kiskInstall

AsmodiansLv 45 ClericTriniel

Cleriasaurus

57,824 CP
CGear
  1. +5
    Bakarma BreastplateD 3 → S+ 60 to 62

    61 on average

    1. 1Reroll Status Effect Resist→ ideally Attack or Damage Boost12% a try
    2. 2Reroll Front Defense→ ideally Attack or Damage Boost9%
    3. 3Reroll Warm Benediction +1→ ideally Attack or Damage Boost6%
    4. 4Reroll Healing Enhancement +1→ ideally Attack or Damage Boost4%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17
    Attack Damage Boost
    Good+14 to +15
    Perfect Chance Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  2. +5
    Kashapa GlovesB 12 → S+ 59 to 61

    60 on average

    1. 1Reroll Block→ ideally Combat Speed, Earth's Grace +1 or Empyrean Lord's Grace +19% a try
    2. 2Reroll MP→ ideally Combat Speed, Earth's Grace +1 or Empyrean Lord's Grace +16%
    3. 3Reroll Natural MP Regen→ ideally Combat Speed, Earth's Grace +1 or Empyrean Lord's Grace +14%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Combat Speed Earth's Grace +1 Empyrean Lord's Grace +1
    Good+14
    Perfect Chance

    Then bind it fully.

  3. +5
    Bakarma HelmD 1 → S+ 58 to 60

    58 on average

    1. 1Reroll Dexterity→ ideally Double Chance, Attack increase or Attack11% a try
    2. 2Reroll Willpower→ ideally Double Chance, Attack increase or Attack8%
    3. 3Reroll Critical Damage Defense→ ideally Double Chance, Attack increase or Attack5%
    4. 4Reroll Constitution→ ideally Double Chance, Attack increase or Attack3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Double Chance Attack increase Attack
    Good+13
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  4. +5
    Bakarma CloakB 14 → S+ 62 to 66

    63 on average

    1. 1Reroll Defense→ ideally Double Chance, Attack increase or Attack8% a try
    2. 2Reroll Back Defense→ ideally Double Chance, Attack increase or Attack5%
    3. 3Reroll Radiant Benediction +1→ ideally Double Chance, Attack increase or Attack3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Double Chance Attack increase Attack
    Good+14
    Empyrean Lord's Grace +1

    Then bind it fully.

Can't reach S+