kiskInstall

AsmodiansLv 45 GladiatorTriniel

Aytrux

117,750 CP
BGear
  1. +10
    Aulamus EarringsA 28 → S+ 55 to 62

    59 on average

    1. 1Reroll Natural HP Regen→ ideally Might, Attack, Precision or Move Speed17% a try
    2. 2Reroll Natural MP Regen→ ideally Might, Attack, Precision or Move Speed12%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Attack Precision Move Speed
    Good+14
    Attack Preparation +1 Murderous Burst +1

    Then bind it fully.

  2. +10
    Aulamus EarringsC 10 → S+ 55 to 66

    61 on average

    1. 1Reroll Evasion→ ideally Might, Attack, Precision or Move Speed23% a try
    2. 2Reroll Critical Hit Resist→ ideally Might, Attack, Precision or Move Speed19%
    3. 3Reroll Natural HP Regen→ ideally Might, Attack, Precision or Move Speed15%
    4. 4Reroll Accuracy→ ideally Might, Attack, Precision or Move Speed11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Attack Precision Move Speed
    Good+14
    Attack Preparation +1 Experienced Counterstrike +1 Impact Hit +1 Murderous Burst +1

    Then bind it fully.

  3. +10
    Nuakum BreastplateB 14 → S+ 55 to 69

    62 on average

    1. 1Reroll Back Defense→ ideally Damage Boost, Attack or Perfect Chance15% a try
    2. 2Reroll Critical Hit Resist→ ideally Damage Boost, Attack or Perfect Chance12%
    3. 3Reroll Natural HP Regen→ ideally Damage Boost, Attack or Perfect Chance9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Damage Boost Attack Perfect Chance
    Good+15
    Experienced Counterstrike +1
    Fine+13
    Impact Hit +1 Attack Preparation +1

    Then bind it fully.

  4. +10
    Vakron PauldronsB 14 → S+ 56 to 65

    60 on average

    1. 1Reroll HP→ ideally Attack, Double Chance or Critical Damage Boost14% a try
    2. 2Reroll Blood Absorption +1→ ideally Attack, Double Chance or Critical Damage Boost11%
    3. 3Reroll Survival Stance +1→ ideally Attack, Double Chance or Critical Damage Boost9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17
    Attack Double Chance Critical Damage Boost
    Good+14 to +15
    Experienced Counterstrike +1 Murderous Burst +1 Attack Preparation +1

    Then bind it fully.

  5. +10
    Aulamus NecklaceC 10 → S+ 56 to 62

    59 on average

    1. 1Reroll Natural HP Regen→ ideally Combat Speed, Attack, Might or Precision21% a try
    2. 2Reroll HP→ ideally Combat Speed, Attack, Might or Precision16%
    3. 3Reroll Block→ ideally Combat Speed, Attack, Might or Precision12%
    4. 4Reroll Accuracy→ ideally Combat Speed, Attack, Might or Precision9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Combat Speed Attack Might Precision
    Good+13 to +14
    Attack Preparation +1 Experienced Counterstrike +1 Impact Hit +1

    Then bind it fully.

  6. +10
    Vakron GlovesD 0 → S+ 58 to 67

    62 on average

    1. 1Reroll Evasion→ ideally Combat Speed, Attack or Perfect Chance15% a try
    2. 2Reroll Critical Damage Defense→ ideally Combat Speed, Attack or Perfect Chance12%
    3. 3Reroll Critical Hit Resist→ ideally Combat Speed, Attack or Perfect Chance9%
    4. 4Reroll Survival Willpower +1→ ideally Combat Speed, Attack or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Combat Speed Attack Perfect Chance
    Good+14 to +15
    Experienced Counterstrike +1 Murderous Burst +1
    Fine+12
    Attack Preparation +1

    Then bind it fully.

  7. +10
    Vakron BootsS 41 → S+ 55 to 61

    59 on average

    1. 1Reroll Protection Armor +1→ ideally Perfect Chance or Attack9% a try

    Reroll it until it lands one of these:

    Best+17
    Perfect Chance Attack
    Good+15
    Experienced Counterstrike +1
    Fine+12
    Impact Hit +1

    Then bind it fully.

  8. +10
    Aulamus RingC 9 → S+ 60 to 66

    63 on average

    1. 1Reroll Critical Hit Resist→ ideally Might, Precision or Attack17% a try
    2. 2Reroll Defense→ ideally Might, Precision or Attack12%
    3. 3Reroll Block→ ideally Might, Precision or Attack9%
    4. 4Reroll Sword Aura Rampage +1→ ideally Might, Precision or Attack6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Might Precision Attack
    Good+14 to +15
    Overhead Slam +1 Ruinous Blow +1 Rending Blow +1

    Then bind it fully.

  9. +10
    Vakron HelmD 1 → S+ 57 to 66

    60 on average

    1. 1Reroll Willpower→ ideally Double Chance, Attack increase or Attack13% a try
    2. 2Reroll Critical Hit Resist→ ideally Double Chance, Attack increase or Attack11%
    3. 3Reroll MP→ ideally Double Chance, Attack increase or Attack8%
    4. 4Reroll Accuracy→ ideally Double Chance, Attack increase or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +18
    Double Chance Attack increase Attack
    Good+14 to +15
    Experienced Counterstrike +1 Murderous Burst +1
    Fine+12
    Impact Hit +1

    Then bind it fully.

  10. +10
    Vakron GreavesC 10 → S+ 57 to 64

    60 on average

    1. 1Reroll Willpower→ ideally Attack increase or Perfect Chance10% a try
    2. 2Reroll MP→ ideally Attack increase or Perfect Chance7%
    3. 3Reroll Survival Willpower +1→ ideally Attack increase or Perfect Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack increase Perfect Chance
    Good+15
    Damage Tolerance Experienced Counterstrike +1
    Fine+12
    Murderous Burst +1

    Then bind it fully.

  11. +10
    Aulamus RingA 28 → S+ 56 to 66

    61 on average

    1. 1Reroll Block→ ideally Might or Precision12% a try
    2. 2Reroll Sword Aura Rampage +1→ ideally Might or Precision9%
    3. 3Reroll Critical Hit→ ideally Might or Precision8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Might Precision
    Good+14 to +15
    Overhead Slam +1 Ruinous Blow +1 Rending Blow +1
    Fine+11
    Crushing Wave +1

    Then bind it fully.

  12. +10
    Vakron CloakC 12 → S+ 59 to 65

    61 on average

    1. 1Reroll Willpower→ ideally Double Chance or Attack increase7% a try
    2. 2Reroll Defense→ ideally Double Chance or Attack increase5%
    3. 3Reroll Critical Damage Tolerance→ ideally Double Chance or Attack increase3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19 to +20
    Double Chance Attack increase
    Good+16
    Experienced Counterstrike +1
    Fine+14
    Murderous Burst +1

    Then bind it fully.

Arcana crafts

  1. +2
    Compass of MagicB 17 → S+ 68Craft a Unique withRending Blow +1 Crushing Wave +1
  2. +2
    Mirror of VigorA 34 → S+ 82Craft a Unique withExperienced Counterstrike +1 Impact Hit +1
  3. +2
    Parchment of MagicA 30 → S+ 70Craft a Unique withOverhead Slam +1 Ruinous Blow +1
  4. +2
    Bell of MagicA 24 → S+ 59Craft a Unique withAttack Preparation +1 Survival Stance +1

Bind or enchant

Can't reach S+