kiskInstall

AsmodiansLv 45 SorcererTrinielGGAM

Brii

84,668 CP
CGear
  1. +10
    Aulamus EarringsD 0 → S+ 57 to 61

    59 on average

    1. 1Reroll MP→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed28% a try
    2. 2Reroll Natural MP Regen→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed22%
    3. 3Reroll Natural HP Regen→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed16%
    4. 4Reroll Absorb Essence +1→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Might Precision Attack Critical Hit Accuracy Move Speed
    Good+13
    Robe of Flame +1

    Then bind it fully.

  2. +13
    Aulamus RingB 13 → S+ 60 to 66

    62 on average

    1. 1Reroll Natural MP Regen→ ideally Might21% a try
    2. 2Reroll Defense→ ideally Might16%
    3. 3Reroll Natural HP Regen→ ideally Might13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Might
    Good+14 to +15
    Attack Hellfire +1 Blaze +1 Wish of Concentration +1 Bittercold Wind +1
    Fine+14
    Flame Arrow +1 Firestorm +1

    Then bind it fully.

  3. +10
    Aulamus RingC 12 → S+ 57 to 66

    60 on average

    1. 1Reroll Flame Scattershot +1→ ideally Might or Precision16% a try
    2. 2Reroll Defense→ ideally Might or Precision14%
    3. 3Reroll Natural HP Regen→ ideally Might or Precision12%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Might Precision
    Good+14 to +15
    Hellfire +1 Blaze +1 Wish of Concentration +1 Bittercold Wind +1
    Fine+14
    Flame Arrow +1 Firestorm +1

    Then bind it fully.

  4. +10
    Aulamus EarringsC 8 → S+ 57 to 61

    59 on average

    1. 1Reroll Grace of Resistance +1→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed25% a try
    2. 2Reroll Critical Hit Resist→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed21%
    3. 3Reroll Defense→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed16%
    4. 4Reroll Grace of Enhancement +1→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Might Precision Attack Critical Hit Accuracy Move Speed
    Good+13
    Robe of Flame +1

    Then bind it fully.

  5. +10
    Vakron PauldronsA 26 → S+ 57 to 62

    59 on average

    1. 1Reroll Critical Damage Defense→ ideally Attack, Double Chance or Critical Damage Boost12% a try
    2. 2Reroll Back Defense→ ideally Attack, Double Chance or Critical Damage Boost8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack Double Chance Critical Damage Boost
    Fine+12
    Accuracy

    Then bind it fully.

  6. +10
    Vakron GlovesB 19 → S+ 55 to 59

    58 on average

    1. 1Reroll Critical Damage Defense→ ideally Attack, Combat Speed or Perfect Chance10% a try
    2. 2Reroll Constitution→ ideally Attack, Combat Speed or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +18
    Attack Combat Speed Perfect Chance
    Good+15
    Robe of Flame +1

    Then bind it fully.

  7. +10
    Bakarma BreastplateD 2 → S+ 56 to 60

    58 on average

    1. 1Reroll Critical Damage Defense→ ideally Attack, Damage Boost or Robe of Flame +115% a try
    2. 2Reroll MP→ ideally Attack, Damage Boost or Robe of Flame +111%
    3. 3Reroll HP→ ideally Attack, Damage Boost or Robe of Flame +18%
    4. 4Reroll Robe of Cold +1→ ideally Attack, Damage Boost or Robe of Flame +14%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack Damage Boost Robe of Flame +1
    Good+14
    Perfect Chance
    Fine+12
    Critical Hit

    Then bind it fully.

Can't reach S+