CGear
Rerolls
How we plan
+6Up nextGartua EarringsA 24 → S+ 59 to 6360 on average
- 1Reroll Natural HP Regen→ ideally Precision, Move Speed, Spirit Strike +1 or Mental Focus +127% a try
- 2Reroll Block→ ideally Precision, Move Speed, Spirit Strike +1 or Mental Focus +121%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Precision Move Speed Spirit Strike +1 Mental Focus +1
- Good+13 to +14
- Element Unification +1 Critical Hit Accuracy Spirit Revitalization +1
Then bind it fully.
+5Vakron PauldronsB 16 → S+ 60 to 6563 on average
- 1Reroll Front Defense→ ideally Attack, Critical Damage Boost or Spirit Strike +113% a try
- 2Reroll Natural MP Regen→ ideally Attack, Critical Damage Boost or Spirit Strike +110%
- 3Reroll Corrode +1→ ideally Attack, Critical Damage Boost or Spirit Strike +17%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Critical Damage Boost Spirit Strike +1
- Good+13 to +15
- Mental Focus +1 Element Unification +1
Then bind it fully.
+5Vakron GreavesD 1 → S+ 59 to 6360 on average
- 1Reroll Willpower→ ideally Attack increase, Damage Tolerance, Perfect Chance or Spirit Strike +113% a try
- 2Reroll Defense→ ideally Attack increase, Damage Tolerance, Perfect Chance or Spirit Strike +110%
- 3Reroll Block→ ideally Attack increase, Damage Tolerance, Perfect Chance or Spirit Strike +18%
- 4Reroll Endurance→ ideally Attack increase, Damage Tolerance, Perfect Chance or Spirit Strike +15%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack increase Damage Tolerance Perfect Chance Spirit Strike +1
- Good+14
- Attack Mental Focus +1
Then bind it fully.
+5Gartua GlovesC 11 → S+ 60 to 6662 on average
- 1Reroll Critical Damage Defense→ ideally Combat Speed, Perfect Chance, Spirit Strike +1 or Mental Focus +111% a try
- 2Reroll Back Defense→ ideally Combat Speed, Perfect Chance, Spirit Strike +1 or Mental Focus +18%
- 3Reroll Spirit's Descent +1→ ideally Combat Speed, Perfect Chance, Spirit Strike +1 or Mental Focus +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Combat Speed Perfect Chance Spirit Strike +1 Mental Focus +1
- Fine+12
- Element Unification +1
Then bind it fully.
+5Kashapa BreastplateC 8 → S+ 56 to 6058 on average
- 1Reroll Back Defense→ ideally Spirit Strike +1, Attack, Mental Focus +1 or Damage Boost15% a try
- 2Reroll Front Defense→ ideally Spirit Strike +1, Attack, Mental Focus +1 or Damage Boost12%
- 3Reroll Critical Hit Resist→ ideally Spirit Strike +1, Attack, Mental Focus +1 or Damage Boost9%
- 4Reroll Spirit Revitalization +1→ ideally Spirit Strike +1, Attack, Mental Focus +1 or Damage Boost6%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Spirit Strike +1 Attack Mental Focus +1 Damage Boost
- Good+13 to +14
- Perfect Chance Element Unification +1
Then bind it fully.
+5Spectral BootsD 0 → S+ 57 to 6059 on average
- 1Reroll Dexterity→ ideally Spirit Strike +1 or Mental Focus +112% a try
- 2Reroll Block→ ideally Spirit Strike +1 or Mental Focus +19%
- 3Reroll Consecutive Countercurrent +1→ ideally Spirit Strike +1 or Mental Focus +16%
- 4Reroll Regeneration→ ideally Spirit Strike +1 or Mental Focus +14%
Reroll each until it lands one of these it doesn't have yet:
- Best+16
- Spirit Strike +1 Mental Focus +1
- Good+13 to +14
- Attack Move Speed Perfect Chance
Then bind it fully.
+6Gartua CloakA 31 → S+ 58 to 6761 on average
- 1Reroll Dexterity→ ideally Attack increase or Double Chance7% a try
- 2Reroll Spirit's Descent +1→ ideally Attack increase or Double Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Attack increase Double Chance
- Good+16
- Mental Focus +1
- Fine+10
- Element Unification +1
Then bind it fully.
+5High Commander Lagta HelmD 0 → S+ 58 to 6060 on average
- 1Reroll Back Defense→ ideally Spirit Strike +1 or Mental Focus +111% a try
- 2Reroll Front Defense→ ideally Spirit Strike +1 or Mental Focus +18%
- 3Reroll MP→ ideally Spirit Strike +1 or Mental Focus +15%
- 4Reroll Revitalization Contract +1→ ideally Spirit Strike +1 or Mental Focus +13%
Reroll each until it lands one of these it doesn't have yet:
- Best+16
- Spirit Strike +1 Mental Focus +1
- Good+14
- Attack increase Double Chance Attack
Then bind it fully.
Can't reach S+
+10Division OrbB 16Its best rolls fall short.
+5Spiritforged GuardC 6Its lines are fixed.
+7Division NecklaceA 25Its best rolls fall short.
+5Liberator EarringsD 3Its lines are fixed.
+5Division RingC 10Its best rolls fall short.
+3Division RingB 22Its best rolls fall short.
+5Ascension BraceletD 0Its lines are fixed.
+5Liberator BraceletD 0Its lines are fixed.