DGear
Rerolls
How we plan
+5Up nextBakarma BreastplateD 1 → S+ 57 to 6159 on average
- 1Critical Hit Resist17% a try
- 3Natural MP Regen14%
- 6Apply Poison +111%
- 10Status Effect Resist9%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Damage Boost Rear Smite +1 Assault Stance +1
- Good+13 to +14
- Perfect Chance Exploit Weakness +1 Impact Hit +1
Then bind it fully.
+5Bakarma BootsD 1 → S+ 58 to 6159 on average
- 2Dexterity15% a try
- 5Critical Damage Defense12%
- 8Natural HP Regen9%
- 13Accuracy6%
Reroll each until it lands one of these it doesn't have yet:
- Best+15
- Move Speed Attack Rear Smite +1 Assault Stance +1 Perfect Chance
- Good+13
- Exploit Weakness +1
Then bind it fully.
Bakarma PauldronsB 12 → S+ 59 to 6160 on average
- 4HP14% a try
- 7Accuracy11%
- 12Critical Hit8%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Double Chance Critical Damage Boost Rear Smite +1 Assault Stance +1 Exploit Weakness +1 Impact Hit +1
Then bind it fully.
Bakarma GreavesB 13 → S+ 56 to 5756 on average
- 9Endurance9% a try
- 11Front Defense7%
- 14Accuracy5%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Attack increase Rear Smite +1 Damage Tolerance Assault Stance +1 Perfect Chance
Then bind it fully.
Can't reach S+
+11Rupture KnifeB 22Soul Fuse it for one more line.
+10Spiritforged GuardC 6Its lines are fixed.
+5Liberator HelmD 0Its lines are fixed.
Division GlovesB 15Its best rolls fall short.
Division CloakD 0Its best rolls fall short.
Liberator NecklaceD 0Its lines are fixed.
+5Liberator EarringsD 2Its lines are fixed.
+5Liberator EarringsD 2Its lines are fixed.
+5Liberator RingD 0Its lines are fixed.
+5Liberator RingD 0Its lines are fixed.
Ascension BraceletD 0Its lines are fixed.
+5Liberator BraceletD 0Its lines are fixed.