DGear
Rerolls
How we plan
+6Up nextBakarma BreastplateD 0 → S+ 58 to 6160 on average
- 1Constitution15% a try
- 3Evasion12%
- 6Front Defense9%
- 9Block6%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Damage Boost Attack Preparation +1 Impact Hit +1 Perfect Chance
- Good+13
- Wind's Promise +1
Then bind it fully.
+7Bakarma HelmD 1 → S+ 57 to 6159 on average
- 2Dexterity13% a try
- 4Critical Hit Resist10%
- 7HP8%
- 10Weapon Damage Tolerance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Double Chance Attack increase Attack Preparation +1 Attack Impact Hit +1
- Good+13
- Wind's Promise +1
Then bind it fully.
+6Bakarma GreavesB 15 → S+ 55 to 5856 on average
- 5Evasion11% a try
- 8Natural HP Regen8%
- 11Inspiring Spell +15%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Attack increase Perfect Chance Attack Preparation +1
- Good+13
- Attack Impact Hit +1
Then bind it fully.
Can't reach S+
+10Spiritforged StaffC 8Its lines are fixed.
+6Spiritforged GuardC 6Its lines are fixed.
Liberator PauldronsD 0Its lines are fixed.
Anguish GlovesD 5Its best rolls fall short.
Anguish BootsD 0Its best rolls fall short.
Liberator CloakD 0Its lines are fixed.
Liberator NecklaceD 0Its lines are fixed.
Liberator EarringsD 3Its lines are fixed.
Liberator EarringsD 3Its lines are fixed.
Liberator RingD 0Its lines are fixed.
Liberator RingD 0Its lines are fixed.
+6Ascension BraceletD 0Its lines are fixed.
Liberator BraceletD 0Its lines are fixed.