CGear
Rerolls
How we plan
+4Up nextBakarma PauldronsB 15 → S+ 57 to 6159 on average
- 1Defense12% a try
- 3Natural HP Regen8%
- 5Cold Snap +15%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Double Chance Critical Damage Boost
- Good+13
- Critical Hit
Then bind it fully.
+4Bakarma BreastplateB 15 → S+ 56 to 6058 on average
- 2Critical Damage Defense12% a try
- 4Front Defense8%
- 6HP5%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Robe of Flame +1
- Good+14
- Perfect Chance
- Fine+12
- Critical Hit
Then bind it fully.
Can't reach S+
+6Spiritforged SpellbookC 8Its lines are fixed.
+3Spiritforged GuardC 6Its lines are fixed.
+3Liberator GreavesD 0Its lines are fixed.
+2Liberator HelmD 0Its lines are fixed.
+4Liberator GlovesD 0Its lines are fixed.
+2Anguish BootsB 12Its best rolls fall short.
+3Anguish CloakD 1Its best rolls fall short.
+2Liberator NecklaceD 0Its lines are fixed.
+1Liberator EarringsD 4Its lines are fixed.
+3Division EarringsC 8Its best rolls fall short.
+2Liberator RingD 0Its lines are fixed.
+3Division RingA 29Its best rolls fall short.
+3Liberator BraceletD 0Its lines are fixed.
+2Liberator BraceletD 0Its lines are fixed.