DGear
Rerolls
How we plan
+10Up nextGartua RingB 15 → S+ 59 to 6562 on average
- 1Reroll Flight Power→ ideally Might, Precision, Elemental Fusion +1 or Combustion +113% a try
- 2Reroll Natural HP Regen→ ideally Might, Precision, Elemental Fusion +1 or Combustion +110%
- 3Reroll Critical Hit→ ideally Might, Precision, Elemental Fusion +1 or Combustion +18%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Might Precision Elemental Fusion +1 Combustion +1
- Good+14 to +15
- Summon: Fire Spirit +1 Cold Shock +1
Then bind it fully.
Spectral PauldronsD 0 → S+ 56 to 5958 on average
- 1Reroll Perfect Resist→ ideally Spirit Strike +1, Mental Focus +1 or Attack11% a try
- 2Reroll Dexterity→ ideally Spirit Strike +1, Mental Focus +1 or Attack9%
- 3Reroll HP→ ideally Spirit Strike +1, Mental Focus +1 or Attack6%
- 4Reroll Revitalization Contract +1→ ideally Spirit Strike +1, Mental Focus +1 or Attack4%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Spirit Strike +1 Mental Focus +1 Attack
- Good+13
- Double Chance Element Unification +1
Then bind it fully.
Can't reach S+
+10Spiritforged OrbC 8Its lines are fixed.
Spiritforged GuardC 6Its lines are fixed.
Liberator BreastplateD 0Its lines are fixed.
Liberator GreavesD 0Its lines are fixed.
Liberator HelmD 0Its lines are fixed.
Anguish GlovesD 1Its best rolls fall short.
Liberator BootsD 0Its lines are fixed.
Liberator CloakD 0Its lines are fixed.
Silent NecklaceD 0Its best rolls fall short.
Avenger EarringsD 3Its lines are fixed.
Liberator EarringsD 3Its lines are fixed.
Avenger RingD 0Its lines are fixed.
Ascension BraceletD 0Its lines are fixed.
Liberator BraceletD 0Its lines are fixed.