Rerolls
How we plan
+11Up nextVakron GuardA 22 → S+ 56 to 5957 on average
- 1Reroll Critical Hit→ ideally Combat Speed, Precision, Damage Boost or Multi-hit Chance26% a try
- 2Reroll Critical Attack→ ideally Combat Speed, Precision, Damage Boost or Multi-hit Chance20%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Combat Speed Precision Damage Boost Multi-hit Chance
- Good+13
- Attack
Then bind it fully.
+8Gartua NecklaceD 0 → S+ 57 to 6159 on average
- 1Reroll Survival Willpower +1→ ideally Combat Speed, Attack, Might, Precision, Attack Preparation +1 or Impact Hit +119% a try
- 2Reroll Crossguard +1→ ideally Combat Speed, Attack, Might, Precision, Attack Preparation +1 or Impact Hit +116%
- 3Reroll Natural HP Regen→ ideally Combat Speed, Attack, Might, Precision, Attack Preparation +1 or Impact Hit +113%
- 4Reroll HP→ ideally Combat Speed, Attack, Might, Precision, Attack Preparation +1 or Impact Hit +19%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Combat Speed Attack Might Precision Attack Preparation +1 Impact Hit +1
- Good+13
- Wind's Promise +1
Then bind it fully.
+10Gartua EarringsC 9 → S+ 55 to 6560 on average
- 1Reroll Natural MP Regen→ ideally Might, Precision, Attack or Move Speed23% a try
- 2Reroll Evasion→ ideally Might, Precision, Attack or Move Speed18%
- 3Reroll HP→ ideally Might, Precision, Attack or Move Speed14%
- 4Reroll Earth's Promise +1→ ideally Might, Precision, Attack or Move Speed11%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Might Precision Attack Move Speed
- Good+14
- Attack Preparation +1 Impact Hit +1 Inspiring Spell +1 Wind's Promise +1
Then bind it fully.
+10Berk EarringsB 14 → S+ 56 to 6058 on average
- 1Reroll Critical Hit Resist→ ideally Might, Precision, Attack Preparation +1 or Impact Hit +117% a try
- 2Reroll Block→ ideally Might, Precision, Attack Preparation +1 or Impact Hit +114%
- 3Reroll HP→ ideally Might, Precision, Attack Preparation +1 or Impact Hit +111%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Might Precision Attack Preparation +1 Impact Hit +1
- Good+14
- Move Speed Inspiring Spell +1 Wind's Promise +1
Then bind it fully.
+10Artisan's Splendent Sapphire RingB 15 → S+ 58 to 6260 on average
- 1Reroll Natural MP Regen→ ideally Might, Precision, Onslaught +1 or Recuperation +116% a try
- 2Reroll Heat Wave Blow +1→ ideally Might, Precision, Onslaught +1 or Recuperation +111%
- 3Reroll Defense→ ideally Might, Precision, Onslaught +1 or Recuperation +18%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Onslaught +1 Recuperation +1
- Good+14 to +15
- Attack Spinning Strike +1
Then bind it fully.
+10Vakron BootsD 0 → S+ 59 to 6562 on average
- 1Reroll Willpower→ ideally Move Speed, Perfect Chance or Attack15% a try
- 2Reroll Back Defense→ ideally Move Speed, Perfect Chance or Attack12%
- 3Reroll Critical Hit Resist→ ideally Move Speed, Perfect Chance or Attack9%
- 4Reroll Survival Willpower +1→ ideally Move Speed, Perfect Chance or Attack6%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Move Speed Perfect Chance Attack
- Good+13 to +15
- Attack Preparation +1 Impact Hit +1 Wind's Promise +1
Then bind it fully.
