CGear
Rerolls
How we plan
+5Up nextBakarma GlovesD 0 → S+ 58 to 6360 on average
- 1Multi-hit Resist15% a try
- 5Willpower11%
- 10Natural MP Regen8%
- 16Natural HP Regen4%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Combat Speed
- Good+15
- Robe of Flame +1 Perfect Chance
- Fine+12
- Critical Hit
Then bind it fully.
+5Bakarma PauldronsD 3 → S+ 57 to 6159 on average
- 2HP15% a try
- 6Natural MP Regen11%
- 11Grace of Enhancement +17%
- 17Fire Mark +14%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Double Chance Critical Damage Boost
- Good+13 to +14
- Robe of Flame +1 Critical Hit
Then bind it fully.
+4Bakarma GreavesC 8 → S+ 60 to 6160 on average
- 3Critical Hit Resist11% a try
- 7Block8%
- 15Vitality Evaporation +15%
- 21Critical Hit3%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Attack increase Damage Tolerance Attack Robe of Flame +1 Perfect Chance
Then bind it fully.
+10Bakarma CloakD 1 → S+ 60 to 7062 on average
- 4MP11% a try
- 8Natural MP Regen8%
- 14Fire Mark +15%
- 19Grace of Enhancement +13%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack Double Chance Attack increase Robe of Flame +1
- Fine+8
- Critical Damage Tolerance
Then bind it fully.
+5Dartan HelmD 1 → S+ 6060 on average
- 9Dexterity8% a try
- 13Natural MP Regen5%
- 20Cold Snap +13%
- 22Robe of Earth +11%
Reroll each until it lands one of these it doesn't have yet:
- Best+15
- Attack Robe of Flame +1 Double Chance Attack increase
Then bind it fully.
+5Bakarma BreastplateA 26 → S+ 56 to 5757 on average
- 12Critical Damage Defense6% a try
- 18Vitality Evaporation +14%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Damage Boost Robe of Flame +1 Perfect Chance
Then bind it fully.
Can't reach S+
+10Spiritforged SpellbookC 8Its lines are fixed.
+10Spiritforged GuardC 6Its lines are fixed.
Unyielding BootsC 8Its best rolls fall short.
+10Artisan's Splendent Ruby NecklaceB 14Its best rolls fall short.
+10Liberator EarringsD 4Its lines are fixed.
+10Liberator EarringsD 4Its lines are fixed.
+10Divine Canyon RingB 15Its best rolls fall short.
+10Divine Canyon RingB 15Its best rolls fall short.
+10Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.