CGear
Rerolls
How we plan
+11Up nextAulamus RingB 14 → S+ 56 to 6660 on average
- 1Evasion20% a try
- 2Defense16%
- 3Natural HP Regen13%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Might Precision
- Good+14 to +15
- Attack Hellfire +1 Blaze +1 Bittercold Wind +1
- Fine+14
- Flame Arrow +1 Firestorm +1
Then bind it fully.
+10Aulamus RingS 44 → S+ 56 to 6661 on average
- 4MP14% a try
Reroll it until it lands one of these:
- Best+18
- Might
- Good+14 to +15
- Blaze +1 Wish of Concentration +1 Bittercold Wind +1
- Fine+9 to +14
- Flame Arrow +1 Firestorm +1 Winter's Shackles +1
Then bind it fully.
+9Bakarma PauldronsB 15 → S+ 57 to 6159 on average
- 5Critical Damage Defense12% a try
- 8Back Defense8%
- 11Cold Snap +15%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Double Chance Critical Damage Boost
- Good+13
- Critical Hit
Then bind it fully.
+11Bakarma BreastplateC 11 → S+ 56 to 5757 on average
- 6Evasion10% a try
- 9Critical Damage Defense7%
- 12Natural HP Regen4%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Damage Boost Robe of Flame +1
- Good+14
- Perfect Chance
Then bind it fully.
+11High Commander Lagta HelmD 0 → S+ 6060 on average
- 7Dexterity8% a try
- 10Block5%
- 13Natural MP Regen3%
- 14Absorb Essence +11%
Reroll each until it lands one of these it doesn't have yet:
- Best+15
- Attack Robe of Flame +1 Double Chance Attack increase
Then bind it fully.
Can't reach S+
+11Spiritforged SpellbookC 8Its lines are fixed.
+10Spiritforged GuardC 6Its lines are fixed.
+5Divine Canyon GreavesD 0Its best rolls fall short.
+9Divine Canyon GlovesD 0Its best rolls fall short.
+5Divine Canyon BootsC 7Its best rolls fall short.
+1Divine Canyon CloakC 11Its best rolls fall short.
+5Liberator NecklaceD 0Its lines are fixed.
+5Liberator EarringsD 4Its lines are fixed.
+7Liberator EarringsD 4Its lines are fixed.
+11Ascension BraceletD 0Its lines are fixed.
+6Liberator BraceletD 0Its lines are fixed.