kiskInstall

AsmodiansLv 45 SpiritmasterTrinielKingsSlayer

AwuaDeUwU

67,186 CP
BGear
  1. +10
    Berk NecklaceD 0 → S+ 55 to 58

    57 on average

    1. 1Reroll Critical Hit Resist→ ideally Spirit Strike +1, Mental Focus +1, Attack, Might, Precision, Combat Speed or Element Unification +121% a try
    2. 2Reroll Natural MP Regen→ ideally Spirit Strike +1, Mental Focus +1, Attack, Might, Precision, Combat Speed or Element Unification +116%
    3. 3Reroll Evasion→ ideally Spirit Strike +1, Mental Focus +1, Attack, Might, Precision, Combat Speed or Element Unification +112%
    4. 4Reroll Block→ ideally Spirit Strike +1, Mental Focus +1, Attack, Might, Precision, Combat Speed or Element Unification +19%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Spirit Strike +1 Mental Focus +1 Attack Might Precision Combat Speed Element Unification +1

    Then bind it fully.

  2. +10
    Berk EarringsC 10 → S+ 56 to 57

    57 on average

    1. 1Reroll Evasion→ ideally Might, Precision, Spirit Strike +1, Mental Focus +1, Attack or Element Unification +117% a try
    2. 2Reroll Natural HP Regen→ ideally Might, Precision, Spirit Strike +1, Mental Focus +1, Attack or Element Unification +113%
    3. 3Reroll Revitalization Contract +1→ ideally Might, Precision, Spirit Strike +1, Mental Focus +1, Attack or Element Unification +19%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Might Precision Spirit Strike +1 Mental Focus +1 Attack Element Unification +1

    Then bind it fully.

  3. +10
    Bakarma HelmB 15 → S+ 57 to 62

    59 on average

    1. 1Reroll Critical Damage Defense→ ideally Spirit Strike +1, Mental Focus +1 or Double Chance11% a try
    2. 2Reroll Endurance→ ideally Spirit Strike +1, Mental Focus +1 or Double Chance9%
    3. 3Reroll Accuracy→ ideally Spirit Strike +1, Mental Focus +1 or Double Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Spirit Strike +1 Mental Focus +1 Double Chance
    Good+15
    Attack
    Fine+12
    Element Unification +1

    Then bind it fully.

  4. +10
    Bakarma BootsA 29 → S+ 58 to 62

    60 on average

    1. 1Reroll Dexterity→ ideally Spirit Strike +1, Attack or Perfect Chance9% a try
    2. 2Reroll Critical Hit Resist→ ideally Spirit Strike +1, Attack or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Spirit Strike +1 Attack Perfect Chance
    Fine+12
    Element Unification +1

    Then bind it fully.

  5. +10
    Kashapa PauldronsA 29 → S+ 56 to 60

    58 on average

    1. 1Reroll Spirit's Descent +1→ ideally Spirit Strike +1 or Attack9% a try
    2. 2Reroll Consecutive Countercurrent +1→ ideally Spirit Strike +1 or Attack6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Spirit Strike +1 Attack
    Good+13 to +14
    Double Chance Element Unification +1

    Then bind it fully.

  6. +10
    Bakarma CloakB 16 → S+ 56 to 65

    59 on average

    1. 1Reroll Critical Damage Defense→ ideally Spirit Strike +1, Attack increase or Double Chance11% a try
    2. 2Reroll Critical Hit Resist→ ideally Spirit Strike +1, Attack increase or Double Chance8%
    3. 3Reroll Block→ ideally Spirit Strike +1, Attack increase or Double Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Spirit Strike +1 Attack increase Double Chance
    Good+14
    Attack
    Fine+10
    Element Unification +1

    Then bind it fully.

  7. +10
    Bakarma BreastplateA 30 → S+ 59 to 61

    60 on average

    1. 1Reroll Natural MP Regen→ ideally Damage Boost, Mental Focus +1 or Perfect Chance8% a try
    2. 2Reroll Constitution→ ideally Damage Boost, Mental Focus +1 or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15
    Damage Boost Mental Focus +1 Perfect Chance
    Good+13
    Element Unification +1

    Then bind it fully.

Can't reach S+