CGear
Rerolls
How we plan
+5Up nextSpectral PauldronsD 0 → S+ 56 to 5857 on average
- 1Reroll Evasion→ ideally Attack, Double Chance, Critical Damage Boost or Empyrean Lord's Grace +113% a try
- 2Reroll Front Defense→ ideally Attack, Double Chance, Critical Damage Boost or Empyrean Lord's Grace +110%
- 3Reroll Critical Hit Resist→ ideally Attack, Double Chance, Critical Damage Boost or Empyrean Lord's Grace +17%
- 4Reroll MP→ ideally Attack, Double Chance, Critical Damage Boost or Empyrean Lord's Grace +14%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Attack Double Chance Critical Damage Boost Empyrean Lord's Grace +1
- Good+14
- Earth's Grace +1
Then bind it fully.
+5Bakarma BreastplateD 3 → S+ 60 to 6261 on average
- 1Reroll Status Effect Resist→ ideally Attack or Damage Boost12% a try
- 2Reroll Front Defense→ ideally Attack or Damage Boost9%
- 3Reroll Warm Benediction +1→ ideally Attack or Damage Boost6%
- 4Reroll Healing Enhancement +1→ ideally Attack or Damage Boost4%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Attack Damage Boost
- Good+14 to +15
- Perfect Chance Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+5Kashapa GlovesB 12 → S+ 59 to 6160 on average
- 1Reroll Block→ ideally Combat Speed, Earth's Grace +1 or Empyrean Lord's Grace +19% a try
- 2Reroll MP→ ideally Combat Speed, Earth's Grace +1 or Empyrean Lord's Grace +16%
- 3Reroll Natural MP Regen→ ideally Combat Speed, Earth's Grace +1 or Empyrean Lord's Grace +14%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Combat Speed Earth's Grace +1 Empyrean Lord's Grace +1
- Good+14
- Perfect Chance
Then bind it fully.
+5Bakarma HelmD 1 → S+ 58 to 6058 on average
- 1Reroll Dexterity→ ideally Double Chance, Attack increase or Attack11% a try
- 2Reroll Willpower→ ideally Double Chance, Attack increase or Attack8%
- 3Reroll Critical Damage Defense→ ideally Double Chance, Attack increase or Attack5%
- 4Reroll Constitution→ ideally Double Chance, Attack increase or Attack3%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Double Chance Attack increase Attack
- Good+13
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+5Bakarma CloakB 14 → S+ 62 to 6663 on average
- 1Reroll Defense→ ideally Double Chance, Attack increase or Attack8% a try
- 2Reroll Back Defense→ ideally Double Chance, Attack increase or Attack5%
- 3Reroll Radiant Benediction +1→ ideally Double Chance, Attack increase or Attack3%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Double Chance Attack increase Attack
- Good+14
- Empyrean Lord's Grace +1
Then bind it fully.
Can't reach S+
+5Spiritforged MaceC 8Its lines are fixed.
+5Spiritforged GuardC 6Its lines are fixed.
Anguish GreavesD 0Its best rolls fall short.
Anguish BootsD 4Its best rolls fall short.
Lakshmi NecklaceB 12Its best rolls fall short.
Saraswati EarringsC 9Its best rolls fall short.
Liberator EarringsD 3Its lines are fixed.
Anguish RingC 7Its best rolls fall short.
Avenger RingD 0Its lines are fixed.
+5Ascension BraceletD 0Its lines are fixed.
Liberator BraceletD 0Its lines are fixed.