Rerolls
How we plan
+6Up nextAulamus MaceB 22 → S+ 56 to 5757 on average
- 1Critical Attack22% a try
- 4Healing Light +116%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Combat Speed Weapon Damage Boost Damage Boost Multi-hit Chance
Then bind it fully.
+8Aulamus NecklaceB 20 → S+ 57 to 5957 on average
- 2MP22% a try
- 5Survival Willpower +117%
- 22Immortal Veil +113%
- 30Earth's Grace +18%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Combat Speed Attack Might Precision Critical Hit Accuracy
Then bind it fully.
+9Berk EarringsD 1 → S+ 56 to 5756 on average
- 3Evasion20% a try
- 7Natural MP Regen14%
- 16Block9%
- 25HP5%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Precision Attack
- Good+13
- Move Speed Critical Hit
Then bind it fully.
+8Vakron HelmD 1 → S+ 56 to 6459 on average
- 6Defense14% a try
- 11MP11%
- 17Natural MP Regen8%
- 23Healing Enhancement +15%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Double Chance Attack increase Attack
- Good+13
- Empyrean Lord's Grace +1 Earth's Grace +1 Incoming Heal
Then bind it fully.
+5Berk RingB 19 → S+ 55 to 6761 on average
- 8MP13% a try
- 12HP10%
- 28Judgment Thunder +17%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Might Precision
- Fine+14
- Condemnation +1 Earth's Retribution +1 Radiant Recovery +1 Bolt +1
Then bind it fully.
+6Vakron CloakD 1 → S+ 65 to 7066 on average
- 9Constitution10% a try
- 15Back Defense8%
- 20Prayer of Concentration +15%
- 27Immortal Veil +13%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Double Chance Attack increase
- Good+17
- Attack
- Fine+14
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+6Bakarma PauldronsC 7 → S+ 57 to 6058 on average
- 10Back Defense10% a try
- 18Block7%
- 24MP4%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Double Chance Critical Damage Boost
- Good+14
- Empyrean Lord's Grace +1
Then bind it fully.
+12Bakarma BreastplateB 17 → S+ 60 to 6261 on average
- 13Natural MP Regen9% a try
- 19Radiant Benediction +17%
- 26Weapon Damage Tolerance4%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Attack Damage Boost
- Good+14 to +15
- Perfect Chance Earth's Grace +1
Then bind it fully.
+6Bakarma GreavesB 13 → S+ 56 to 5857 on average
- 14Dexterity9% a try
- 21Natural HP Regen6%
- 29Radiant Benediction +13%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Attack increase Damage Tolerance Attack Perfect Chance
Then bind it fully.
Arcana crafts
+2Chalice of VigorC 7 → S+ 73Craft a Unique withEmpyrean Lord's Grace +1 Earth's Grace +1
+2Parchment of VigorC 11 → S+ 75Craft a Unique withCondemnation +1 Earth's Retribution +1
Mirror of VigorD 2 → S+ 65Craft a Unique withEarth's Grace +1 Healing Enhancement +1
Compass of MagicB 13 → S+ 72Craft a Unique withDivine Aura +1 Healing Light +1
Bell of MagicA 25 → S+ 72Craft a Unique withEmpyrean Lord's Grace +1 Immortal Veil +1
Can't reach S+
+9Spiritforged GuardC 6Its lines are fixed.
+10Divine Canyon GlovesD 0Its best rolls fall short.
+6Unyielding BootsD 3Its best rolls fall short.
+5Liberator EarringsD 3Its lines are fixed.
+4Liberator RingD 0Its lines are fixed.
+10Ascension BraceletD 0Its lines are fixed.
+6Liberator BraceletD 0Its lines are fixed.