DGear
Rerolls
How we plan
Up nextBakarma CloakD 0 → S+ 57 to 6459 on average
- 1Endurance Penetration13% a try
- 3Natural MP Regen10%
- 6Natural HP Regen8%
- 8Determination +15%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack increase Double Chance Rear Smite +1 Assault Stance +1
- Good+14
- Attack
- Fine+12
- Exploit Weakness +1
Then bind it fully.
Bakarma BreastplateA 29 → S+ 57 to 6059 on average
- 2Defense12% a try
- 5Apply Poison +19%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Damage Boost Rear Smite +1
- Good+13 to +14
- Perfect Chance Impact Hit +1
Then bind it fully.
Spectral HelmD 0 → S+ 56 to 5757 on average
- 4MP10% a try
- 7Apply Poison +18%
- 9Determination +15%
- 10Accuracy3%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Rear Smite +1 Assault Stance +1 Attack increase Double Chance Attack
Then bind it fully.
Can't reach S+
Spiritforged DaggerC 8Its lines are fixed.
Spiritforged GuardC 6Its lines are fixed.
Anguish GreavesD 0Its best rolls fall short.
Liberator PauldronsD 0Its lines are fixed.
Judicator GlovesB 14Its best rolls fall short.
Liberator BootsD 0Its lines are fixed.
Silent NecklaceB 18Its best rolls fall short.
Avenger EarringsD 2Its lines are fixed.
Liberator EarringsD 2Its lines are fixed.
Anguish RingD 0Its best rolls fall short.
Avenger RingD 0Its lines are fixed.
Ascension BraceletD 0Its lines are fixed.
Liberator BraceletD 0Its lines are fixed.