Rerolls
How we plan
+10Up nextBerk EarringsC 9 → S+ 56 to 6159 on average
- 1Flight Power20% a try
- 4Critical Hit Resist16%
- 11Defense12%
Reroll each until it lands one of these it doesn't have yet:
- Best+16
- Might Attack
- Good+14
- Move Speed Attack Preparation +1 Experienced Counterstrike +1 Impact Hit +1 Murderous Burst +1
Then bind it fully.
+10Aulamus GreatswordS 42 → S+ 56 to 5757 on average
- 2Rush Strike +119% a try
Reroll it until it lands one of these:
- Best+14 to +15
- Might Damage Boost Precision
- Good+14
- Multi-hit Chance
Then bind it fully.
+10Berk NecklaceC 9 → S+ 56 to 5857 on average
- 3Critical Hit Resist17% a try
- 9Survival Willpower +113%
- 18Block10%
- 26Accuracy6%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Attack Might Combat Speed Attack Preparation +1 Experienced Counterstrike +1 Precision
Then bind it fully.
+10Bakarma BootsD 0 → S+ 56 to 6259 on average
- 5Front Defense15% a try
- 10Critical Hit Resist12%
- 15HP9%
- 21Critical Hit6%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Move Speed Perfect Chance Attack Experienced Counterstrike +1
- Good+14
- Murderous Burst +1
- Fine+12
- Impact Hit +1
Then bind it fully.
+10Bakarma BreastplateB 20 → S+ 55 to 6159 on average
- 6Front Defense14% a try
- 13HP12%
- 23Identify Weakness +19%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Damage Boost Perfect Chance
- Good+13 to +14
- Murderous Burst +1 Impact Hit +1 Attack Preparation +1
Then bind it fully.
+10Vakron GlovesB 15 → S+ 56 to 6761 on average
- 7Evasion14% a try
- 14Critical Damage Defense12%
- 17Critical Hit Resist9%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Attack Perfect Chance
- Good+14 to +15
- Experienced Counterstrike +1 Murderous Burst +1
- Fine+11 to +12
- Attack Preparation +1 Impact Hit +1
Then bind it fully.
+10Berk EarringsA 29 → S+ 57 to 6159 on average
- 8Survival Stance +115% a try
- 20Critical Hit13%
- 27Identify Weakness +110%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision
- Good+14
- Move Speed Attack Preparation +1 Experienced Counterstrike +1 Impact Hit +1 Murderous Burst +1
Then bind it fully.
+10Bakarma GreavesB 14 → S+ 55 to 5957 on average
- 12Front Defense12% a try
- 16Block9%
- 22HP6%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Perfect Chance Experienced Counterstrike +1 Damage Tolerance Attack
- Good+12
- Murderous Burst +1
Then bind it fully.
+10Vakron CloakC 9 → S+ 59 to 6460 on average
- 19Endurance7% a try
- 24Critical Hit Resist5%
- 25Natural MP Regen3%
Reroll each until it lands one of these it doesn't have yet:
- Best+19 to +20
- Double Chance Attack increase
- Good+16
- Experienced Counterstrike +1
- Fine+14
- Murderous Burst +1
Then bind it fully.
Can't reach S+
+11Spiritforged GuardC 6Its lines are fixed.
Unyielding HelmD 1Its best rolls fall short.
Unyielding PauldronsD 0Its best rolls fall short.
Liberator RingD 0Its lines are fixed.
Liberator RingD 0Its lines are fixed.
+10Ascension BraceletD 0Its lines are fixed.
Liberator BraceletD 0Its lines are fixed.