kiskInstall

AsmodiansLv 45 SpiritmasterTriniel

AlleyCa7

99,830 CP
BGear
  1. +10
    Aulamus OrbS 43 → S+ 55 to 59

    57 on average

    1. 1Reroll MP→ ideally Precision, Combat Speed or Damage Boost20% a try

    Reroll it until it lands one of these:

    Best+14 to +15
    Precision Combat Speed Damage Boost
    Fine+11
    Attack

    Then bind it fully.

  2. +10
    Aulamus EarringsA 22 → S+ 57 to 62

    59 on average

    1. 1Reroll Natural MP Regen→ ideally Might, Precision, Move Speed, Spirit Strike +1 or Mental Focus +122% a try
    2. 2Reroll Spirit Protection +1→ ideally Might, Precision, Move Speed, Spirit Strike +1 or Mental Focus +117%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Might Precision Move Speed Spirit Strike +1 Mental Focus +1
    Good+13 to +14
    Element Unification +1 Accuracy Spirit Revitalization +1

    Then bind it fully.

  3. +10
    Aulamus NecklaceC 11 → S+ 56 to 58

    57 on average

    1. 1Reroll Critical Hit Resist→ ideally Combat Speed, Attack, Spirit Strike +1, Might, Precision, Mental Focus +1 or Element Unification +120% a try
    2. 2Reroll Natural HP Regen→ ideally Combat Speed, Attack, Spirit Strike +1, Might, Precision, Mental Focus +1 or Element Unification +115%
    3. 3Reroll Consecutive Countercurrent +1→ ideally Combat Speed, Attack, Spirit Strike +1, Might, Precision, Mental Focus +1 or Element Unification +112%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Combat Speed Attack Spirit Strike +1 Might Precision Mental Focus +1 Element Unification +1

    Then bind it fully.

  4. +10
    Aulamus RingD 3 → S+ 59 to 65

    62 on average

    1. 1Reroll Natural HP Regen→ ideally Might, Precision, Elemental Fusion +1 or Combustion +120% a try
    2. 2Reroll Defense→ ideally Might, Precision, Elemental Fusion +1 or Combustion +115%
    3. 3Reroll Natural MP Regen→ ideally Might, Precision, Elemental Fusion +1 or Combustion +111%
    4. 4Reroll Accuracy→ ideally Might, Precision, Elemental Fusion +1 or Combustion +18%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +17
    Might Precision Elemental Fusion +1 Combustion +1
    Good+14 to +15
    Attack Summon: Fire Spirit +1 Cold Shock +1

    Then bind it fully.

  5. +10
    Aulamus RingB 17 → S+ 56 to 65

    61 on average

    1. 1Reroll Critical Hit Resist→ ideally Might, Elemental Fusion +1 or Combustion +118% a try
    2. 2Reroll Accuracy→ ideally Might, Elemental Fusion +1 or Combustion +114%
    3. 3Reroll Critical Hit→ ideally Might, Elemental Fusion +1 or Combustion +111%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +17
    Might Elemental Fusion +1 Combustion +1
    Good+14 to +15
    Attack Summon: Fire Spirit +1 Cold Shock +1
    Fine+11
    Jointstrike: Curse +1

    Then bind it fully.

  6. +10
    Bakarma BootsB 16 → S+ 57 to 62

    59 on average

    1. 1Reroll Dexterity→ ideally Spirit Strike +1, Move Speed, Attack or Perfect Chance12% a try
    2. 2Reroll MP→ ideally Spirit Strike +1, Move Speed, Attack or Perfect Chance9%
    3. 3Reroll Natural MP Regen→ ideally Spirit Strike +1, Move Speed, Attack or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Spirit Strike +1 Move Speed Attack Perfect Chance
    Fine+12
    Element Unification +1

    Then bind it fully.

