kiskInstall

AsmodiansLv 45 ChanterTrinielGen

CashxxX

86,806 CP
CGear
  1. +5
    Aulamus EarringsB 21 → S+ 55 to 63

    59 on average

    1. 1Reroll Block→ ideally Might, Precision, Attack or Move Speed20% a try
    2. 2Reroll HP→ ideally Might, Precision, Attack or Move Speed15%
    3. 3Reroll Critical Hit→ ideally Might, Precision, Attack or Move Speed12%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +17
    Might Precision Attack Move Speed
    Good+14
    Attack Preparation +1 Impact Hit +1 Wind's Promise +1

    Then bind it fully.

  2. +5
    Aulamus RingD 4 → S+ 58 to 65

    62 on average

    1. 1Reroll HP→ ideally Might or Precision20% a try
    2. 2Reroll Natural MP Regen→ ideally Might or Precision15%
    3. 3Reroll Critical Hit Resist→ ideally Might or Precision11%
    4. 4Reroll Critical Hit→ ideally Might or Precision8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Might Precision
    Good+14 to +16
    Attack Dark Crush +1 Onslaught +1 Recuperation +1 Spinning Strike +1

    Then bind it fully.

  3. +5
    Vakron PauldronsD 0 → S+ 60 to 65

    62 on average

    1. 1Reroll Constitution→ ideally Double Chance, Critical Damage Boost, Attack or Attack Preparation +115% a try
    2. 2Reroll Evasion→ ideally Double Chance, Critical Damage Boost, Attack or Attack Preparation +112%
    3. 3Reroll HP→ ideally Double Chance, Critical Damage Boost, Attack or Attack Preparation +19%
    4. 4Reroll Natural MP Regen→ ideally Double Chance, Critical Damage Boost, Attack or Attack Preparation +16%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +17
    Double Chance Critical Damage Boost Attack Attack Preparation +1
    Good+13 to +15
    Impact Hit +1 Wind's Promise +1

    Then bind it fully.

  4. +5
    Aulamus RingB 15 → S+ 55 to 65

    60 on average

    1. 1Reroll Defense→ ideally Might or Precision15% a try
    2. 2Reroll Critical Hit Resist→ ideally Might or Precision12%
    3. 3Reroll Accuracy→ ideally Might or Precision9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Might Precision
    Good+14 to +15
    Dark Crush +1 Onslaught +1 Recuperation +1 Spinning Strike +1
    Fine+11
    Incandescent Blow +1

    Then bind it fully.

  5. +5
    Vakron GreavesD 1 → S+ 58 to 64

    60 on average

    1. 1Reroll Critical Damage Defense→ ideally Attack increase, Damage Tolerance or Perfect Chance14% a try
    2. 2Reroll Block→ ideally Attack increase, Damage Tolerance or Perfect Chance11%
    3. 3Reroll Natural HP Regen→ ideally Attack increase, Damage Tolerance or Perfect Chance8%
    4. 4Reroll Accuracy→ ideally Attack increase, Damage Tolerance or Perfect Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack increase Damage Tolerance Perfect Chance
    Good+13 to +15
    Attack Attack Preparation +1 Impact Hit +1

    Then bind it fully.

  6. +5
    Vakron BootsC 10 → S+ 59 to 65

    62 on average

    1. 1Reroll HP→ ideally Move Speed or Perfect Chance11% a try
    2. 2Reroll Natural MP Regen→ ideally Move Speed or Perfect Chance8%
    3. 3Reroll Blessing of Life +1→ ideally Move Speed or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Move Speed Perfect Chance
    Good+13 to +15
    Attack Preparation +1 Impact Hit +1 Wind's Promise +1

    Then bind it fully.

  7. +5
    Vakron CloakD 0 → S+ 56 to 66

    60 on average

    1. 1Reroll Back Defense→ ideally Double Chance or Attack increase13% a try
    2. 2Reroll Survival Willpower +1→ ideally Double Chance or Attack increase10%
    3. 3Reroll Protection Circle +1→ ideally Double Chance or Attack increase8%
    4. 4Reroll Critical Hit→ ideally Double Chance or Attack increase5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Double Chance Attack increase
    Good+14 to +15
    Attack Preparation +1 Attack Impact Hit +1
    Fine+13
    Wind's Promise +1

    Then bind it fully.

  8. +5
    Vakron BreastplateB 14 → S+ 60 to 65

    63 on average

    1. 1Reroll Front Defense→ ideally Damage Boost or Perfect Chance10% a try
    2. 2Reroll Raging Spell +1→ ideally Damage Boost or Perfect Chance8%
    3. 3Reroll Weapon Damage Tolerance→ ideally Damage Boost or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Damage Boost Perfect Chance
    Good+13 to +15
    Attack Preparation +1 Impact Hit +1 Wind's Promise +1

    Then bind it fully.

  9. +5
    Aulamus NecklaceA 28 → S+ 57 to 60

    58 on average

    1. 1Reroll Crossguard +1→ ideally Combat Speed, Attack, Might, Precision, Attack Preparation +1 or Impact Hit +115% a try
    2. 2Reroll Earth's Promise +1→ ideally Combat Speed, Attack, Might, Precision, Attack Preparation +1 or Impact Hit +112%
    3. 3Reroll Critical Hit→ ideally Combat Speed, Attack, Might, Precision, Attack Preparation +1 or Impact Hit +19%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +16
    Combat Speed Attack Might Precision Attack Preparation +1 Impact Hit +1

    Then bind it fully.

  10. +5
    Vakron HelmB 17 → S+ 58 to 65

    60 on average

    1. 1Reroll MP→ ideally Double Chance or Attack increase10% a try
    2. 2Reroll Raging Spell +1→ ideally Double Chance or Attack increase7%
    3. 3Reroll Weapon Damage Tolerance→ ideally Double Chance or Attack increase5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17
    Double Chance Attack increase
    Good+13 to +15
    Attack Impact Hit +1 Wind's Promise +1

    Then bind it fully.

  11. +5
    Vakron GlovesA 30 → S+ 62 to 65

    63 on average

    1. 1Reroll Evasion→ ideally Perfect Chance, Attack Preparation +1 or Impact Hit +18% a try
    2. 2Reroll Critical Hit→ ideally Perfect Chance, Attack Preparation +1 or Impact Hit +16%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Perfect Chance Attack Preparation +1 Impact Hit +1
    Good+13
    Wind's Promise +1

    Then bind it fully.

Arcana crafts

  1. Chalice of VigorC 8 → S+ 72Craft a Unique withAttack Preparation +1 Impact Hit +1
  2. Parchment of VigorC 12 → S+ 73Craft a Unique withDark Crush +1 Onslaught +1
  3. Compass of VigorC 11 → S+ 68Craft a Unique withRecuperation +1 Incandescent Blow +1
  4. Bell of MagicD 1 → S+ 60Craft a Unique withAttack Preparation +1 Blessing of Life +1
  5. Mirror of MagicB 19 → S+ 80Craft a Unique withImpact Hit +1 Inspiring Spell +1

Can't reach S+