Rerolls
How we plan
+14Up nextAulamus BowA 28 → S+ 5757 on average
- 1Accuracy24% a try
- 6Block18%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Precision Combat Speed Weapon Damage Boost Damage Boost Multi-hit Chance
Then bind it fully.
+10Berk RingC 8 → S+ 55 to 6661 on average
- 2Flight Power22% a try
- 4Block18%
- 10HP14%
- 34Critical Hit10%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Might Precision
- Good+13 to +15
- Attack Deadshot +1 Drill Dart +1 Gale Arrow +1 Tempest Shot +1 Snipe +1
Then bind it fully.
+10Aulamus RingD 3 → S+ 55 to 6661 on average
- 3Intelligence18% a try
- 7Defiance +115%
- 13Evasion13%
- 25Arrow Scattershot +110%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Might Precision
- Good+13 to +16
- Attack Deadshot +1 Drill Dart +1 Gale Arrow +1 Tempest Shot +1 Snipe +1
Then bind it fully.
+10Vakron PauldronsD 0 → S+ 59 to 6461 on average
- 5Willpower17% a try
- 9Front Defense14%
- 19MP10%
- 27Unyielding Resolve +17%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Double Chance Critical Damage Boost
- Good+14 to +15
- Critical Hit Focused Eye +1 Hunter's Resolve +1
Then bind it fully.
+10Aulamus NecklaceS 35 → S+ 5656 on average
- 8HP15% a try
Reroll it until it lands one of these:
- Best+14 to +15
- Combat Speed Attack Accuracy Might
Then bind it fully.
+10Bakarma BreastplateB 14 → S+ 55 to 5957 on average
- 11Double Resist14% a try
- 18HP11%
- 28Vigilant Eye +17%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Attack Damage Boost Perfect Chance
- Good+13 to +14
- Hunter's Resolve +1 Critical Hit
Then bind it fully.
+10Berk EarringsS 36 → S+ 56 to 5756 on average
- 12Defense15% a try
- 40Hunter's Soul +110%
- 41Hunter's Resolve +15%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Precision Attack Accuracy
Then bind it fully.
+10Bakarma CloakD 0 → S+ 65 to 6766 on average
- 14Critical Damage Defense11% a try
- 22Front Defense8%
- 31Critical Hit Resist5%
- 37Block3%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Double Chance Attack increase Attack Focused Eye +1
- Good+15
- Hunter's Resolve +1
Then bind it fully.
+10Courage GlovesD 0 → S+ 56 to 5857 on average
- 15Dexterity12% a try
- 21Defense9%
- 30Natural HP Regen7%
- 36Rooting Eye +14%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Focused Eye +1 Attack Hunter's Resolve +1 Combat Speed
- Good+13
- Perfect Chance
Then bind it fully.
+10Bakarma GreavesB 13 → S+ 56 to 5857 on average
- 16Constitution12% a try
- 24Natural MP Regen9%
- 32Vigilant Eye +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+13 to +14
- Damage Tolerance Attack Focused Eye +1 Perfect Chance Hunter's Resolve +1
Then bind it fully.
+10Bakarma HelmD 0 → S+ 61 to 6261 on average
- 17Willpower10% a try
- 26Natural MP Regen8%
- 33Unyielding Resolve +15%
- 38Rooting Eye +13%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Attack Double Chance Attack increase Focused Eye +1 Hunter's Resolve +1
Then bind it fully.
+10Bakarma BootsC 9 → S+ 56 to 5756 on average
- 20Natural MP Regen10% a try
- 29Rooting Eye +17%
- 35Melee Fire +14%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Move Speed Focused Eye +1 Perfect Chance
Then bind it fully.
+10Berk EarringsA 27 → S+ 56 to 5756 on average
- 23Revitalization Contract +19% a try
- 39Concentrated Fire +15%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Precision Critical Hit
Then bind it fully.
Arcana crafts
+2Compass of MagicD 3 → S+ 66Craft a Unique withDeadshot +1 Gale Arrow +1
+2Parchment of MagicA 30 → S+ 76Craft a Unique withDrill Dart +1 Tempest Shot +1
+2Mirror of MagicA 28 → S+ 73Craft a Unique withFocused Eye +1 Hunter's Soul +1
+2Bell of MagicA 24 → S+ 64Craft a Unique withHunter's Resolve +1 Rooting Eye +1
Can't reach S+
+10Spiritforged GuardC 6Its lines are fixed.
+10Ascension BraceletD 0Its lines are fixed.
Liberator BraceletD 0Its lines are fixed.