+11Bakarma BreastplateD 0 → S+ 58 to 6160 on average
- 1Reroll Dexterity→ ideally Attack, Damage Boost, Attack Preparation +1, Impact Hit +1 or Perfect Chance15% a try
- 2Reroll Back Defense→ ideally Attack, Damage Boost, Attack Preparation +1, Impact Hit +1 or Perfect Chance12%
- 3Reroll Front Defense→ ideally Attack, Damage Boost, Attack Preparation +1, Impact Hit +1 or Perfect Chance9%
- 4Reroll HP→ ideally Attack, Damage Boost, Attack Preparation +1, Impact Hit +1 or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Damage Boost Attack Preparation +1 Impact Hit +1 Perfect Chance
- Good+13
- Wind's Promise +1
Then bind it fully.
+10Vakron GlovesB 13 → S+ 60 to 6361 on average
- 1Reroll Status Effect Resist→ ideally Combat Speed, Attack or Perfect Chance12% a try
- 2Reroll MP→ ideally Combat Speed, Attack or Perfect Chance9%
- 3Reroll Survival Willpower +1→ ideally Combat Speed, Attack or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Combat Speed Attack Perfect Chance
- Good+15
- Attack Preparation +1 Impact Hit +1
Then bind it fully.
+11Vakron PauldronsD 4 → S+ 60 to 6562 on average
- 1Reroll Evasion→ ideally Double Chance, Critical Damage Boost, Attack or Attack Preparation +114% a try
- 2Reroll Back Defense→ ideally Double Chance, Critical Damage Boost, Attack or Attack Preparation +111%
- 3Reroll Status Effect Resist→ ideally Double Chance, Critical Damage Boost, Attack or Attack Preparation +19%
- 4Reroll Earth's Promise +1→ ideally Double Chance, Critical Damage Boost, Attack or Attack Preparation +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Double Chance Critical Damage Boost Attack Attack Preparation +1
- Good+13 to +15
- Impact Hit +1 Wind's Promise +1
Then bind it fully.
+10Berk RingB 21 → S+ 59 to 6562 on average
- 1Reroll Defense→ ideally Might or Precision13% a try
- 2Reroll Critical Hit Resist→ ideally Might or Precision10%
- 3Reroll Critical Hit→ ideally Might or Precision8%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision
- Good+14 to +15
- Dark Crush +1 Onslaught +1 Recuperation +1 Spinning Strike +1
Then bind it fully.
+10Vakron CloakD 0 → S+ 56 to 6660 on average
- 1Reroll Back Defense→ ideally Double Chance or Attack increase13% a try
- 2Reroll Front Defense→ ideally Double Chance or Attack increase10%
- 3Reroll HP→ ideally Double Chance or Attack increase8%
- 4Reroll Critical Hit→ ideally Double Chance or Attack increase5%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Double Chance Attack increase
- Good+14 to +15
- Attack Preparation +1 Attack Impact Hit +1
- Fine+13
- Wind's Promise +1
Then bind it fully.
+10Vakron HelmB 15 → S+ 60 to 6562 on average
- 1Reroll HP→ ideally Attack increase11% a try
- 2Reroll Protection Circle +1→ ideally Attack increase8%
- 3Reroll Survival Willpower +1→ ideally Attack increase6%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Attack increase
- Good+13 to +15
- Attack Attack Preparation +1 Impact Hit +1 Wind's Promise +1
Then bind it fully.
+10Bakarma GreavesB 13 → S+ 55 to 5856 on average
- 1Reroll Evasion→ ideally Attack increase, Perfect Chance or Attack Preparation +111% a try
- 2Reroll Critical Damage Defense→ ideally Attack increase, Perfect Chance or Attack Preparation +18%
- 3Reroll Block→ ideally Attack increase, Perfect Chance or Attack Preparation +15%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Attack increase Perfect Chance Attack Preparation +1
- Good+13
- Attack Impact Hit +1
Then bind it fully.
Arcana crafts
+2Chalice of MagicB 16 → S+ 72Craft a Unique withAttack Preparation +1 Impact Hit +1
+2Parchment of VigorB 18 → S+ 73Craft a Unique withDark Crush +1 Onslaught +1
+1Mirror of VigorA 23 → S+ 80Craft a Unique withImpact Hit +1 Inspiring Spell +1
Can't reach S+
+10Spiritforged StaffC 8Its lines are fixed.
+10Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.