  7. +10
    Gartua GlovesB 18 → S+ 61 to 66

    63 on average

    1. 1Reroll Natural HP Regen→ ideally Attack, Perfect Chance, Spirit Strike +1 or Mental Focus +112% a try
    2. 2Reroll Spirit Communion +1→ ideally Attack, Perfect Chance, Spirit Strike +1 or Mental Focus +19%
    3. 3Reroll Critical Hit→ ideally Attack, Perfect Chance, Spirit Strike +1 or Mental Focus +16%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack Perfect Chance Spirit Strike +1 Mental Focus +1
    Fine+12
    Element Unification +1

    Then bind it fully.

  8. +10
    Gartua CloakD 1 → S+ 58 to 69

    61 on average

    1. 1Reroll MP→ ideally Attack increase, Double Chance or Spirit Strike +113% a try
    2. 2Reroll Spirit Protection +1→ ideally Attack increase, Double Chance or Spirit Strike +110%
    3. 3Reroll Critical Hit→ ideally Attack increase, Double Chance or Spirit Strike +18%
    4. 4Reroll Accuracy→ ideally Attack increase, Double Chance or Spirit Strike +15%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Attack increase Double Chance Spirit Strike +1
    Good+14 to +16
    Mental Focus +1 Attack
    Fine+10
    Element Unification +1

    Then bind it fully.

  9. +10
    Bakarma HelmB 16 → S+ 57 to 62

    59 on average

    1. 1Reroll Evasion→ ideally Spirit Strike +1, Mental Focus +1 or Double Chance12% a try
    2. 2Reroll Block→ ideally Spirit Strike +1, Mental Focus +1 or Double Chance9%
    3. 3Reroll Critical Hit→ ideally Spirit Strike +1, Mental Focus +1 or Double Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Spirit Strike +1 Mental Focus +1 Double Chance
    Good+15
    Attack
    Fine+12
    Element Unification +1

    Then bind it fully.

  10. +10
    Bakarma BreastplateC 10 → S+ 58 to 61

    60 on average

    1. 1Reroll Spirit's Descent +1→ ideally Spirit Strike +1, Attack, Damage Boost, Mental Focus +1 or Perfect Chance14% a try
    2. 2Reroll Spirit Protection +1→ ideally Spirit Strike +1, Attack, Damage Boost, Mental Focus +1 or Perfect Chance11%
    3. 3Reroll Status Effect Resist→ ideally Spirit Strike +1, Attack, Damage Boost, Mental Focus +1 or Perfect Chance9%
    4. 4Reroll Spirit Revitalization +1→ ideally Spirit Strike +1, Attack, Damage Boost, Mental Focus +1 or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Spirit Strike +1 Attack Damage Boost Mental Focus +1 Perfect Chance
    Good+13
    Element Unification +1

    Then bind it fully.

  11. +10
    Bakarma GreavesD 1 → S+ 55 to 59

    56 on average

    1. 1Reroll Front Defense→ ideally Spirit Strike +1, Attack increase, Damage Tolerance, Perfect Chance or Mental Focus +113% a try
    2. 2Reroll Block→ ideally Spirit Strike +1, Attack increase, Damage Tolerance, Perfect Chance or Mental Focus +110%
    3. 3Reroll Spirit's Descent +1→ ideally Spirit Strike +1, Attack increase, Damage Tolerance, Perfect Chance or Mental Focus +18%
    4. 4Reroll Spirit Revitalization +1→ ideally Spirit Strike +1, Attack increase, Damage Tolerance, Perfect Chance or Mental Focus +15%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Spirit Strike +1 Attack increase Damage Tolerance Perfect Chance Mental Focus +1
    Good+13
    Attack

    Then bind it fully.

  12. +10
    Bakarma PauldronsB 21 → S+ 59 to 61

    60 on average

    1. 1Reroll Regeneration→ ideally Spirit Strike +1, Mental Focus +1, Double Chance or Critical Damage Boost10% a try
    2. 2Reroll Constitution→ ideally Spirit Strike +1, Mental Focus +1, Double Chance or Critical Damage Boost8%
    3. 3Reroll Spirit Revitalization +1→ ideally Spirit Strike +1, Mental Focus +1, Double Chance or Critical Damage Boost6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Spirit Strike +1 Mental Focus +1 Double Chance Critical Damage Boost
    Good+13
    Element Unification +1

    Then bind it fully.

Can't reach S+