Rerolls
How we plan
+10Up nextGartua EarringsD 0 → S+ 55 to 6358 on average
- 1Natural MP Regen35% a try
- 2Spirit Communion +129%
- 4MP25%
- 8Defense20%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Attack Move Speed Spirit Strike +1 Mental Focus +1
- Good+13 to +14
- Element Unification +1 Critical Hit Accuracy Spirit Revitalization +1
Then bind it fully.
+10Aulamus EarringsA 26 → S+ 56 to 6158 on average
- 3Evasion25% a try
- 6MP21%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Attack Move Speed Mental Focus +1
- Good+13 to +14
- Element Unification +1 Critical Hit Spirit Revitalization +1
Then bind it fully.
+10Aulamus OrbB 15 → S+ 58 to 5959 on average
- 5Accuracy23% a try
- 9MP17%
- 20Status Effect Accuracy12%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Precision Combat Speed Weapon Damage Boost Damage Boost
Then bind it fully.
+10Aulamus NecklaceC 11 → S+ 57 to 5958 on average
- 7Critical Hit Resist21% a try
- 10Evasion16%
- 14Block12%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Combat Speed Attack Spirit Strike +1 Might Precision Mental Focus +1 Element Unification +1
Then bind it fully.
+10Aulamus RingB 15 → S+ 59 to 6562 on average
- 11Evasion13% a try
- 16Natural MP Regen11%
- 22MP8%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Might Precision Elemental Fusion +1 Combustion +1
- Good+14 to +15
- Summon: Fire Spirit +1 Cold Shock +1
Then bind it fully.
+10Gartua GlovesB 16 → S+ 60 to 6562 on average
- 12Evasion13% a try
- 18Critical Damage Defense9%
- 26Natural MP Regen7%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Combat Speed Attack Perfect Chance Spirit Strike +1
- Fine+12
- Element Unification +1
Then bind it fully.
+10Gartua PauldronsB 15 → S+ 60 to 6563 on average
- 13Status Effect Resist12% a try
- 21Back Defense9%
- 27Critical Hit Resist6%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Double Chance Spirit Strike +1
- Good+13 to +15
- Mental Focus +1 Element Unification +1
Then bind it fully.
+10Gartua BootsB 18 → S+ 60 to 6562 on average
- 15Back Defense11% a try
- 25Critical Hit8%
- 29Spirit Revitalization +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Move Speed Perfect Chance Spirit Strike +1 Mental Focus +1
- Fine+12
- Element Unification +1
Then bind it fully.
+10Gartua CloakB 16 → S+ 58 to 6961 on average
- 17Willpower10% a try
- 23Spirit's Descent +17%
- 28Corrode +15%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack increase Double Chance Spirit Strike +1
- Good+14
- Attack
- Fine+10
- Element Unification +1
Then bind it fully.
+4High Commander Lagta HelmB 17 → S+ 56 to 6058 on average
- 19Constitution10% a try
- 24Spirit's Descent +18%
- 30Critical Hit5%
Reroll each until it lands one of these it doesn't have yet:
- Best+16
- Spirit Strike +1
- Good+14
- Attack increase Double Chance Attack
- Fine+12
- Element Unification +1
Then bind it fully.
Can't reach S+
+10Spiritforged GuardC 6Its lines are fixed.
+1Divine Canyon BreastplateD 0Its best rolls fall short.
+1Divine Canyon GreavesB 15Its best rolls fall short.
+5Liberator RingD 0Its lines are fixed.
+10Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.