Rerolls
How we plan
+10Up nextAulamus EarringsD 0 → S+ 55 to 6560 on average
- 1MP24% a try
- 3Natural HP Regen19%
- 10Block15%
- 19Defense11%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Might Precision Attack Move Speed
- Good+14
- Attack Preparation +1 Impact Hit +1 Inspiring Spell +1 Wind's Promise +1
Then bind it fully.
+10Aulamus RingD 0 → S+ 58 to 6562 on average
- 2MP19% a try
- 9HP15%
- 18Heat Wave Blow +111%
- 27Critical Hit Resist8%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision
- Good+14 to +16
- Attack Dark Crush +1 Onslaught +1 Recuperation +1 Spinning Strike +1
Then bind it fully.
+10Aulamus RingC 6 → S+ 58 to 6562 on average
- 4Wave Blow +118% a try
- 7Flight Power15%
- 16Critical Hit Resist11%
- 35Accuracy8%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision
- Good+14 to +16
- Attack Dark Crush +1 Onslaught +1 Recuperation +1 Spinning Strike +1
Then bind it fully.
+10Aulamus NecklaceB 14 → S+ 57 to 6159 on average
- 5Natural MP Regen18% a try
- 13Natural HP Regen13%
- 26Defense9%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Combat Speed Attack Might Precision Impact Hit +1
- Good+13
- Wind's Promise +1
Then bind it fully.
+9Bakarma BreastplateD 0 → S+ 58 to 6160 on average
- 6Defense15% a try
- 14Critical Damage Defense12%
- 23Block9%
- 31HP6%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Damage Boost Attack Preparation +1 Impact Hit +1 Perfect Chance
- Good+13
- Wind's Promise +1
Then bind it fully.
+10Vakron BootsD 2 → S+ 59 to 6562 on average
- 8Evasion15% a try
- 15Critical Hit Resist12%
- 24Protection Circle +19%
- 32Critical Hit6%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Move Speed Perfect Chance Attack
- Good+13 to +15
- Attack Preparation +1 Impact Hit +1 Wind's Promise +1
Then bind it fully.
+10Vakron HelmD 0 → S+ 58 to 6560 on average
- 11Evasion13% a try
- 21Front Defense10%
- 29Natural MP Regen8%
- 33Crossguard +15%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Double Chance Attack increase
- Good+13 to +15
- Attack Attack Preparation +1 Impact Hit +1 Wind's Promise +1
Then bind it fully.
+10Vakron CloakD 1 → S+ 56 to 6660 on average
- 12Endurance13% a try
- 20Critical Hit Resist11%
- 28Natural HP Regen8%
- 34Accuracy5%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Double Chance Attack increase
- Good+14 to +15
- Attack Preparation +1 Attack Impact Hit +1
- Fine+13
- Wind's Promise +1
Then bind it fully.
+10Vakron PauldronsB 18 → S+ 60 to 6563 on average
- 17Endurance Penetration11% a try
- 25Block9%
- 37Earth's Promise +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Double Chance Attack Attack Preparation +1
- Good+13 to +15
- Impact Hit +1 Wind's Promise +1
Then bind it fully.
+10Vakron GreavesB 16 → S+ 58 to 6460 on average
- 22Defense10% a try
- 30HP7%
- 36Accuracy5%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack increase Damage Tolerance Perfect Chance
- Good+13 to +14
- Attack Preparation +1 Impact Hit +1
Then bind it fully.
Arcana crafts
Chalice of MagicC 6 → S+ 72Craft a Unique withAttack Preparation +1 Impact Hit +1
Parchment of VigorC 6 → S+ 73Craft a Unique withDark Crush +1 Onslaught +1
Mirror of MagicC 11 → S+ 80Craft a Unique withImpact Hit +1 Inspiring Spell +1
Bell of MagicD 1 → S+ 60Craft a Unique withAttack Preparation +1 Blessing of Life +1
Compass of MagicB 15 → S+ 68Craft a Unique withRecuperation +1 Incandescent Blow +1
Can't reach S+
+10Spiritforged StaffC 8Its lines are fixed.
+10Spiritforged GuardC 6Its lines are fixed.
Divine Canyon GlovesC 9Its best rolls fall short.
Liberator EarringsD 3Its lines are fixed.
+10Ascension BraceletD 0Its lines are fixed.
Liberator BraceletD 0Its lines are fixed.