CGear
Rerolls
How we plan
+5Up nextDartan GlovesD 1 → S+ 56 to 5857 on average
- 1Reroll Dexterity→ ideally Attack Preparation +1, Impact Hit +1, Combat Speed, Attack or Perfect Chance15% a try
- 2Reroll Defense→ ideally Attack Preparation +1, Impact Hit +1, Combat Speed, Attack or Perfect Chance12%
- 3Reroll MP→ ideally Attack Preparation +1, Impact Hit +1, Combat Speed, Attack or Perfect Chance9%
- 4Reroll Accuracy→ ideally Attack Preparation +1, Impact Hit +1, Combat Speed, Attack or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Attack Preparation +1 Impact Hit +1 Combat Speed Attack Perfect Chance
- Good+13
- Wind's Promise +1
Then bind it fully.
+5Kashapa PauldronsC 10 → S+ 57 to 5958 on average
- 1Reroll Critical Damage Defense→ ideally Attack Preparation +1, Attack, Impact Hit +1, Double Chance or Critical Damage Boost14% a try
- 2Reroll Protection Circle +1→ ideally Attack Preparation +1, Attack, Impact Hit +1, Double Chance or Critical Damage Boost11%
- 3Reroll Blessing of Life +1→ ideally Attack Preparation +1, Attack, Impact Hit +1, Double Chance or Critical Damage Boost9%
- 4Reroll Inspiring Spell +1→ ideally Attack Preparation +1, Attack, Impact Hit +1, Double Chance or Critical Damage Boost6%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Attack Preparation +1 Attack Impact Hit +1 Double Chance Critical Damage Boost
- Good+13
- Wind's Promise +1
Then bind it fully.
+9Bakarma BreastplateB 14 → S+ 58 to 6160 on average
- 1Reroll Block→ ideally Attack, Damage Boost, Attack Preparation +1, Impact Hit +1 or Perfect Chance14% a try
- 2Reroll Regeneration→ ideally Attack, Damage Boost, Attack Preparation +1, Impact Hit +1 or Perfect Chance11%
- 3Reroll Accuracy→ ideally Attack, Damage Boost, Attack Preparation +1, Impact Hit +1 or Perfect Chance9%
- 4Reroll Inspiring Spell +1→ ideally Attack, Damage Boost, Attack Preparation +1, Impact Hit +1 or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Damage Boost Attack Preparation +1 Impact Hit +1 Perfect Chance
- Good+13
- Wind's Promise +1
Then bind it fully.
+6Spectral BootsB 17 → S+ 56 to 5857 on average
- 1Reroll Evasion→ ideally Attack Preparation +1, Impact Hit +1 or Attack9% a try
- 2Reroll HP→ ideally Attack Preparation +1, Impact Hit +1 or Attack6%
- 3Reroll Inspiring Spell +1→ ideally Attack Preparation +1, Impact Hit +1 or Attack4%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Attack Preparation +1 Impact Hit +1 Attack
- Good+13
- Perfect Chance
Then bind it fully.
+4High Commander Lagta GreavesD 1 → S+ 5555 on average
- 1Reroll Multi-hit Resist→ ideally Attack increase, Attack Preparation +1, Damage Tolerance or Perfect Chance7% a try
- 2Reroll Critical Damage Defense→ ideally Attack increase, Attack Preparation +1, Damage Tolerance or Perfect Chance5%
- 3Reroll Earth's Promise +1→ ideally Attack increase, Attack Preparation +1, Damage Tolerance or Perfect Chance3%
- 4Reroll Endurance→ ideally Attack increase, Attack Preparation +1, Damage Tolerance or Perfect Chance1%
Reroll each until it lands one of these it doesn't have yet:
- Best+13 to +14
- Attack increase Attack Preparation +1 Damage Tolerance Perfect Chance
Then bind it fully.
Can't reach S+
+10Spiritforged StaffC 8Its lines are fixed.
+7Spiritforged GuardC 6Its lines are fixed.
Liberator HelmD 0Its lines are fixed.
+1Liberator CloakD 0Its lines are fixed.
+3Old Mercenary Commander NecklaceD 0Its lines are fixed.
+2Outsider EarringsD 0Its lines are fixed.
+2Chaser EarringsD 2Its lines are fixed.
+5Rotan RingC 8Its best rolls fall short.
+2Anguish RingB 16Its best rolls fall short.
+5Ascension BraceletD 0Its lines are fixed.
+2Avenger BraceletD 0Its lines are fixed.