Rerolls
How we plan
+10Up nextAulamus BowD 1 → S+ 56 to 5957 on average
- 1Reroll Critical Attack→ ideally Might, Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance35% a try
- 2Reroll Accuracy→ ideally Might, Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance29%
- 3Reroll Tempest Shot +1→ ideally Might, Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance23%
- 4Reroll Status Effect Accuracy→ ideally Might, Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance18%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Precision Combat Speed Weapon Damage Boost Damage Boost Multi-hit Chance
- Good+13
- Attack
Then bind it fully.
+10Aulamus EarringsA 22 → S+ 55 to 6159 on average
- 1Reroll Critical Hit Resist→ ideally Precision, Critical Hit, Accuracy or Move Speed24% a try
- 2Reroll HP→ ideally Precision, Critical Hit, Accuracy or Move Speed18%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Precision Critical Hit Accuracy Move Speed
- Good+12 to +13
- Hunter's Resolve +1 Focused Eye +1 Hunter's Soul +1
Then bind it fully.
+10Aulamus EarringsB 15 → S+ 55 to 6158 on average
- 1Reroll Natural MP Regen→ ideally Might, Precision, Critical Hit, Accuracy or Move Speed24% a try
- 2Reroll HP→ ideally Might, Precision, Critical Hit, Accuracy or Move Speed18%
- 3Reroll Melee Fire +1→ ideally Might, Precision, Critical Hit, Accuracy or Move Speed13%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Critical Hit Accuracy Move Speed
- Good+13
- Hunter's Resolve +1 Focused Eye +1
Then bind it fully.
+10Aulamus RingC 10 → S+ 55 to 6661 on average
- 1Reroll MP→ ideally Might or Precision21% a try
- 2Reroll Evasion→ ideally Might or Precision16%
- 3Reroll Accuracy→ ideally Might or Precision13%
- 4Reroll Critical Hit→ ideally Might or Precision10%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Might Precision
- Good+13 to +16
- Attack Deadshot +1 Drill Dart +1 Gale Arrow +1 Tempest Shot +1 Snipe +1
Then bind it fully.
+10Aulamus NecklaceA 23 → S+ 56 to 5857 on average
- 1Reroll Revitalization Contract +1→ ideally Combat Speed, Critical Hit, Might or Precision14% a try
- 2Reroll HP→ ideally Combat Speed, Critical Hit, Might or Precision10%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Combat Speed Critical Hit Might Precision
- Good+13
- Focused Eye +1
Then bind it fully.
+10Aulamus RingA 24 → S+ 55 to 6560 on average
- 1Reroll Critical Hit Resist→ ideally Might or Precision17% a try
- 2Reroll Arrow Scattershot +1→ ideally Might or Precision13%
- 3Reroll Critical Hit→ ideally Might or Precision11%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Might Precision
- Good+13 to +16
- Attack Deadshot +1 Drill Dart +1 Gale Arrow +1 Snipe +1
Then bind it fully.
+10Vakron BreastplateD 5 → S+ 58 to 6461 on average
- 1Reroll Dexterity→ ideally Attack, Damage Boost or Perfect Chance17% a try
- 2Reroll Defense→ ideally Attack, Damage Boost or Perfect Chance13%
- 3Reroll Evasion→ ideally Attack, Damage Boost or Perfect Chance10%
- 4Reroll Hunter's Soul +1→ ideally Attack, Damage Boost or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Damage Boost Perfect Chance
- Good+14 to +15
- Critical Hit Focused Eye +1 Hunter's Resolve +1
Then bind it fully.
+6Bakarma PauldronsC 11 → S+ 58 to 6059 on average
- 1Reroll Status Effect Resist→ ideally Double Chance, Critical Damage Boost, Focused Eye +1, Critical Hit or Hunter's Resolve +113% a try
- 2Reroll Willpower→ ideally Double Chance, Critical Damage Boost, Focused Eye +1, Critical Hit or Hunter's Resolve +110%
- 3Reroll Defense→ ideally Double Chance, Critical Damage Boost, Focused Eye +1, Critical Hit or Hunter's Resolve +17%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Double Chance Critical Damage Boost Focused Eye +1 Critical Hit Hunter's Resolve +1
Then bind it fully.
+10Vakron HelmB 17 → S+ 57 to 6660 on average
- 1Reroll Front Defense→ ideally Double Chance or Attack14% a try
- 2Reroll MP→ ideally Double Chance or Attack10%
- 3Reroll Weapon Damage Tolerance→ ideally Double Chance or Attack7%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Double Chance Attack
- Good+14 to +15
- Focused Eye +1 Hunter's Resolve +1
- Fine+11
- Critical Hit
Then bind it fully.
+5Dartan BootsD 0 → S+ 57 to 5858 on average
- 1Reroll Perfect Resist→ ideally Attack, Focused Eye +1, Hunter's Resolve +1, Move Speed or Perfect Chance12% a try
- 2Reroll Block→ ideally Attack, Focused Eye +1, Hunter's Resolve +1, Move Speed or Perfect Chance9%
- 3Reroll Revitalization Contract +1→ ideally Attack, Focused Eye +1, Hunter's Resolve +1, Move Speed or Perfect Chance6%
- 4Reroll Vigilant Eye +1→ ideally Attack, Focused Eye +1, Hunter's Resolve +1, Move Speed or Perfect Chance4%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Attack Focused Eye +1 Hunter's Resolve +1 Move Speed Perfect Chance
Then bind it fully.
+5Bakarma CloakD 0 → S+ 65 to 6766 on average
- 1Reroll Back Defense→ ideally Double Chance, Attack increase, Attack or Focused Eye +111% a try
- 2Reroll Front Defense→ ideally Double Chance, Attack increase, Attack or Focused Eye +18%
- 3Reroll Natural MP Regen→ ideally Double Chance, Attack increase, Attack or Focused Eye +15%
- 4Reroll Concentrated Fire +1→ ideally Double Chance, Attack increase, Attack or Focused Eye +13%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Double Chance Attack increase Attack Focused Eye +1
- Good+15
- Hunter's Resolve +1
Then bind it fully.
+9Vakron GreavesB 18 → S+ 59 to 6361 on average
- 1Reroll Back Defense→ ideally Attack increase, Damage Tolerance or Perfect Chance10% a try
- 2Reroll Accuracy→ ideally Attack increase, Damage Tolerance or Perfect Chance7%
- 3Reroll Critical Hit→ ideally Attack increase, Damage Tolerance or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack increase Damage Tolerance Perfect Chance
- Good+13 to +14
- Focused Eye +1 Hunter's Resolve +1
Then bind it fully.
+5Kashapa GlovesB 17 → S+ 57 to 5858 on average
- 1Reroll Back Defense→ ideally Focused Eye +1, Attack, Hunter's Resolve +1 or Perfect Chance10% a try
- 2Reroll Natural HP Regen→ ideally Focused Eye +1, Attack, Hunter's Resolve +1 or Perfect Chance7%
- 3Reroll Accuracy→ ideally Focused Eye +1, Attack, Hunter's Resolve +1 or Perfect Chance4%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Focused Eye +1 Attack Hunter's Resolve +1 Perfect Chance
Then bind it fully.
Arcana crafts
Chalice of MagicD 3 → S+ 70Craft a Unique withHunter's Resolve +1 Focused Eye +1
Compass of VigorD 3 → S+ 66Craft a Unique withDeadshot +1 Gale Arrow +1
Bell of VigorB 20 → S+ 64Craft a Unique withHunter's Resolve +1 Rooting Eye +1
Can't reach S+
+11Spiritforged GuardC 6Its lines are fixed.
+5Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.