kiskInstall

ElyosLv 45 SpiritmasterSielsunsky

nidediedie

98,254 CP
BGear
  1. +5
    Aulamus NecklaceB 14 → S+ 55 to 60

    58 on average

    1. 1Reroll Natural HP Regen→ ideally Attack, Spirit Strike +1, Might, Precision, Mental Focus +1 or Element Unification +127% a try
    2. 2Reroll Spirit Communion +1→ ideally Attack, Spirit Strike +1, Might, Precision, Mental Focus +1 or Element Unification +122%
    3. 3Reroll Spirit's Descent +1→ ideally Attack, Spirit Strike +1, Might, Precision, Mental Focus +1 or Element Unification +118%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Attack Spirit Strike +1 Might Precision Mental Focus +1 Element Unification +1
    Good+13 to +14
    Accuracy Critical Hit

    Then bind it fully.

  2. +11
    Aulamus OrbS 41 → S+ 55 to 56

    55 on average

    1. 1Reroll Combustion +1→ ideally Precision, Combat Speed, Weapon Damage Boost or Damage Boost16% a try

    Reroll it until it lands one of these:

    Best+14 to +15
    Precision Combat Speed Weapon Damage Boost Damage Boost

    Then bind it fully.

  3. +10
    Berk EarringsB 12 → S+ 55 to 58

    56 on average

    1. 1Reroll Spirit Communion +1→ ideally Might, Precision, Spirit Strike +1, Mental Focus +1, Attack or Element Unification +119% a try
    2. 2Reroll HP→ ideally Might, Precision, Spirit Strike +1, Mental Focus +1, Attack or Element Unification +115%
    3. 3Reroll Spirit's Descent +1→ ideally Might, Precision, Spirit Strike +1, Mental Focus +1, Attack or Element Unification +112%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Might Precision Spirit Strike +1 Mental Focus +1 Attack Element Unification +1
    Good+14
    Move Speed

    Then bind it fully.

  4. +5
    Aulamus RingB 20 → S+ 59 to 65

    62 on average

    1. 1Reroll Defiance +1→ ideally Might, Precision or Combustion +115% a try
    2. 2Reroll HP→ ideally Might, Precision or Combustion +112%
    3. 3Reroll Critical Hit→ ideally Might, Precision or Combustion +18%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +17
    Might Precision Combustion +1
    Good+14 to +15
    Attack Summon: Fire Spirit +1 Cold Shock +1

    Then bind it fully.

  5. +5
    Aulamus RingB 16 → S+ 59 to 65

    62 on average

    1. 1Reroll HP→ ideally Might, Precision, Elemental Fusion +1 or Combustion +113% a try
    2. 2Reroll Natural MP Regen→ ideally Might, Precision, Elemental Fusion +1 or Combustion +110%
    3. 3Reroll Summon: Earth Spirit +1→ ideally Might, Precision, Elemental Fusion +1 or Combustion +17%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +17
    Might Precision Elemental Fusion +1 Combustion +1
    Good+14 to +15
    Summon: Fire Spirit +1 Cold Shock +1

    Then bind it fully.

  6. +5
    Vakron GreavesB 14 → S+ 59 to 63

    61 on average

    1. 1Reroll Back Defense→ ideally Attack increase, Damage Tolerance or Spirit Strike +112% a try
    2. 2Reroll Consecutive Countercurrent +1→ ideally Attack increase, Damage Tolerance or Spirit Strike +19%
    3. 3Reroll Spirit's Descent +1→ ideally Attack increase, Damage Tolerance or Spirit Strike +16%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack increase Damage Tolerance Spirit Strike +1
    Good+14
    Attack Mental Focus +1

    Then bind it fully.

  7. +5
    Dartan BootsB 16 → S+ 56 to 60

    58 on average

    1. 1Reroll Willpower→ ideally Mental Focus +1, Move Speed or Attack12% a try
    2. 2Reroll Evasion→ ideally Mental Focus +1, Move Speed or Attack9%
    3. 3Reroll Front Defense→ ideally Mental Focus +1, Move Speed or Attack7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +16
    Mental Focus +1 Move Speed Attack
    Good+12 to +14
    Perfect Chance Element Unification +1

    Then bind it fully.

  8. +4
    Gartua CloakB 18 → S+ 58 to 69

    61 on average

    1. 1Reroll Defense→ ideally Attack increase, Double Chance or Spirit Strike +110% a try
    2. 2Reroll Block→ ideally Attack increase, Double Chance or Spirit Strike +18%
    3. 3Reroll Spirit Revitalization +1→ ideally Attack increase, Double Chance or Spirit Strike +15%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Attack increase Double Chance Spirit Strike +1
    Good+14
    Attack
    Fine+10
    Element Unification +1

    Then bind it fully.

  9. +3
    Kashapa HelmD 0 → S+ 58 to 60

    60 on average

    1. 1Reroll Block→ ideally Spirit Strike +1 or Mental Focus +111% a try
    2. 2Reroll MP→ ideally Spirit Strike +1 or Mental Focus +18%
    3. 3Reroll Natural MP Regen→ ideally Spirit Strike +1 or Mental Focus +15%
    4. 4Reroll Status Effect Resist→ ideally Spirit Strike +1 or Mental Focus +13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16
    Spirit Strike +1 Mental Focus +1
    Good+14
    Attack increase Double Chance Attack

    Then bind it fully.

Arcana crafts

  1. +2
    Parchment of VigorA 34 → S+ 87Craft a Unique withElemental Fusion +1 Summon: Fire Spirit +1
  2. +2
    Chalice of VigorB 21 → S+ 71Craft a Unique withSpirit Strike +1 Mental Focus +1
  3. Mirror of VigorB 19 → S+ 63Craft a Unique withMental Focus +1 Corrode +1
  4. Bell of VigorB 13 → S+ 75Craft a Unique withSpirit Strike +1 Element Unification +1
  5. +2
    Compass of MagicA 27 → S+ 61Craft a Unique withCombustion +1 Summon: Water Spirit +1

Can't reach S+