Rerolls
How we plan
+10Up nextAulamus GreatswordD 0 → S+ 55 to 6057 on average
- 1Reroll Back Attack→ ideally Might, Combat Speed, Weapon Damage Boost, Damage Boost or Precision36% a try
- 2Reroll MP→ ideally Might, Combat Speed, Weapon Damage Boost, Damage Boost or Precision30%
- 3Reroll HP→ ideally Might, Combat Speed, Weapon Damage Boost, Damage Boost or Precision24%
- 4Reroll Rending Blow +1→ ideally Might, Combat Speed, Weapon Damage Boost, Damage Boost or Precision18%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Combat Speed Weapon Damage Boost Damage Boost Precision
- Good+12 to +14
- Multi-hit Chance Attack
Then bind it fully.
+10Aulamus RingC 8 → S+ 56 to 6662 on average
- 1Reroll Natural MP Regen→ ideally Might or Attack17% a try
- 2Reroll Natural HP Regen→ ideally Might or Attack13%
- 3Reroll Block→ ideally Might or Attack9%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Attack
- Good+14 to +15
- Overhead Slam +1 Ruinous Blow +1 Rending Blow +1
- Fine+11
- Crushing Wave +1
Then bind it fully.
+10Bakarma BreastplateD 1 → S+ 55 to 6159 on average
- 1Reroll Willpower→ ideally Attack, Damage Boost, Perfect Chance or Experienced Counterstrike +117% a try
- 2Reroll Defense→ ideally Attack, Damage Boost, Perfect Chance or Experienced Counterstrike +114%
- 3Reroll Evasion→ ideally Attack, Damage Boost, Perfect Chance or Experienced Counterstrike +111%
- 4Reroll Status Effect Resist→ ideally Attack, Damage Boost, Perfect Chance or Experienced Counterstrike +19%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Damage Boost Perfect Chance Experienced Counterstrike +1
- Good+13 to +14
- Murderous Burst +1 Impact Hit +1 Attack Preparation +1
Then bind it fully.
+10Vakron PauldronsB 14 → S+ 56 to 6560 on average
- 1Reroll Constitution→ ideally Attack, Double Chance or Critical Damage Boost14% a try
- 2Reroll Blood Absorption +1→ ideally Attack, Double Chance or Critical Damage Boost11%
- 3Reroll Status Effect Resist→ ideally Attack, Double Chance or Critical Damage Boost9%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Attack Double Chance Critical Damage Boost
- Good+14 to +15
- Experienced Counterstrike +1 Murderous Burst +1 Impact Hit +1
Then bind it fully.
+10Vakron GlovesC 12 → S+ 58 to 6360 on average
- 1Reroll Natural MP Regen→ ideally Combat Speed, Attack or Perfect Chance12% a try
- 2Reroll Blood Absorption +1→ ideally Combat Speed, Attack or Perfect Chance9%
- 3Reroll Dexterity→ ideally Combat Speed, Attack or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Combat Speed Attack Perfect Chance
- Good+14 to +15
- Experienced Counterstrike +1 Murderous Burst +1
Then bind it fully.
+10Bakarma HelmD 0 → S+ 56 to 6258 on average
- 1Reroll Willpower→ ideally Double Chance, Attack increase, Attack or Experienced Counterstrike +113% a try
- 2Reroll Defense→ ideally Double Chance, Attack increase, Attack or Experienced Counterstrike +110%
- 3Reroll Critical Hit Resist→ ideally Double Chance, Attack increase, Attack or Experienced Counterstrike +18%
- 4Reroll Survival Stance +1→ ideally Double Chance, Attack increase, Attack or Experienced Counterstrike +15%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Double Chance Attack increase Attack Experienced Counterstrike +1
- Good+12 to +14
- Murderous Burst +1 Impact Hit +1
Then bind it fully.
+10Vakron GreavesB 16 → S+ 57 to 6360 on average
- 1Reroll Natural HP Regen→ ideally Attack increase or Perfect Chance11% a try
- 2Reroll Accuracy→ ideally Attack increase or Perfect Chance8%
- 3Reroll Dexterity→ ideally Attack increase or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack increase Perfect Chance
- Good+15
- Attack Damage Tolerance
- Fine+12
- Murderous Burst +1
Then bind it fully.
+10Spectral BootsD 1 → S+ 57 to 5858 on average
- 1Reroll HP→ ideally Experienced Counterstrike +1, Attack, Move Speed or Perfect Chance12% a try
- 2Reroll Natural HP Regen→ ideally Experienced Counterstrike +1, Attack, Move Speed or Perfect Chance9%
- 3Reroll Survival Stance +1→ ideally Experienced Counterstrike +1, Attack, Move Speed or Perfect Chance6%
- 4Reroll Identify Weakness +1→ ideally Experienced Counterstrike +1, Attack, Move Speed or Perfect Chance4%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Experienced Counterstrike +1 Attack Move Speed Perfect Chance
- Good+14
- Murderous Burst +1
Then bind it fully.
+10Vakron CloakD 0 → S+ 64 to 6965 on average
- 1Reroll Back Defense→ ideally Double Chance or Attack increase10% a try
- 2Reroll Critical Hit Resist→ ideally Double Chance or Attack increase8%
- 3Reroll Destructive Impulse +1→ ideally Double Chance or Attack increase5%
- 4Reroll Protection Armor +1→ ideally Double Chance or Attack increase3%
Reroll each until it lands one of these it doesn't have yet:
- Best+19 to +20
- Double Chance Attack increase
- Good+16
- Experienced Counterstrike +1
- Fine+14
- Murderous Burst +1 Attack
Then bind it fully.
Can't reach S+
+10Spiritforged GuardC 6Its lines are fixed.
+10Liberator NecklaceD 0Its lines are fixed.
+10Liberator EarringsD 3Its lines are fixed.
+10Liberator EarringsD 3Its lines are fixed.
+10Liberator RingD 0Its lines are fixed.
+10Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.