average
- 8Willpower13% a try
- 16Defense10%
- 26Critical Damage Defense8%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +19
- Combat Speed Attack
- Good+15
- Attack Preparation +1 Impact Hit +1
- Fine+13
- Wind's Promise +1
Then bind it fully.
+10Nuakum HelmD 0 → S+ 60 to 7063 on average
- 9Constitution13% a try
- 15Critical Damage Defense11%
- 25MP8%
- 31Natural HP Regen5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +19
- Double Chance Attack increase Attack
- Good+14 to +15
- Attack Preparation +1 Impact Hit +1
- Fine+13
- Wind's Promise +1
Then bind it fully.
+15Enraged Kromede RingA 30 → S+ 58 to 6763 on average
- 10Wave Blow +112% a try
- 22Tremor Crush +19%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Might Precision Attack
- Good+15
- Recuperation +1
- Fine+14
- Spinning Strike +1
Then bind it fully.
+10Nuakum BootsB 15 → S+ 60 to 6864 on average
- 12Critical Damage Defense12% a try
- 21MP9%
- 29Protection Circle +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Move Speed Perfect Chance
- Good+15 to +17
- Attack Attack Preparation +1
- Fine+13
- Wind's Promise +1
Then bind it fully.
+10Nuakum PauldronsA 33 → S+ 59 to 6965 on average
- 13Critical Hit Resist13% a try
- 23Natural HP Regen10%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Attack
- Good+13 to +15
- Attack Preparation +1 Impact Hit +1 Wind's Promise +1
- Fine+9
- Inspiring Spell +1
Then bind it fully.
+10Bakarma BreastplateB 15 → S+ 58 to 6160 on average
- 14Constitution12% a try
- 24Crossguard +19%
- 30Survival Willpower +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Damage Boost Attack Preparation +1 Perfect Chance
- Good+13
- Wind's Promise +1
Then bind it fully.
+15True Dragon Lord RingS 37 → S+ 58 to 6159 on average
- 18HP10% a try
Reroll it until it lands one of these:
- Best+17 to +18
- Might Precision
- Good+14 to +15
- Onslaught +1 Recuperation +1 Spinning Strike +1
Then bind it fully.
+10Vakron CloakB 16 → S+ 56 to 6560 on average
- 19Back Defense10% a try
- 28Natural MP Regen8%
- 33Inspiring Spell +15%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Double Chance Attack increase
- Good+15
- Attack Preparation +1 Attack
- Fine+13
- Wind's Promise +1
Then bind it fully.
Arcana crafts
+2Compass of MagicB 19 → S+ 68Craft a Unique withRecuperation +1 Incandescent Blow +1
Bind or enchant
+2Chalice of VigorS 47 → S+ 69Enchant it fully
+2Bell of MagicS 48 → S+ 68Enchant it fully
Can't reach S+
+10Black Claw GuardB 16Its best rolls fall short.
+10Ascension BraceletD 0Its lines are fixed.
+10Pilgrim BraceletD 0Its lines are fixed.
Already S+: Parchment of Magic, Mirror of Magic.