Rerolls
How we plan
+10Up nextAulamus MaceD 1 → S+ 56 to 5957 on average
- 1Reroll Critical Hit→ ideally Might, Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance34% a try
- 2Reroll Front Attack→ ideally Might, Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance28%
- 3Reroll Radiant Recovery +1→ ideally Might, Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance23%
- 4Reroll Status Effect Accuracy→ ideally Might, Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance18%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Precision Combat Speed Weapon Damage Boost Damage Boost Multi-hit Chance
- Good+13
- Attack
Then bind it fully.
+10Vakron GuardA 26 → S+ 55 to 5857 on average
- 1Reroll Back Attack→ ideally Might, Precision, Combat Speed or Damage Boost26% a try
- 2Reroll Front Attack→ ideally Might, Precision, Combat Speed or Damage Boost20%
Reroll each until it lands one of these it doesn't have yet:
- Best+15
- Might Precision Combat Speed Damage Boost
- Good+12
- Attack
Then bind it fully.
+10Enraged Kromede EarringsC 12 → S+ 57 to 6058 on average
- 1Reroll MP→ ideally Might, Precision, Attack, Move Speed, Critical Hit or Accuracy24% a try
- 2Reroll HP→ ideally Might, Precision, Attack, Move Speed, Critical Hit or Accuracy18%
- 3Reroll Radiant Benediction +1→ ideally Might, Precision, Attack, Move Speed, Critical Hit or Accuracy13%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Precision Attack Move Speed Critical Hit Accuracy
Then bind it fully.
+10Aulamus EarringsA 24 → S+ 56 to 5857 on average
- 1Reroll Natural MP Regen→ ideally Might, Precision, Attack or Move Speed18% a try
- 2Reroll MP→ ideally Might, Precision, Attack or Move Speed13%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Attack Move Speed
- Good+14
- Accuracy
Then bind it fully.
+10Aulamus RingD 0 → S+ 55 to 6761 on average
- 1Reroll MP→ ideally Might or Precision19% a try
- 2Reroll Natural MP Regen→ ideally Might or Precision14%
- 3Reroll Chain of Torment +1→ ideally Might or Precision11%
- 4Reroll Flight Power→ ideally Might or Precision8%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Might Precision
- Good+15
- Attack
- Fine+14
- Condemnation +1 Earth's Retribution +1 Radiant Recovery +1 Bolt +1
Then bind it fully.
+8Nuakum PauldronsD 2 → S+ 58 to 7163 on average
- 1Reroll HP→ ideally Critical Damage Boost, Double Chance or Attack17% a try
- 2Reroll Natural MP Regen→ ideally Critical Damage Boost, Double Chance or Attack13%
- 3Reroll Empyrean Lords' Benediction +1→ ideally Critical Damage Boost, Double Chance or Attack10%
- 4Reroll Immortal Veil +1→ ideally Critical Damage Boost, Double Chance or Attack7%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Critical Damage Boost Double Chance Attack
- Fine+12 to +14
- Empyrean Lord's Grace +1 Earth's Grace +1 Critical Hit
Then bind it fully.
+10Aulamus RingA 24 → S+ 55 to 6760 on average
- 1Reroll MP→ ideally Might or Precision16% a try
- 2Reroll Natural MP Regen→ ideally Might or Precision12%
- 3Reroll Light of Regeneration +1→ ideally Might or Precision8%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Might Precision
- Good+15
- Attack
- Fine+14
- Condemnation +1 Earth's Retribution +1 Radiant Recovery +1
Then bind it fully.
+10Aulamus NecklaceA 23 → S+ 55 to 5756 on average
- 1Reroll MP→ ideally Combat Speed, Might, Precision or Critical Hit12% a try
- 2Reroll Natural HP Regen→ ideally Combat Speed, Might, Precision or Critical Hit7%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Combat Speed Might Precision Critical Hit
Then bind it fully.
+6Vakron GreavesD 0 → S+ 57 to 6560 on average
- 1Reroll Willpower→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance14% a try
- 2Reroll Defense→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance11%
- 3Reroll Evasion→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance8%
- 4Reroll Natural HP Regen→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Attack increase Damage Tolerance Attack Perfect Chance
- Good+13
- Empyrean Lord's Grace +1
- Fine+13
- Earth's Grace +1
Then bind it fully.
+6Vakron GlovesD 0 → S+ 65 to 6967 on average
- 1Reroll Evasion→ ideally Combat Speed or Attack13% a try
- 2Reroll Front Defense→ ideally Combat Speed or Attack10%
- 3Reroll HP→ ideally Combat Speed or Attack7%
- 4Reroll Natural MP Regen→ ideally Combat Speed or Attack4%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Combat Speed Attack
- Good+15 to +17
- Perfect Chance Earth's Grace +1 Empyrean Lord's Grace +1
Then bind it fully.
+5Vakron BootsB 17 → S+ 56 to 6863 on average
- 1Reroll Critical Damage Defense→ ideally Attack or Perfect Chance11% a try
- 2Reroll Front Defense→ ideally Attack or Perfect Chance8%
- 3Reroll Natural MP Regen→ ideally Attack or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack Perfect Chance
- Good+14
- Empyrean Lord's Grace +1 Earth's Grace +1
- Fine+9
- Defense increase
Then bind it fully.
+10Vakron HelmB 13 → S+ 56 to 6459 on average
- 1Reroll Dexterity→ ideally Double Chance or Attack increase10% a try
- 2Reroll Willpower→ ideally Double Chance or Attack increase7%
- 3Reroll Critical Hit Resist→ ideally Double Chance or Attack increase5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Double Chance Attack increase
- Good+13
- Empyrean Lord's Grace +1 Earth's Grace +1 Incoming Heal
Then bind it fully.
+10Bakarma BreastplateD 3 → S+ 60 to 6261 on average
- 1Reroll Evasion→ ideally Attack or Damage Boost12% a try
- 2Reroll Critical Damage Defense→ ideally Attack or Damage Boost9%
- 3Reroll Radiant Benediction +1→ ideally Attack or Damage Boost6%
- 4Reroll Healing Enhancement +1→ ideally Attack or Damage Boost4%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Attack Damage Boost
- Good+14 to +15
- Perfect Chance Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+10Nuakum CloakB 21 → S+ 61 to 6462 on average
- 1Reroll Critical Hit Resist→ ideally Double Chance or Attack increase6% a try
- 2Reroll Block→ ideally Double Chance or Attack increase3%
Reroll each until it lands one of these it doesn't have yet:
- Best+21
- Double Chance Attack increase
- Good+18
- Attack
Then bind it fully.
Arcana crafts
Chalice of MagicC 11 → S+ 73Craft a Unique withEmpyrean Lord's Grace +1 Earth's Grace +1
Parchment of VigorC 11 → S+ 75Craft a Unique withCondemnation +1 Earth's Retribution +1
Bell of MagicC 9 → S+ 72Craft a Unique withEmpyrean Lord's Grace +1 Immortal Veil +1
Mirror of VigorB 12 → S+ 65Craft a Unique withEarth's Grace +1 Healing Enhancement +1
Compass of MagicB 20 → S+ 72Craft a Unique withDivine Aura +1 Healing Light +1
Can't reach S+
+10Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.