CGear
Rerolls
How we plan
Up nextBerk RingD 2 → S+ 55 to 6761 on average
- 1MP20% a try
- 3Natural MP Regen15%
- 8Natural HP Regen11%
- 19Critical Hit8%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Might Precision
- Fine+14
- Condemnation +1 Attack Earth's Retribution +1 Radiant Recovery +1 Bolt +1
Then bind it fully.
Berk RingD 3 → S+ 55 to 6761 on average
- 2Intelligence18% a try
- 4Natural MP Regen15%
- 10Flight Power11%
- 18Critical Hit8%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Might Precision
- Fine+14
- Condemnation +1 Attack Earth's Retribution +1 Radiant Recovery +1 Bolt +1
Then bind it fully.
Bakarma BootsD 5 → S+ 61 to 6362 on average
- 5Defense12% a try
- 13Block9%
- 20Survival Willpower +17%
- 26Critical Hit4%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Move Speed Attack Perfect Chance
- Good+14
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
Berk EarringsC 9 → S+ 56 to 5756 on average
- 6Critical Hit Resist13% a try
- 16Natural MP Regen8%
- 24Natural HP Regen4%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Precision Attack
- Good+13
- Move Speed
Then bind it fully.
Spectral GlovesD 1 → S+ 58 to 6060 on average
- 7Endurance Penetration12% a try
- 14Block9%
- 22Empyrean Lords' Benediction +16%
- 25Constitution4%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Combat Speed Earth's Grace +1 Empyrean Lord's Grace +1
- Good+14
- Perfect Chance
Then bind it fully.
Berk EarringsB 21 → S+ 56 to 5756 on average
- 9Flight Power12% a try
- 21HP7%
- 29Healing Enhancement +14%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Precision Attack
- Good+13
- Move Speed
Then bind it fully.
Bakarma GreavesD 4 → S+ 57 to 5957 on average
- 11Critical Hit Resist11% a try
- 15Radiant Benediction +18%
- 23Constitution6%
- 27Critical Hit3%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Attack increase Damage Tolerance Attack Perfect Chance
- Good+13
- Empyrean Lord's Grace +1
Then bind it fully.
Bakarma PauldronsB 19 → S+ 59 to 6261 on average
- 12Critical Damage Defense10% a try
- 17Survival Willpower +17%
- 28Accuracy4%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Double Chance Critical Damage Boost
- Good+14
- Empyrean Lord's Grace +1
Then bind it fully.
Can't reach S+
+12Rupture WarhammerD 0Soul Fuse it for one more line.
Spiritforged GuardC 6Its lines are fixed.
Anguish BreastplateC 9Its best rolls fall short.
Division HelmB 12Its best rolls fall short.
Division CloakA 25Its best rolls fall short.
Berk NecklaceC 7Soul Fuse it for one more line.
Ascension BraceletD 0Its lines are fixed.
Avenger BraceletD 0Its lines are fixed.