Rerolls
How we plan
+13Up nextAulamus GreatswordS 45 → S+ 57 to 6059 on average
- 1Reroll MP→ ideally Damage Boost, Precision or Multi-hit Chance21% a try
Reroll it until it lands one of these:
- Best+14 to +15
- Damage Boost Precision Multi-hit Chance
- Good+12
- Attack
Then bind it fully.
+10Aulamus EarringsA 28 → S+ 55 to 6259 on average
- 1Reroll Natural HP Regen→ ideally Might, Attack, Precision or Move Speed17% a try
- 2Reroll Natural MP Regen→ ideally Might, Attack, Precision or Move Speed12%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Attack Precision Move Speed
- Good+14
- Attack Preparation +1 Murderous Burst +1
Then bind it fully.
+10Aulamus EarringsC 10 → S+ 55 to 6661 on average
- 1Reroll Evasion→ ideally Might, Attack, Precision or Move Speed23% a try
- 2Reroll Critical Hit Resist→ ideally Might, Attack, Precision or Move Speed19%
- 3Reroll Natural HP Regen→ ideally Might, Attack, Precision or Move Speed15%
- 4Reroll Accuracy→ ideally Might, Attack, Precision or Move Speed11%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Attack Precision Move Speed
- Good+14
- Attack Preparation +1 Experienced Counterstrike +1 Impact Hit +1 Murderous Burst +1
Then bind it fully.
+10Nuakum BreastplateB 14 → S+ 55 to 6962 on average
- 1Reroll Back Defense→ ideally Damage Boost, Attack or Perfect Chance15% a try
- 2Reroll Critical Hit Resist→ ideally Damage Boost, Attack or Perfect Chance12%
- 3Reroll Natural HP Regen→ ideally Damage Boost, Attack or Perfect Chance9%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Damage Boost Attack Perfect Chance
- Good+15
- Experienced Counterstrike +1
- Fine+13
- Impact Hit +1 Attack Preparation +1
Then bind it fully.
+10Vakron PauldronsB 14 → S+ 56 to 6560 on average
- 1Reroll HP→ ideally Attack, Double Chance or Critical Damage Boost14% a try
- 2Reroll Blood Absorption +1→ ideally Attack, Double Chance or Critical Damage Boost11%
- 3Reroll Survival Stance +1→ ideally Attack, Double Chance or Critical Damage Boost9%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Attack Double Chance Critical Damage Boost
- Good+14 to +15
- Experienced Counterstrike +1 Murderous Burst +1 Attack Preparation +1
Then bind it fully.
+10Aulamus NecklaceC 10 → S+ 56 to 6259 on average
- 1Reroll Natural HP Regen→ ideally Combat Speed, Attack, Might or Precision21% a try
- 2Reroll HP→ ideally Combat Speed, Attack, Might or Precision16%
- 3Reroll Block→ ideally Combat Speed, Attack, Might or Precision12%
- 4Reroll Accuracy→ ideally Combat Speed, Attack, Might or Precision9%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Combat Speed Attack Might Precision
- Good+13 to +14
- Attack Preparation +1 Experienced Counterstrike +1 Impact Hit +1
Then bind it fully.
+10Vakron GlovesD 0 → S+ 58 to 6762 on average
- 1Reroll Evasion→ ideally Combat Speed, Attack or Perfect Chance15% a try
- 2Reroll Critical Damage Defense→ ideally Combat Speed, Attack or Perfect Chance12%
- 3Reroll Critical Hit Resist→ ideally Combat Speed, Attack or Perfect Chance9%
- 4Reroll Survival Willpower +1→ ideally Combat Speed, Attack or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Combat Speed Attack Perfect Chance
- Good+14 to +15
- Experienced Counterstrike +1 Murderous Burst +1
- Fine+12
- Attack Preparation +1
Then bind it fully.
+10Vakron BootsS 41 → S+ 55 to 6159 on average
- 1Reroll Protection Armor +1→ ideally Perfect Chance or Attack9% a try
Reroll it until it lands one of these:
- Best+17
- Perfect Chance Attack
- Good+15
- Experienced Counterstrike +1
- Fine+12
- Impact Hit +1
Then bind it fully.
+10Aulamus RingC 9 → S+ 60 to 6663 on average
- 1Reroll Critical Hit Resist→ ideally Might, Precision or Attack17% a try
- 2Reroll Defense→ ideally Might, Precision or Attack12%
- 3Reroll Block→ ideally Might, Precision or Attack9%
- 4Reroll Sword Aura Rampage +1→ ideally Might, Precision or Attack6%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision Attack
- Good+14 to +15
- Overhead Slam +1 Ruinous Blow +1 Rending Blow +1
Then bind it fully.
+10Vakron HelmD 1 → S+ 57 to 6660 on average
- 1Reroll Willpower→ ideally Double Chance, Attack increase or Attack13% a try
- 2Reroll Critical Hit Resist→ ideally Double Chance, Attack increase or Attack11%
- 3Reroll MP→ ideally Double Chance, Attack increase or Attack8%
- 4Reroll Accuracy→ ideally Double Chance, Attack increase or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +18
- Double Chance Attack increase Attack
- Good+14 to +15
- Experienced Counterstrike +1 Murderous Burst +1
- Fine+12
- Impact Hit +1
Then bind it fully.
+10Vakron GreavesC 10 → S+ 57 to 6460 on average
- 1Reroll Willpower→ ideally Attack increase or Perfect Chance10% a try
- 2Reroll MP→ ideally Attack increase or Perfect Chance7%
- 3Reroll Survival Willpower +1→ ideally Attack increase or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack increase Perfect Chance
- Good+15
- Damage Tolerance Experienced Counterstrike +1
- Fine+12
- Murderous Burst +1
Then bind it fully.
+10Aulamus RingA 28 → S+ 56 to 6661 on average
- 1Reroll Block→ ideally Might or Precision12% a try
- 2Reroll Sword Aura Rampage +1→ ideally Might or Precision9%
- 3Reroll Critical Hit→ ideally Might or Precision8%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision
- Good+14 to +15
- Overhead Slam +1 Ruinous Blow +1 Rending Blow +1
- Fine+11
- Crushing Wave +1
Then bind it fully.
+10Vakron CloakC 12 → S+ 59 to 6561 on average
- 1Reroll Willpower→ ideally Double Chance or Attack increase7% a try
- 2Reroll Defense→ ideally Double Chance or Attack increase5%
- 3Reroll Critical Damage Tolerance→ ideally Double Chance or Attack increase3%
Reroll each until it lands one of these it doesn't have yet:
- Best+19 to +20
- Double Chance Attack increase
- Good+16
- Experienced Counterstrike +1
- Fine+14
- Murderous Burst +1
Then bind it fully.
Arcana crafts
+2Compass of MagicB 17 → S+ 68Craft a Unique withRending Blow +1 Crushing Wave +1
+2Mirror of VigorA 34 → S+ 82Craft a Unique withExperienced Counterstrike +1 Impact Hit +1
+2Parchment of MagicA 30 → S+ 70Craft a Unique withOverhead Slam +1 Ruinous Blow +1
+2Bell of MagicA 24 → S+ 59Craft a Unique withAttack Preparation +1 Survival Stance +1
Bind or enchant
Chalice of VigorA 29 → S+ 64Enchant it fully
Can't reach S+
+10Spiritforged GuardC 6Its lines are fixed.
+10Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.