kiskInstall

AsmodiansLv 45 ChanterTriniel

Cwoissant

73,176 CP
CGear
  1. +5
    Vakron BootsD 0 → S+ 59 to 65

    62 on average

    1. 1Reroll Defense→ ideally Move Speed, Perfect Chance or Attack15% a try
    2. 2Reroll Back Defense→ ideally Move Speed, Perfect Chance or Attack12%
    3. 3Reroll Front Defense→ ideally Move Speed, Perfect Chance or Attack9%
    4. 4Reroll Protection Circle +1→ ideally Move Speed, Perfect Chance or Attack6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Move Speed Perfect Chance Attack
    Good+13 to +15
    Attack Preparation +1 Impact Hit +1 Wind's Promise +1

    Then bind it fully.

  2. +5
    Vakron GlovesD 1 → S+ 60 to 65

    62 on average

    1. 1Reroll Dexterity→ ideally Combat Speed, Attack or Perfect Chance15% a try
    2. 2Reroll Critical Hit Resist→ ideally Combat Speed, Attack or Perfect Chance12%
    3. 3Reroll Natural HP Regen→ ideally Combat Speed, Attack or Perfect Chance9%
    4. 4Reroll Earth's Promise +1→ ideally Combat Speed, Attack or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Combat Speed Attack Perfect Chance
    Good+13 to +15
    Attack Preparation +1 Impact Hit +1 Wind's Promise +1

    Then bind it fully.

  3. +5
    Berk EarringsB 18 → S+ 55 to 60

    58 on average

    1. 1Reroll MP→ ideally Might, Precision, Attack, Attack Preparation +1 or Impact Hit +122% a try
    2. 2Reroll Evasion→ ideally Might, Precision, Attack, Attack Preparation +1 or Impact Hit +118%
    3. 3Reroll Critical Hit→ ideally Might, Precision, Attack, Attack Preparation +1 or Impact Hit +114%
    4. 4Reroll Accuracy→ ideally Might, Precision, Attack, Attack Preparation +1 or Impact Hit +111%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +16
    Might Precision Attack Attack Preparation +1 Impact Hit +1
    Good+14
    Move Speed Inspiring Spell +1 Wind's Promise +1

    Then bind it fully.

  4. +9
    Bakarma GreavesD 0 → S+ 56 to 58

    57 on average

    1. 1Reroll Critical Damage Defense→ ideally Attack increase, Damage Tolerance, Perfect Chance or Attack Preparation +112% a try
    2. 2Reroll Back Defense→ ideally Attack increase, Damage Tolerance, Perfect Chance or Attack Preparation +18%
    3. 3Reroll HP→ ideally Attack increase, Damage Tolerance, Perfect Chance or Attack Preparation +16%
    4. 4Reroll Natural HP Regen→ ideally Attack increase, Damage Tolerance, Perfect Chance or Attack Preparation +13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Attack increase Damage Tolerance Perfect Chance Attack Preparation +1
    Good+13
    Attack

    Then bind it fully.

  5. +5
    Bakarma HelmB 17 → S+ 57 to 61

    58 on average

    1. 1Reroll Front Defense→ ideally Double Chance, Attack increase, Attack Preparation +1 or Impact Hit +19% a try
    2. 2Reroll Natural MP Regen→ ideally Double Chance, Attack increase, Attack Preparation +1 or Impact Hit +17%
    3. 3Reroll Incoming Heal→ ideally Double Chance, Attack increase, Attack Preparation +1 or Impact Hit +15%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +16
    Double Chance Attack increase Attack Preparation +1 Impact Hit +1
    Good+13
    Wind's Promise +1

    Then bind it fully.

Can't reach S+