kiskInstall

AsmodiansLv 45 SpiritmasterTriniel

Bastia

82,702 CP
CGear
  1. +8
    Aulamus NecklaceB 13 → S+ 55 to 60

    57 on average

    1. 1Reroll Natural HP Regen→ ideally Combat Speed, Spirit Strike +1, Might, Precision, Mental Focus +1 or Element Unification +127% a try
    2. 2Reroll Block→ ideally Combat Speed, Spirit Strike +1, Might, Precision, Mental Focus +1 or Element Unification +121%
    3. 3Reroll Defense→ ideally Combat Speed, Spirit Strike +1, Might, Precision, Mental Focus +1 or Element Unification +117%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Combat Speed Spirit Strike +1 Might Precision Mental Focus +1 Element Unification +1
    Good+13 to +14
    Accuracy Critical Hit

    Then bind it fully.

  2. +10
    Vakron BootsD 0 → S+ 60 to 65

    62 on average

    1. 1Reroll Perfect Resist→ ideally Move Speed, Perfect Chance, Spirit Strike +1, Attack or Mental Focus +114% a try
    2. 2Reroll Back Defense→ ideally Move Speed, Perfect Chance, Spirit Strike +1, Attack or Mental Focus +112%
    3. 3Reroll MP→ ideally Move Speed, Perfect Chance, Spirit Strike +1, Attack or Mental Focus +19%
    4. 4Reroll Status Effect Resist→ ideally Move Speed, Perfect Chance, Spirit Strike +1, Attack or Mental Focus +16%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Move Speed Perfect Chance Spirit Strike +1 Attack Mental Focus +1
    Fine+12
    Element Unification +1

    Then bind it fully.

  3. +10
    Vakron PauldronsD 4 → S+ 60 to 65

    62 on average

    1. 1Reroll Evasion→ ideally Attack, Critical Damage Boost, Double Chance or Spirit Strike +114% a try
    2. 2Reroll Block→ ideally Attack, Critical Damage Boost, Double Chance or Spirit Strike +112%
    3. 3Reroll Constitution→ ideally Attack, Critical Damage Boost, Double Chance or Spirit Strike +19%
    4. 4Reroll Defense increase→ ideally Attack, Critical Damage Boost, Double Chance or Spirit Strike +16%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack Critical Damage Boost Double Chance Spirit Strike +1
    Good+13 to +15
    Mental Focus +1 Element Unification +1

    Then bind it fully.

  4. +6
    Bakarma GlovesB 16 → S+ 57 to 63

    60 on average

    1. 1Reroll MP→ ideally Spirit Strike +1, Attack, Combat Speed or Perfect Chance13% a try
    2. 2Reroll HP→ ideally Spirit Strike +1, Attack, Combat Speed or Perfect Chance9%
    3. 3Reroll Natural HP Regen→ ideally Spirit Strike +1, Attack, Combat Speed or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Spirit Strike +1 Attack Combat Speed Perfect Chance
    Fine+12
    Element Unification +1

    Then bind it fully.

  5. +8
    Vakron HelmD 0 → S+ 59 to 65

    61 on average

    1. 1Reroll Defense→ ideally Attack increase, Double Chance, Spirit Strike +1 or Mental Focus +113% a try
    2. 2Reroll Back Defense→ ideally Attack increase, Double Chance, Spirit Strike +1 or Mental Focus +111%
    3. 3Reroll Critical Hit Resist→ ideally Attack increase, Double Chance, Spirit Strike +1 or Mental Focus +18%
    4. 4Reroll Natural HP Regen→ ideally Attack increase, Double Chance, Spirit Strike +1 or Mental Focus +15%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack increase Double Chance Spirit Strike +1 Mental Focus +1
    Good+15
    Attack
    Fine+12
    Element Unification +1

    Then bind it fully.

  6. +6
    Bakarma GreavesD 0 → S+ 55 to 59

    56 on average

    1. 1Reroll Front Defense→ ideally Spirit Strike +1, Attack increase, Damage Tolerance, Perfect Chance or Mental Focus +114% a try
    2. 2Reroll Block→ ideally Spirit Strike +1, Attack increase, Damage Tolerance, Perfect Chance or Mental Focus +111%
    3. 3Reroll MP→ ideally Spirit Strike +1, Attack increase, Damage Tolerance, Perfect Chance or Mental Focus +18%
    4. 4Reroll Spirit Communion +1→ ideally Spirit Strike +1, Attack increase, Damage Tolerance, Perfect Chance or Mental Focus +15%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Spirit Strike +1 Attack increase Damage Tolerance Perfect Chance Mental Focus +1
    Good+13
    Attack

    Then bind it fully.

  7. +10
    Bakarma BreastplateC 9 → S+ 58 to 61

    60 on average

    1. 1Reroll Back Defense→ ideally Spirit Strike +1, Attack, Damage Boost, Mental Focus +1 or Perfect Chance14% a try
    2. 2Reroll Natural MP Regen→ ideally Spirit Strike +1, Attack, Damage Boost, Mental Focus +1 or Perfect Chance12%
    3. 3Reroll Status Effect Resist→ ideally Spirit Strike +1, Attack, Damage Boost, Mental Focus +1 or Perfect Chance9%
    4. 4Reroll Spirit Revitalization +1→ ideally Spirit Strike +1, Attack, Damage Boost, Mental Focus +1 or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Spirit Strike +1 Attack Damage Boost Mental Focus +1 Perfect Chance
    Good+13
    Element Unification +1

    Then bind it fully.

  8. +6
    Bakarma CloakC 11 → S+ 56 to 60

    57 on average

    1. 1Reroll Back Defense→ ideally Spirit Strike +1, Attack increase, Double Chance or Mental Focus +110% a try
    2. 2Reroll Block→ ideally Spirit Strike +1, Attack increase, Double Chance or Mental Focus +18%
    3. 3Reroll Weapon Damage Tolerance→ ideally Spirit Strike +1, Attack increase, Double Chance or Mental Focus +15%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Spirit Strike +1 Attack increase Double Chance Mental Focus +1
    Good+14
    Attack

    Then bind it fully.

Arcana crafts

  1. +3
    Compass of MagicC 8 → S+ 61Craft a Unique withCombustion +1 Summon: Water Spirit +1
  2. Bell of VigorB 13 → S+ 75Craft a Unique withSpirit Strike +1 Element Unification +1
  3. +2
    Chalice of VigorB 22 → S+ 71Craft a Unique withSpirit Strike +1 Mental Focus +1
  4. Mirror of VigorD 1 → S+ 63Craft a Unique withMental Focus +1 Corrode +1
  5. +3
    Parchment of MagicS 43 → S+ 87Craft a Unique withElemental Fusion +1 Summon: Fire Spirit +1

Can't reach S+