kiskInstall

AsmodiansLv 45 ClericTriniel

Clande

92,203 CP
CGear
  1. +10
    Vakron GuardA 26 → S+ 55 to 58

    57 on average

    1. 1Reroll Back Attack→ ideally Might, Precision, Combat Speed or Damage Boost26% a try
    2. 2Reroll Front Attack→ ideally Might, Precision, Combat Speed or Damage Boost20%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15
    Might Precision Combat Speed Damage Boost
    Good+12
    Attack

    Then bind it fully.

  2. +10
    Enraged Kromede EarringsC 12 → S+ 57 to 60

    58 on average

    1. 1Reroll MP→ ideally Might, Precision, Attack, Move Speed, Critical Hit or Accuracy24% a try
    2. 2Reroll HP→ ideally Might, Precision, Attack, Move Speed, Critical Hit or Accuracy18%
    3. 3Reroll Radiant Benediction +1→ ideally Might, Precision, Attack, Move Speed, Critical Hit or Accuracy13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Precision Attack Move Speed Critical Hit Accuracy

    Then bind it fully.

  3. +10
    Aulamus EarringsA 24 → S+ 56 to 58

    57 on average

    1. 1Reroll Natural MP Regen→ ideally Might, Precision, Attack or Move Speed18% a try
    2. 2Reroll MP→ ideally Might, Precision, Attack or Move Speed13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Might Precision Attack Move Speed
    Good+14
    Accuracy

    Then bind it fully.

  4. +10
    Aulamus RingD 0 → S+ 55 to 67

    61 on average

    1. 1Reroll MP→ ideally Might or Precision19% a try
    2. 2Reroll Natural MP Regen→ ideally Might or Precision14%
    3. 3Reroll Chain of Torment +1→ ideally Might or Precision11%
    4. 4Reroll Flight Power→ ideally Might or Precision8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Might Precision
    Good+15
    Attack
    Fine+14
    Condemnation +1 Earth's Retribution +1 Radiant Recovery +1 Bolt +1

    Then bind it fully.

  5. +8
    Nuakum PauldronsD 2 → S+ 58 to 71

    63 on average

    1. 1Reroll HP→ ideally Critical Damage Boost, Double Chance or Attack17% a try
    2. 2Reroll Natural MP Regen→ ideally Critical Damage Boost, Double Chance or Attack13%
    3. 3Reroll Empyrean Lords' Benediction +1→ ideally Critical Damage Boost, Double Chance or Attack10%
    4. 4Reroll Immortal Veil +1→ ideally Critical Damage Boost, Double Chance or Attack7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Critical Damage Boost Double Chance Attack
    Fine+12 to +14
    Empyrean Lord's Grace +1 Earth's Grace +1 Critical Hit

    Then bind it fully.

  6. +10
    Aulamus RingA 24 → S+ 55 to 67

    60 on average

    1. 1Reroll MP→ ideally Might or Precision16% a try
    2. 2Reroll Natural MP Regen→ ideally Might or Precision12%
    3. 3Reroll Light of Regeneration +1→ ideally Might or Precision8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Might Precision
    Good+15
    Attack
    Fine+14
    Condemnation +1 Earth's Retribution +1 Radiant Recovery +1

    Then bind it fully.

  7. +10
    Aulamus NecklaceA 23 → S+ 55 to 57

    56 on average

    1. 1Reroll MP→ ideally Combat Speed, Might, Precision or Critical Hit12% a try
    2. 2Reroll Natural HP Regen→ ideally Combat Speed, Might, Precision or Critical Hit7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Combat Speed Might Precision Critical Hit

    Then bind it fully.

  8. +6
    Vakron GreavesD 0 → S+ 57 to 65

    60 on average

    1. 1Reroll Willpower→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance14% a try
    2. 2Reroll Defense→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance11%
    3. 3Reroll Evasion→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance8%
    4. 4Reroll Natural HP Regen→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +17
    Attack increase Damage Tolerance Attack Perfect Chance
    Good+13
    Empyrean Lord's Grace +1
    Fine+13
    Earth's Grace +1

    Then bind it fully.

  9. +6
    Vakron GlovesD 0 → S+ 65 to 69

    67 on average

    1. 1Reroll Evasion→ ideally Combat Speed or Attack13% a try
    2. 2Reroll Front Defense→ ideally Combat Speed or Attack10%
    3. 3Reroll HP→ ideally Combat Speed or Attack7%
    4. 4Reroll Natural MP Regen→ ideally Combat Speed or Attack4%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Combat Speed Attack
    Good+15 to +17
    Perfect Chance Earth's Grace +1 Empyrean Lord's Grace +1

    Then bind it fully.

  10. +5
    Vakron BootsB 17 → S+ 56 to 68

    63 on average

    1. 1Reroll Critical Damage Defense→ ideally Attack or Perfect Chance11% a try
    2. 2Reroll Front Defense→ ideally Attack or Perfect Chance8%
    3. 3Reroll Natural MP Regen→ ideally Attack or Perfect Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Attack Perfect Chance
    Good+14
    Empyrean Lord's Grace +1 Earth's Grace +1
    Fine+9
    Defense increase

    Then bind it fully.

  11. +10
    Vakron HelmB 13 → S+ 56 to 64

    59 on average

    1. 1Reroll Dexterity→ ideally Double Chance or Attack increase10% a try
    2. 2Reroll Willpower→ ideally Double Chance or Attack increase7%
    3. 3Reroll Critical Hit Resist→ ideally Double Chance or Attack increase5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17
    Double Chance Attack increase
    Good+13
    Empyrean Lord's Grace +1 Earth's Grace +1 Incoming Heal

    Then bind it fully.

  12. +10
    Bakarma BreastplateD 3 → S+ 60 to 62

    61 on average

    1. 1Reroll Evasion→ ideally Attack or Damage Boost12% a try
    2. 2Reroll Critical Damage Defense→ ideally Attack or Damage Boost9%
    3. 3Reroll Radiant Benediction +1→ ideally Attack or Damage Boost6%
    4. 4Reroll Healing Enhancement +1→ ideally Attack or Damage Boost4%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17
    Attack Damage Boost
    Good+14 to +15
    Perfect Chance Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  13. +10
    Nuakum CloakB 21 → S+ 61 to 64

    62 on average

    1. 1Reroll Critical Hit Resist→ ideally Double Chance or Attack increase6% a try
    2. 2Reroll Block→ ideally Double Chance or Attack increase3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+21
    Double Chance Attack increase
    Good+18
    Attack

    Then bind it fully.

Arcana crafts

  1. Chalice of MagicC 11 → S+ 73Craft a Unique withEmpyrean Lord's Grace +1 Earth's Grace +1
  2. Parchment of VigorC 11 → S+ 75Craft a Unique withCondemnation +1 Earth's Retribution +1
  3. Bell of MagicC 9 → S+ 72Craft a Unique withEmpyrean Lord's Grace +1 Immortal Veil +1
  4. Mirror of VigorB 12 → S+ 65Craft a Unique withEarth's Grace +1 Healing Enhancement +1
  5. Compass of MagicB 20 → S+ 72Craft a Unique withDivine Aura +1 Healing Light +1

Can't reach S+