Rerolls
How we plan
Up nextEnraged Kromede EarringsD 0 → S+ 55 to 6962 on average
- 1Reroll Critical Hit Resist→ ideally Might, Precision, Attack or Move Speed28% a try
- 2Reroll Survival Willpower +1→ ideally Might, Precision, Attack or Move Speed23%
- 3Reroll Evasion→ ideally Might, Precision, Attack or Move Speed20%
- 4Reroll HP→ ideally Might, Precision, Attack or Move Speed16%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision Attack Move Speed
- Good+14 to +15
- Accuracy Attack Preparation +1 Impact Hit +1 Inspiring Spell +1 Wind's Promise +1
Then bind it fully.
+5Aulamus EarringsB 21 → S+ 55 to 6359 on average
- 1Reroll Block→ ideally Might, Precision, Attack or Move Speed20% a try
- 2Reroll HP→ ideally Might, Precision, Attack or Move Speed15%
- 3Reroll Critical Hit→ ideally Might, Precision, Attack or Move Speed12%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Might Precision Attack Move Speed
- Good+14
- Attack Preparation +1 Impact Hit +1 Wind's Promise +1
Then bind it fully.
+5Aulamus RingD 4 → S+ 58 to 6562 on average
- 1Reroll HP→ ideally Might or Precision20% a try
- 2Reroll Natural MP Regen→ ideally Might or Precision15%
- 3Reroll Critical Hit Resist→ ideally Might or Precision11%
- 4Reroll Critical Hit→ ideally Might or Precision8%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision
- Good+14 to +16
- Attack Dark Crush +1 Onslaught +1 Recuperation +1 Spinning Strike +1
Then bind it fully.
+5Vakron PauldronsD 0 → S+ 60 to 6562 on average
- 1Reroll Constitution→ ideally Double Chance, Critical Damage Boost, Attack or Attack Preparation +115% a try
- 2Reroll Evasion→ ideally Double Chance, Critical Damage Boost, Attack or Attack Preparation +112%
- 3Reroll HP→ ideally Double Chance, Critical Damage Boost, Attack or Attack Preparation +19%
- 4Reroll Natural MP Regen→ ideally Double Chance, Critical Damage Boost, Attack or Attack Preparation +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Double Chance Critical Damage Boost Attack Attack Preparation +1
- Good+13 to +15
- Impact Hit +1 Wind's Promise +1
Then bind it fully.
+5Aulamus RingB 15 → S+ 55 to 6560 on average
- 1Reroll Defense→ ideally Might or Precision15% a try
- 2Reroll Critical Hit Resist→ ideally Might or Precision12%
- 3Reroll Accuracy→ ideally Might or Precision9%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision
- Good+14 to +15
- Dark Crush +1 Onslaught +1 Recuperation +1 Spinning Strike +1
- Fine+11
- Incandescent Blow +1
Then bind it fully.
+5Vakron GreavesD 1 → S+ 58 to 6460 on average
- 1Reroll Critical Damage Defense→ ideally Attack increase, Damage Tolerance or Perfect Chance14% a try
- 2Reroll Block→ ideally Attack increase, Damage Tolerance or Perfect Chance11%
- 3Reroll Natural HP Regen→ ideally Attack increase, Damage Tolerance or Perfect Chance8%
- 4Reroll Accuracy→ ideally Attack increase, Damage Tolerance or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack increase Damage Tolerance Perfect Chance
- Good+13 to +15
- Attack Attack Preparation +1 Impact Hit +1
Then bind it fully.
+5Vakron BootsC 10 → S+ 59 to 6562 on average
- 1Reroll HP→ ideally Move Speed or Perfect Chance11% a try
- 2Reroll Natural MP Regen→ ideally Move Speed or Perfect Chance8%
- 3Reroll Blessing of Life +1→ ideally Move Speed or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Move Speed Perfect Chance
- Good+13 to +15
- Attack Preparation +1 Impact Hit +1 Wind's Promise +1
Then bind it fully.
+5Vakron CloakD 0 → S+ 56 to 6660 on average
- 1Reroll Back Defense→ ideally Double Chance or Attack increase13% a try
- 2Reroll Survival Willpower +1→ ideally Double Chance or Attack increase10%
- 3Reroll Protection Circle +1→ ideally Double Chance or Attack increase8%
- 4Reroll Critical Hit→ ideally Double Chance or Attack increase5%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Double Chance Attack increase
- Good+14 to +15
- Attack Preparation +1 Attack Impact Hit +1
- Fine+13
- Wind's Promise +1
Then bind it fully.
+5Vakron BreastplateB 14 → S+ 60 to 6563 on average
- 1Reroll Front Defense→ ideally Damage Boost or Perfect Chance10% a try
- 2Reroll Raging Spell +1→ ideally Damage Boost or Perfect Chance8%
- 3Reroll Weapon Damage Tolerance→ ideally Damage Boost or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Damage Boost Perfect Chance
- Good+13 to +15
- Attack Preparation +1 Impact Hit +1 Wind's Promise +1
Then bind it fully.
+5Aulamus NecklaceA 28 → S+ 57 to 6058 on average
- 1Reroll Crossguard +1→ ideally Combat Speed, Attack, Might, Precision, Attack Preparation +1 or Impact Hit +115% a try
- 2Reroll Earth's Promise +1→ ideally Combat Speed, Attack, Might, Precision, Attack Preparation +1 or Impact Hit +112%
- 3Reroll Critical Hit→ ideally Combat Speed, Attack, Might, Precision, Attack Preparation +1 or Impact Hit +19%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Combat Speed Attack Might Precision Attack Preparation +1 Impact Hit +1
Then bind it fully.
+5Vakron HelmB 17 → S+ 58 to 6560 on average
- 1Reroll MP→ ideally Double Chance or Attack increase10% a try
- 2Reroll Raging Spell +1→ ideally Double Chance or Attack increase7%
- 3Reroll Weapon Damage Tolerance→ ideally Double Chance or Attack increase5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Double Chance Attack increase
- Good+13 to +15
- Attack Impact Hit +1 Wind's Promise +1
Then bind it fully.
+5Vakron GlovesA 30 → S+ 62 to 6563 on average
- 1Reroll Evasion→ ideally Perfect Chance, Attack Preparation +1 or Impact Hit +18% a try
- 2Reroll Critical Hit→ ideally Perfect Chance, Attack Preparation +1 or Impact Hit +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Perfect Chance Attack Preparation +1 Impact Hit +1
- Good+13
- Wind's Promise +1
Then bind it fully.
Arcana crafts
Chalice of VigorC 8 → S+ 72Craft a Unique withAttack Preparation +1 Impact Hit +1
Parchment of VigorC 12 → S+ 73Craft a Unique withDark Crush +1 Onslaught +1
Compass of VigorC 11 → S+ 68Craft a Unique withRecuperation +1 Incandescent Blow +1
Bell of MagicD 1 → S+ 60Craft a Unique withAttack Preparation +1 Blessing of Life +1
Mirror of MagicB 19 → S+ 80Craft a Unique withImpact Hit +1 Inspiring Spell +1
Can't reach S+
+11Spiritforged StaffC 8Its lines are fixed.
+10Spiritforged GuardC 6Its lines are fixed.
+8Ascension BraceletD 0Its lines are fixed.
+5Liberator BraceletD 0Its lines are fixed.